Player Matchup

Ymir
Ymir
BossLand4358992
Ymir
Level 6
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,042 Elo+
Solo
Anubis
Anubis
Henrique_Lucky
Anubis
Level 28
God Stats
7W - 5L
1,423 SR
Queue Stats
46W - 56L
1,334 Elo+
Solo
Neith
Neith
Kaskain2001
Neith
Level 16
God Stats
0W - 3L
1,142 SR
Queue Stats
66W - 56L
1,334 Elo+
Solo
Skadi
Skadi
McReal_One
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 152L
1,298 Elo+
Party 1
Achilles
Achilles
PoizonousFlower
Achilles
Level 18
God Stats
18W - 24L
1,402 SR
Queue Stats
110W - 128L
1,297 Elo+
Party 1
Team Averages
Level 17
1,358 SR
1,261 Elo+

VS

Team Averages
Level 20
1,622 SR
1,310 Elo+
Hel
Hel
Classified7969
Hel
Level 24
God Stats
22W - 17L
1,449 SR
Queue Stats
107W - 126L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
PepinTookish
Cthulhu
Level 14
God Stats
4W - 3L
1,582 SR
Queue Stats
17W - 14L
1,368 Elo+
Party 2
Artemis
Artemis
Potty9268
Artemis
Level 16
God Stats
7W - 3L
1,593 SR
Queue Stats
37W - 56L
1,234 Elo+
Party 2
Loki
Loki
TRaZe_RoDrI_545
Loki
Level 24
God Stats
3W - 4L
1,597 SR
Queue Stats
16W - 16L
1,300 Elo+
Solo
Kali
Kali
TYSandslash
Kali
Level 24
God Stats
4W - 4L
1,889 SR
Queue Stats
99W - 112L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
6,863
381
1,972
6,307
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 7 / 3
7,613
423
6,390
12,221
12,670
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
3 / 9 / 3
8,547
475
10,246
12,973
4,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
12
1 / 3 / 1
7,381
410
5,424
10,734
3,412
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
11
2 / 6 / 1
7,236
402
6,480
12,698
11,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 8
9,380
521
9,578
10,520
3,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
PepinTookish
Cthulhu
12
2 / 0 / 8
8,155
453
4,406
10,586
10,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Potty9268
Artemis
14
6 / 2 / 8
8,537
474
8,693
11,038
4,096
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 1 / 7
7,713
429
5,905
11,025
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
8 / 5 / 7
9,427
524
10,290
20,014
10,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
27
30
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
9
2
8
6.5
L
3
7
3
0.64
L
3
9
3
0.5
L
Skadi
1
3
1
0.5
W
Cthulhu
PepinTookish
Cthulhu
2
0
8
6
L
Achilles
2
6
1
0.42
W
Artemis
Potty9268
Artemis
6
2
8
5
W
2
1
7
5.5
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
38,872
54,933
Taken
63,183
34,673
Mitigated
35,404
7,216
Healing
23,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,972
1,039
0
1,030
6,307
2,403
180
811
5,496
8,748
0
W
9,578
1,757
5,451
5,957
10,520
3,913
2,761
3,573
6,947
49,034
0
L
6,390
368
0
2,152
12,221
12,670
66
4,255
7,966
28,928
0
L
10,246
4,331
0
1,814
12,973
4,390
25
4,683
8,290
0
35,137
L
Skadi
5,424
2,743
0
1,864
10,734
3,412
0
1,344
9,390
0
43,260
W
Cthulhu
PepinTookish
Cthulhu
4,406
604
0
750
10,586
10,598
470
771
9,815
22,526
0
L
Achilles
6,480
892
0
356
12,698
11,798
206
2,891
9,807
0
17,792
W
Artemis
Potty9268
Artemis
8,693
5,497
0
1,712
11,038
4,096
2,539
2,104
8,934
0
21,369
W
5,905
2,218
0
2,078
11,025
6,530
720
746
10,279
0
25,571
W
10,290
5,703
0
8,018
20,014
10,267
184
1,371
18,435
0
45,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
43,212
193
Minions Killed
276
0
Camps Cleared
0
1,280,727
Distance Traveled
1,630,302
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,863
381
13
1
0
147,845
1
W
Hel
9,380
521
87
5
0
341,414
2
L
Anubis
7,613
423
38
2
0
220,894
0
L
Neith
8,547
475
48
3
0
278,824
2
L
Skadi
7,381
410
79
4
0
308,331
0
W
Cthulhu
8,155
453
28
2
0
333,134
2
L
Achilles
7,236
402
15
1
0
324,833
1
W
Artemis
8,537
474
38
2
0
268,803
1
W
Loki
7,713
429
52
3
0
347,336
1
W
Kali
9,427
524
71
4
0
339,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role