Player Matchup

Yemoja
Yemoja
Myrindraal
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,222 Elo+
Party 3
Guan Yu
Guan Yu
gordinnDelicio
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 1
Nike
Nike
jojinho531
Nike
Level 7
God Stats
4W - 5L
1,504 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
netp20
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
scram531
Izanami
Level 7
God Stats
3W - 3L
1,697 SR
Queue Stats
4W - 9L
1,359 Elo+
Party 1
Team Averages
Level 5
1,540 SR
1,391 Elo+

VS

Team Averages
Level 23
1,514 SR
1,302 Elo+
Cerberus
Cerberus
Mv-846-
Cerberus
Level 18
God Stats
18W - 20L
1,487 SR
Queue Stats
197W - 322L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
ThomasGam3r169
Sun Wukong
Level 18
God Stats
7W - 22L
1,157 SR
Queue Stats
15W - 42L
1,192 Elo+
Party 2
Izanami
Izanami
cucu-tangible7
Izanami
Level 8
God Stats
2W - 0L
1,738 SR
Queue Stats
59W - 117L
1,226 Elo+
Party 2
Bakasura
Bakasura
tyranosauriorex9
Bakasura
Level 45
God Stats
27W - 42L
1,687 SR
Queue Stats
97W - 194L
1,321 Elo+
Party 2
Tiamat
Tiamat
ustanak31
Tiamat
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 20L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Myrindraal
Yemoja
9
0 / 3 / 2
5,984
460
2,877
7,113
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 1
6,047
465
5,915
9,632
7,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
3 / 6 / 2
6,427
494
6,237
11,515
3,597
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
netp20
Kukulkan
8
0 / 10 / 3
5,759
443
7,328
9,393
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
scram531
Izanami
11
2 / 2 / 0
6,969
536
7,748
11,459
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mv-846-
Cerberus
10
0 / 0 / 7
6,703
516
2,578
9,927
5,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ThomasGam3r169
Sun Wukong
12
8 / 0 / 2
7,466
574
7,420
8,514
6,151
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 1 / 5
7,082
545
6,529
9,428
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 2 / 7
8,131
625
7,560
8,355
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ustanak31
Tiamat
13
10 / 3 / 6
8,091
622
12,189
11,827
6,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
28
28
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Mv-846-
Cerberus
0
0
7
3.5
L
Yemoja
Myrindraal
Yemoja
0
3
2
0.33
W
Sun Wukong
ThomasGam3r169
Sun Wukong
8
0
2
9
W
5
1
5
7.5
L
1
7
1
0.21
L
3
6
2
0.67
L
Kukulkan
netp20
Kukulkan
0
10
3
0.15
L
Izanami
scram531
Izanami
2
2
0
1
W
5
2
7
4.25
W
Tiamat
ustanak31
Tiamat
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
36,276
49,112
Taken
48,051
21,782
Mitigated
23,839
8,422
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Mv-846-
Cerberus
2,578
156
0
1,742
9,927
5,517
514
2,787
7,140
14,404
0
L
Yemoja
Myrindraal
Yemoja
2,877
986
956
104
7,113
4,293
59
3,296
3,717
12,134
0
W
Sun Wukong
ThomasGam3r169
Sun Wukong
7,420
1,117
0
1,947
8,514
6,151
1,774
2,176
6,338
0
35,104
W
6,529
4,901
0
3,699
9,428
2,413
134
1,155
8,273
0
35,704
L
5,915
587
306
988
9,632
7,569
0
1,804
7,583
0
24,784
L
6,237
2,218
0
1,853
11,515
3,597
0
2,821
8,344
207
20,035
L
Kukulkan
netp20
Kukulkan
7,328
1,510
0
250
9,393
2,896
64
4,274
5,098
25,787
0
L
Izanami
scram531
Izanami
7,748
6,210
0
3,965
11,459
3,427
294
2,737
8,612
0
51,175
W
7,560
4,497
0
2,553
8,355
3,510
0
915
7,440
0
41,960
W
Tiamat
ustanak31
Tiamat
12,189
2,057
0
3,858
11,827
6,248
993
3,282
8,545
33,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
37,473
230
Minions Killed
295
0
Camps Cleared
0
1,149,561
Distance Traveled
1,337,090
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,703
516
43
3
0
254,163
0
L
Yemoja
5,984
460
14
1
0
222,169
1
W
Sun Wukong
7,466
574
49
4
0
282,231
0
W
Izanami
7,082
545
56
4
0
246,634
2
L
Guan Yu
6,047
465
43
3
0
250,649
1
L
Nike
6,427
494
26
2
0
268,529
0
L
Kukulkan
5,759
443
48
4
0
194,973
0
L
Izanami
6,969
536
99
8
0
213,241
0
W
Bakasura
8,131
625
93
7
0
307,045
0
W
Tiamat
8,091
622
54
4
0
247,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role