Player Matchup

Sylvanus
Sylvanus
CoE bunny
Sylvanus
Level 64
God Stats
0W - 3L
1,181 SR
Queue Stats
106W - 87L
1,536 Elo+
Party 1
Neith
Neith
DejectedSky420
Neith
Level 64
God Stats
10W - 18L
1,521 SR
Queue Stats
96W - 118L
1,315 Elo+
Solo
Vamana
Vamana
cgriff_kid
Vamana
Level 86
God Stats
1W - 2L
1,473 SR
Queue Stats
21W - 14L
1,431 Elo+
Party 2
Mercury
Mercury
getrectkid
Mercury
Level 112
God Stats
1W - 1L
1,757 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 1
Discordia
Discordia
kcckies
Discordia
Level 89
God Stats
20W - 17L
1,569 SR
Queue Stats
258W - 253L
1,371 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,431 Elo+

VS

Team Averages
Level 71
1,480 SR
1,353 Elo+
Artio
Artio
BustaBrown713
Artio
Level 66
God Stats
26W - 26L
1,497 SR
Queue Stats
105W - 107L
1,370 Elo+
Solo
Horus
Horus
PabloEzequiel
Horus
Level 69
God Stats
45W - 49L
1,496 SR
Queue Stats
413W - 435L
1,463 Elo+
Solo
Cupid
Cupid
Sellin-Percs
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,293 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sidgotthejuice_
Morgan Le Fay
Level 81
God Stats
6W - 6L
1,382 SR
Queue Stats
24W - 30L
1,360 Elo+
Party 3
Nu Wa
Nu Wa
javi_440
Nu Wa
Level 28
God Stats
6W - 6L
1,524 SR
Queue Stats
112W - 99L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoE bunny
Sylvanus
18
5 / 3 / 3
11,189
699
11,292
24,378
19,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 10 / 5
9,643
603
8,121
17,214
5,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Vamana
cgriff_kid
Vamana
18
4 / 0 / 5
11,540
721
14,764
23,050
21,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
getrectkid
Mercury
13
0 / 7 / 5
8,719
545
6,975
15,245
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
kcckies
Discordia
16
1 / 5 / 3
9,719
607
11,715
13,067
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
12,110
757
8,397
17,348
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 3 / 14
11,878
742
4,611
18,084
18,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

17
2 / 3 / 5
10,629
664
12,307
10,808
4,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Sidgotthejuice_
Morgan Le Fay
18
4 / 2 / 11
11,968
748
18,778
14,602
7,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
javi_440
Nu Wa
20
16 / 3 / 6
14,920
933
29,090
12,263
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
12
Kills
25
25
Deaths
12
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Sylvanus
CoE bunny
Sylvanus
5
3
3
2.17
L
2
10
5
0.45
W
0
3
14
2.33
W
2
3
5
1.5
W
Morgan Le Fay
Sidgotthejuice_
Morgan Le Fay
4
2
11
4.75
L
Vamana
cgriff_kid
Vamana
4
0
5
6.5
L
Mercury
getrectkid
Mercury
0
7
5
0.36
W
Nu Wa
javi_440
Nu Wa
16
3
6
6.33
L
Discordia
kcckies
Discordia
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
73,183
92,954
Taken
73,105
56,493
Mitigated
54,260
26,905
Healing
31,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,397
203
1,415
6,857
17,348
18,513
316
3,300
12,944
33,171
0
L
Sylvanus
CoE bunny
Sylvanus
11,292
2,204
3,055
7,889
24,378
19,344
37
13,543
10,835
38,150
0
L
8,121
4,776
497
2,813
17,214
5,480
466
12,686
4,528
0
33,424
W
4,611
2,491
4,659
6,930
18,084
18,771
1,018
4,644
12,651
0
8,928
W
12,307
5,602
1,620
1,559
10,808
4,343
1,782
2,788
7,703
0
43,850
W
Morgan Le Fay
Sidgotthejuice_
Morgan Le Fay
18,778
2,729
1,186
4,686
14,602
7,116
2,479
6,512
7,497
49,955
0
L
Vamana
cgriff_kid
Vamana
14,764
6,363
544
9,309
23,050
21,725
328
12,627
10,423
0
47,381
L
Mercury
getrectkid
Mercury
6,975
3,343
0
322
15,245
5,673
0
8,337
6,908
0
17,856
W
Nu Wa
javi_440
Nu Wa
29,090
7,339
661
1,542
12,263
5,517
2,752
4,881
7,001
60,058
0
L
Discordia
kcckies
Discordia
11,715
988
0
2,476
13,067
4,271
1
9,685
3,382
39,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
61,505
249
Minions Killed
289
7
Camps Cleared
7
1,205,220
Distance Traveled
1,531,442
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,110
757
49
3
1
339,621
0
L
Sylvanus
11,189
699
38
2
3
265,456
4
L
Neith
9,643
603
44
3
1
163,060
2
W
Horus
11,878
742
9
1
0
322,043
2
W
Cupid
10,629
664
65
4
2
282,602
2
W
Morgan Le Fay
11,968
748
74
5
0
288,927
2
L
Vamana
11,540
721
70
4
1
293,906
0
L
Mercury
8,719
545
25
2
2
246,182
5
W
Nu Wa
14,920
933
92
6
4
298,249
1
L
Discordia
9,719
607
72
5
0
236,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role