Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Hagen54
Discordia
Level 68
God Stats
3W - 1L
1,954 SR
Queue Stats
188W - 186L
1,527 Elo+
Party 1
Hachiman
Hachiman
karlopuma
Hachiman
Level 87
God Stats
10W - 9L
1,589 SR
Queue Stats
149W - 138L
1,555 Elo+
Party 1
Mercury
Mercury
monejoao
Mercury
Level 73
God Stats
5W - 3L
1,485 SR
Queue Stats
103W - 96L
1,440 Elo+
Solo
Team Averages
Level 97
1,606 SR
1,504 Elo+

VS

Team Averages
Level 110
1,535 SR
1,462 Elo+
Izanami
Izanami
Bayldlm
Izanami
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,271 Elo+
Solo
Apollo
Apollo
Kenkeh
Apollo
Level 158
God Stats
5W - 5L
1,517 SR
Queue Stats
212W - 170L
1,566 Elo+
Party 2
Horus
Horus
Rakjas
Horus
Level 85
God Stats
6W - 3L
1,488 SR
Queue Stats
81W - 63L
1,546 Elo+
Party 2
Kali
Kali
TheLazerShell
Kali
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,380 Elo+
Solo
Hades
Hades
pampam2000
Hades
Level 122
God Stats
4W - 1L
1,671 SR
Queue Stats
115W - 80L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 3 / 0
6,282
628
4,853
7,310
2,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
6
0 / 3 / 0
4,253
425
2,130
6,179
2,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Hagen54
Discordia
9
0 / 3 / 1
4,844
484
3,406
3,904
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
karlopuma
Hachiman
9
1 / 3 / 0
5,202
520
7,039
6,271
1,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
monejoao
Mercury
7
0 / 6 / 1
4,771
477
1,638
7,103
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bayldlm
Izanami
12
5 / 2 / 0
7,008
701
4,981
7,222
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Kenkeh
Apollo
10
8 / 0 / 1
6,354
635
5,477
6,259
1,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Rakjas
Horus
9
1 / 0 / 6
5,864
586
2,688
6,148
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 4
5,903
590
2,144
5,908
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
3 / 1 / 2
6,775
678
3,936
8,131
3,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
L
Horus
 
Horus
0
3
0
0
W
Izanami
Bayldlm
Izanami
5
2
0
2.5
L
Discordia
Hagen54
Discordia
0
3
1
0.17
W
Apollo
Kenkeh
Apollo
8
0
1
8.5
W
Horus
Rakjas
Horus
1
0
6
4
W
1
0
4
3
L
Hachiman
karlopuma
Hachiman
1
3
0
0.33
L
Mercury
monejoao
Mercury
0
6
1
0.08
W
Hades
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
19,226
30,767
Taken
33,668
9,239
Mitigated
14,853
7,377
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,853
2,517
0
2,414
7,310
2,096
294
0
7,310
0
31,149
L
Horus
 
Horus
2,130
1,073
400
928
6,179
2,964
0
914
5,265
0
10,869
W
Izanami
Bayldlm
Izanami
4,981
3,241
0
2,850
7,222
4,074
0
0
7,222
0
39,579
L
Discordia
Hagen54
Discordia
3,406
147
0
750
3,904
1,200
0
2,082
1,822
23,361
0
W
Apollo
Kenkeh
Apollo
5,477
3,126
0
2,695
6,259
1,716
650
65
6,168
0
39,585
W
Horus
Rakjas
Horus
2,688
925
812
2,977
6,148
2,891
0
0
6,148
0
6,300
W
2,144
923
0
2,912
5,908
2,534
0
400
5,470
0
34,381
L
Hachiman
karlopuma
Hachiman
7,039
3,798
0
2,120
6,271
1,130
0
0
6,271
0
30,519
L
Mercury
monejoao
Mercury
1,638
827
0
765
7,103
1,849
0
940
6,163
0
17,218
W
Hades
3,936
290
0
5,179
8,131
3,638
0
2,625
5,254
42,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
31,904
217
Minions Killed
320
0
Camps Cleared
0
901,838
Distance Traveled
947,659
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,282
628
58
6
0
181,849
7
L
Horus
4,253
425
21
2
0
165,975
2
W
Izanami
7,008
701
86
9
0
167,746
4
L
Discordia
4,844
484
43
4
0
175,239
1
W
Apollo
6,354
635
70
7
0
179,458
2
W
Horus
5,864
586
13
1
0
203,525
2
W
Kali
5,903
590
70
7
0
199,694
1
L
Hachiman
5,202
520
58
6
0
180,145
0
L
Mercury
4,771
477
37
4
0
198,630
1
W
Hades
6,775
678
81
8
0
197,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role