Player Matchup

Hades
Hades
Silver III
DanishMarksman9
Hades
Silver III
Level 69
God Stats
7W - 9L
1,500 SR
Queue Stats
8W - 12L
1,380 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
TheHavenisse
Kuzenbo
Silver II
Level 116
God Stats
1W - 1L
1,297 SR
Queue Stats
18W - 26L
1,067 MMR
Party 1
Heimdallr
Heimdallr
Silver I
becerra9508
Heimdallr
Silver I
Level 88
God Stats
2W - 4L
1,442 SR
Queue Stats
14W - 18L
1,221 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,413 SR
1,223 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,423 SR
1,114 MMR
Bacchus
Bacchus
Silver IV
BigMan FDJ
Bacchus
Silver IV
Level 64
God Stats
11W - 11L
1,452 SR
Queue Stats
197W - 281L
910 MMR
Solo
Fenrir
Fenrir
Silver V
MRHONKETONK21
Fenrir
Silver V
Level 41
God Stats
1W - 2L
1,309 SR
Queue Stats
16W - 24L
1,231 MMR
Solo
Olorun
Olorun
Silver II
SeGa KoaLa
Olorun
Silver II
Level 81
God Stats
103W - 108L
1,507 SR
Queue Stats
382W - 459L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
11,769
785
15,635
14,645
9,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
TheHavenisse
Kuzenbo
14
4 / 3 / 10
11,316
754
12,419
13,532
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
becerra9508
Heimdallr
14
3 / 4 / 10
10,348
690
16,213
10,383
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CabrakanPersephoneGilgameshKukulkanTyr

VS

Bans
TiamatCerberusGuan YuChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigMan FDJ
Bacchus
12
0 / 5 / 7
8,777
585
8,092
20,256
14,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 7 / 3
9,543
636
7,645
15,171
13,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
SeGa KoaLa
Olorun
17
6 / 2 / 4
11,086
739
12,437
17,813
12,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
9
10
Deaths
14
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigMan FDJ
Bacchus
0
5
7
0.7
W
7
3
6
3.33
L
3
7
3
0.64
L
Olorun
SeGa KoaLa
Olorun
6
2
4
4
W
Kuzenbo
TheHavenisse
Kuzenbo
4
3
10
3
W
Heimdallr
becerra9508
Heimdallr
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,267
Damage
28,174
38,560
Taken
53,240
32,904
Mitigated
39,765
10,120
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigMan FDJ
Bacchus
8,092
1,207
0
4,950
20,256
14,206
197
10,209
10,047
19,450
0
W
15,635
92
1,394
6,323
14,645
9,070
911
7,830
6,815
53,537
0
L
7,645
2,174
0
830
15,171
13,385
268
9,367
5,804
0
18,849
L
Olorun
SeGa KoaLa
Olorun
12,437
5,760
363
10,000
17,813
12,174
455
8,478
9,335
72,133
0
W
Kuzenbo
TheHavenisse
Kuzenbo
12,419
3,534
316
1,935
13,532
19,184
145
6,959
6,573
25,989
0
W
Heimdallr
becerra9508
Heimdallr
16,213
9,827
0
152
10,383
4,650
1,217
5,740
4,643
0
42,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
29,406
166
Minions Killed
185
0
Camps Cleared
0
782,363
Distance Traveled
871,979
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,777
585
25
2
0
282,435
1
W
Hades
11,769
785
89
6
0
278,406
0
L
Fenrir
9,543
636
30
2
0
280,487
4
L
Olorun
11,086
739
130
9
0
309,057
1
W
Kuzenbo
11,316
754
25
2
0
249,525
0
W
Heimdallr
10,348
690
52
3
0
254,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role