Player Matchup

Gilgamesh
Gilgamesh
BeanDreamm
Gilgamesh
Level 69
God Stats
7W - 1L
1,817 SR
Queue Stats
57W - 45L
1,532 Elo+
Party 2
Scylla
Scylla
JasonMellark
Scylla
Level 17
God Stats
1W - 1L
1,363 SR
Queue Stats
3W - 3L
1,251 Elo+
Solo
Neith
Neith
TrippieESM
Neith
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 45L
1,500 Elo+
Party 2
Team Averages
Level 30
1,560 SR
1,428 Elo+

VS

Team Averages
Level 41
1,550 SR
1,334 Elo+
Scylla
Scylla
Scarlett7o
Scylla
Level 11
God Stats
1W - 1L
1,679 SR
Queue Stats
10W - 15L
1,336 Elo+
Solo
Bakasura
Bakasura
Xevster
Bakasura
Level 91
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
Zekrick
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeanDreamm
Gilgamesh
16
8 / 7 / 5
11,782
785
14,933
20,681
15,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
14
3 / 6 / 7
10,377
692
8,226
9,799
2,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
4 / 2 / 4
10,525
702
9,992
9,165
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Scarlett7o
Scylla
15
9 / 4 / 5
11,357
757
13,957
12,722
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Xevster
Bakasura
14
6 / 7 / 8
11,085
739
11,775
16,380
6,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Zekrick
Jormungandr
13
0 / 4 / 13
9,580
639
5,552
13,353
11,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
15
Kills
15
15
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeanDreamm
Gilgamesh
8
7
5
1.5
W
Scylla
3
6
7
1.08
L
Scylla
Scarlett7o
Scylla
9
4
5
2.88
W
Neith
4
2
4
3
L
Bakasura
Xevster
Bakasura
6
7
8
1.43
L
Jormungandr
Zekrick
Jormungandr
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
31,284
39,645
Taken
42,455
20,945
Mitigated
21,663
8,432
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeanDreamm
Gilgamesh
14,933
4,860
363
4,239
20,681
15,161
130
6,939
12,208
0
45,105
W
Scylla
8,226
368
0
405
9,799
2,904
0
6,532
2,941
27,138
0
L
Scylla
Scarlett7o
Scylla
13,957
326
0
3,744
12,722
3,914
256
3,355
9,199
43,107
0
W
Neith
9,992
4,028
629
2,796
9,165
2,880
956
5,250
3,520
0
41,135
L
Bakasura
Xevster
Bakasura
11,775
8,774
0
5,976
16,380
6,733
959
1,725
13,998
0
29,154
L
Jormungandr
Zekrick
Jormungandr
5,552
1,857
765
1,910
13,353
11,016
136
3,146
10,116
22,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
32,022
171
Minions Killed
166
0
Camps Cleared
0
786,139
Distance Traveled
857,615
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,782
785
43
3
0
274,099
2
W
Scylla
10,377
692
49
3
0
268,610
0
L
Scylla
11,357
757
74
5
0
275,539
3
W
Neith
10,525
702
79
5
0
243,430
2
L
Bakasura
11,085
739
62
4
0
314,472
4
L
Jormungandr
9,580
639
30
2
0
267,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role