Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
CGM2628
Chaac
Level 103
God Stats
46W - 44L
1,522 SR
Queue Stats
624W - 667L
1,468 Elo+
Party 2
Raijin
Raijin
DarthDarius95
Raijin
Level 108
God Stats
1W - 4L
1,289 SR
Queue Stats
92W - 95L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Raze I Styx
Ao Kuang
Level 67
God Stats
5W - 8L
1,490 SR
Queue Stats
95W - 110L
1,387 Elo+
Party 4
Izanami
Izanami
cushboyo
Izanami
Level 55
God Stats
112W - 111L
1,488 SR
Queue Stats
233W - 305L
1,397 Elo+
Party 2
Team Averages
Level 96
1,458 SR
1,443 Elo+

VS

Team Averages
Level 90
1,503 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Matsuki63
Thanatos
Level 145
God Stats
2W - 2L
1,345 SR
Queue Stats
37W - 32L
1,505 Elo+
Party 1
Janus
Janus
MithMi
Janus
Level 61
God Stats
5W - 6L
1,417 SR
Queue Stats
37W - 32L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
conman101010
Cthulhu
Level 27
God Stats
15W - 11L
1,644 SR
Queue Stats
56W - 47L
1,476 Elo+
Party 3
Bellona
Bellona
x iTz Cloud
Bellona
Level 108
God Stats
4W - 2L
1,609 SR
Queue Stats
37W - 31L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 3
6,080
553
3,465
7,621
4,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
CGM2628
Chaac
11
0 / 2 / 0
6,387
581
10,980
11,423
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 0
5,607
510
746
6,366
2,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Raze I Styx
Ao Kuang
9
2 / 3 / 1
5,525
502
3,418
6,935
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
cushboyo
Izanami
9
1 / 4 / 2
5,623
511
3,384
8,268
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 2 / 2
6,498
591
5,330
4,810
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Matsuki63
Thanatos
12
7 / 0 / 1
7,361
669
5,567
7,949
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Janus
MithMi
Janus
11
1 / 2 / 2
6,455
587
5,086
3,915
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
conman101010
Cthulhu
9
0 / 1 / 4
5,778
525
2,568
6,530
2,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
x iTz Cloud
Bellona
12
1 / 0 / 0
6,945
631
7,154
12,868
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
12
12
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
3
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
2
2
L
Chaac
CGM2628
Chaac
0
2
0
0
L
1
2
0
0.5
W
Thanatos
Matsuki63
Thanatos
7
0
1
7.5
W
Janus
MithMi
Janus
1
2
2
1
L
Ao Kuang
Raze I Styx
Ao Kuang
2
3
1
0.83
W
Cthulhu
conman101010
Cthulhu
0
1
4
2
L
Izanami
cushboyo
Izanami
1
4
2
0.5
W
Bellona
x iTz Cloud
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
25,705
40,613
Taken
36,072
20,123
Mitigated
15,754
13,905
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,465
395
0
1,245
7,621
4,384
0
2,262
5,293
13,811
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,330
1,720
0
1,544
4,810
1,728
64
1,574
3,236
0
43,600
L
Chaac
CGM2628
Chaac
10,980
1,431
0
6,044
11,423
9,873
0
276
11,125
0
42,700
L
746
0
0
1,249
6,366
2,301
0
2,681
3,463
33,343
0
W
Thanatos
Matsuki63
Thanatos
5,567
1,397
0
9,754
7,949
2,679
0
2,003
5,901
0
35,937
W
Janus
MithMi
Janus
5,086
80
0
1,184
3,915
1,122
181
1,328
2,543
40,834
0
L
Ao Kuang
Raze I Styx
Ao Kuang
3,418
854
95
2,010
6,935
1,732
0
1,767
5,050
26,866
0
W
Cthulhu
conman101010
Cthulhu
2,568
268
282
1,193
6,530
2,802
0
2,724
3,806
13,355
0
L
Izanami
cushboyo
Izanami
3,384
2,371
0
3,262
8,268
1,833
0
240
8,028
0
34,970
W
Bellona
x iTz Cloud
Bellona
7,154
2,535
0
7,356
12,868
7,423
0
0
11,530
0
42,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
33,037
291
Minions Killed
365
0
Camps Cleared
0
975,934
Distance Traveled
1,152,618
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,080
553
23
2
0
208,681
5
W
Ah Muzen Cab
6,498
591
84
8
0
219,559
2
L
Chaac
6,387
581
85
8
0
180,640
5
L
Raijin
5,607
510
53
5
0
186,168
1
W
Thanatos
7,361
669
83
8
0
243,727
0
W
Janus
6,455
587
88
8
0
228,870
6
L
Ao Kuang
5,525
502
55
5
0
234,072
3
W
Cthulhu
5,778
525
17
2
0
236,180
3
L
Izanami
5,623
511
75
7
0
166,373
5
W
Bellona
6,945
631
93
8
0
224,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role