Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nox
Nox
Diamond I
 
Nox
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond I
Cuervvo
Apollo
Diamond I
Level 150
God Stats
14W - 8L
1,532 SR
Queue Stats
148W - 103L
2,484 MMR
Party 1
Scylla
Scylla
Diamond I
FabruQac
Scylla
Diamond I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 260L
2,461 MMR
Party 3
Osiris
Osiris
Grandmaster
s1mpI3
Osiris
Grandmaster
Level 160
God Stats
2W - 3L
1,560 SR
Queue Stats
146W - 132L
2,748 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,518 SR
2,139 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,611 SR
2,605 MMR
Artio
Artio
Diamond I
Chayannέ
Artio
Diamond I
Level 159
God Stats
76W - 60L
1,631 SR
Queue Stats
384W - 402L
2,365 MMR
Solo
Serqet
Serqet
Grandmaster
DMlost
Serqet
Grandmaster
Level 160
God Stats
12W - 8L
1,468 SR
Queue Stats
577W - 338L
2,923 MMR
Party 2
Izanami
Izanami
Masters
TheRogue007
Izanami
Masters
Level 160
God Stats
18W - 14L
1,610 SR
Queue Stats
339W - 307L
2,542 MMR
Solo
Ymir
Ymir
Masters
twitchtvDenTTola
Ymir
Masters
Level 146
God Stats
36W - 11L
1,845 SR
Queue Stats
220W - 126L
2,364 MMR
Solo
Vulcan
Vulcan
Masters
youOutfarmed
Vulcan
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
2,831 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
4 / 4 / 3
11,628
529
10,196
16,316
7,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
 
Nox
14
1 / 2 / 3
8,409
382
9,460
17,524
15,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Cuervvo
Apollo
18
3 / 7 / 2
11,108
505
11,170
19,184
6,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
FabruQac
Scylla
19
2 / 2 / 2
11,581
526
12,156
10,944
3,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
s1mpI3
Osiris
16
2 / 7 / 5
10,564
480
14,223
26,267
21,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliMorgan Le FayTiamatSetPersephone

VS

Bans
AthenaGebLokiFafnirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chayannέ
Artio
18
2 / 4 / 10
12,626
574
12,155
30,567
32,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
DMlost
Serqet
20
9 / 1 / 6
14,247
648
16,017
17,874
12,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
TheRogue007
Izanami
20
4 / 5 / 6
13,869
630
18,115
17,817
7,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 8
12,284
558
5,504
20,895
18,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
20
4 / 1 / 8
13,850
630
16,626
9,330
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
12
Kills
22
22
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
3
1.38
L
Nox
 
Nox
1
2
3
1.25
W
Artio
Chayannέ
Artio
2
4
10
1.75
L
Apollo
Cuervvo
Apollo
3
7
2
0.57
W
Serqet
DMlost
Serqet
9
1
6
12
L
Scylla
FabruQac
Scylla
2
2
2
1.5
W
Izanami
TheRogue007
Izanami
4
5
6
1.4
L
Osiris
s1mpI3
Osiris
2
7
5
0.64
W
3
1
8
7
W
Vulcan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,205
Damage
68,417
90,235
Taken
96,483
54,159
Mitigated
75,258
15,414
Healing
32,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,196
4,067
0
1,480
16,316
7,507
394
5,986
9,653
0
95,559
L
Nox
 
Nox
9,460
1,596
0
1,356
17,524
15,455
0
6,153
11,371
30,894
0
W
Artio
Chayannέ
Artio
12,155
814
1,722
14,305
30,567
32,799
354
10,413
19,137
68,498
0
L
Apollo
Cuervvo
Apollo
11,170
5,900
0
3,400
19,184
6,163
674
4,189
14,470
0
91,744
W
Serqet
DMlost
Serqet
16,017
6,392
0
1,289
17,874
12,126
3,852
4,273
11,432
0
103,311
L
Scylla
FabruQac
Scylla
12,156
1,403
0
1,084
10,944
3,712
440
6,766
3,986
106,186
0
W
Izanami
TheRogue007
Izanami
18,115
13,359
0
6,903
17,817
7,226
7,372
4,034
13,783
0
137,739
L
Osiris
s1mpI3
Osiris
14,223
2,957
0
8,094
26,267
21,322
0
11,296
14,087
14,848
60,023
W
5,504
936
0
4,910
20,895
18,784
790
6,185
12,099
36,513
0
W
Vulcan
16,626
3,111
398
2,867
9,330
4,323
390
2,435
6,728
112,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
66,876
679
Minions Killed
724
0
Camps Cleared
0
2,240,983
Distance Traveled
2,323,946
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,628
529
152
7
0
510,375
3
L
Nox
8,409
382
41
2
0
460,615
4
W
Artio
12,626
574
122
6
0
466,900
2
L
Apollo
11,108
505
154
7
0
411,807
3
W
Serqet
14,247
648
163
7
0
549,624
6
L
Scylla
11,581
526
210
10
0
448,666
3
W
Izanami
13,869
630
201
9
0
393,522
7
L
Osiris
10,564
480
122
6
0
409,520
7
W
Ymir
12,284
558
38
2
0
412,549
10
W
Vulcan
13,850
630
200
9
0
501,351
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role