Player Matchup

Tiamat
Tiamat
Flip-Flop05
Tiamat
Level 160
God Stats
2W - 2L
1,771 SR
Queue Stats
130W - 102L
1,660 Elo+
Party 2
Nike
Nike
JackTheWhiteKid
Nike
Level 153
God Stats
4W - 1L
1,876 SR
Queue Stats
199W - 158L
1,654 Elo+
Solo
Nu Wa
Nu Wa
Rockonanimals
Nu Wa
Level 158
God Stats
4W - 10L
1,655 SR
Queue Stats
883W - 819L
1,613 Elo+
Solo
Rama
Rama
StealthSheets
Rama
Level 160
God Stats
1W - 2L
1,632 SR
Queue Stats
69W - 64L
1,644 Elo+
Party 2
Artio
Artio
vKinkster
Artio
Level 108
God Stats
10W - 9L
1,632 SR
Queue Stats
520W - 519L
1,606 Elo+
Solo
Team Averages
Level 148
1,713 SR
1,635 Elo+

VS

Team Averages
Level 153
1,555 SR
1,550 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Hurmahgawd
The Morrigan
Level 149
God Stats
26W - 30L
1,558 SR
Queue Stats
1,283W - 1,254L
1,518 Elo+
Solo
Ares
Ares
Tenryu2230
Ares
Level 145
God Stats
4W - 0L
1,723 SR
Queue Stats
157W - 168L
1,618 Elo+
Solo
Ymir
Ymir
ThePIatypuss
Ymir
Level 151
God Stats
1W - 1L
1,496 SR
Queue Stats
64W - 65L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 3 / 4
6,006
1,201
7,589
6,070
4,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,424
285
0
106
32
11
2 / 2 / 4
5,941
1,188
6,011
4,386
1,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 4
5,901
1,180
4,545
5,116
2,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
vKinkster
Artio
9
0 / 4 / 5
5,067
1,013
2,649
8,784
7,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 2 / 5
6,556
1,311
4,821
4,236
1,937
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
 
Thor
10
4 / 1 / 5
6,270
1,254
7,317
7,523
5,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Hurmahgawd
The Morrigan
12
4 / 1 / 5
6,814
1,363
5,050
4,565
2,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 9
5,712
1,142
3,046
7,207
5,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 8
6,100
1,220
1,964
9,028
8,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
8
Kills
11
11
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
5
2.25
W
Thor
 
Thor
4
1
5
6.5
L
Tiamat
3
3
4
1.67
W
The Morrigan
Hurmahgawd
The Morrigan
4
1
5
6.5
L
0
0
0
0
L
2
2
4
2
L
3
2
4
2.5
W
0
1
9
4.5
W
1
3
8
1.67
L
Artio
vKinkster
Artio
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
22,198
24,462
Taken
32,559
15,466
Mitigated
22,881
7,730
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,821
838
1,406
400
4,236
1,937
180
2,579
1,499
0
12,094
W
Thor
 
Thor
7,317
1,252
304
581
7,523
5,457
276
4,301
3,132
0
9,415
L
Tiamat
7,589
579
0
1,176
6,070
4,516
208
2,991
2,835
13,754
0
W
The Morrigan
Hurmahgawd
The Morrigan
5,050
1,912
0
595
4,565
2,049
246
2,089
2,354
21,538
877
L
0
0
0
0
106
32
0
100
0
0
0
L
6,011
988
92
516
4,386
1,615
257
1,337
3,043
12,289
0
L
4,545
3,088
1,173
1,866
5,116
2,035
220
1,630
3,480
0
13,579
W
3,046
263
0
1,222
7,207
5,372
551
2,192
4,745
4,429
0
W
1,964
471
1,219
778
9,028
8,066
309
3,985
4,580
4,520
0
L
Artio
vKinkster
Artio
2,649
222
773
2,134
8,784
7,268
0
3,327
5,451
4,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
31,452
47
Minions Killed
76
0
Camps Cleared
0
426,955
Distance Traveled
602,263
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,556
1,311
18
4
0
139,865
0
W
Thor
6,270
1,254
4
1
0
112,443
0
L
Tiamat
6,006
1,201
10
2
0
106,231
1
W
The Morrigan
6,814
1,363
41
8
0
115,023
0
L
Nike
1,424
285
0
0
0
0
0
L
Nu Wa
5,941
1,188
14
3
0
105,044
0
L
Rama
5,901
1,180
19
4
0
115,844
3
W
Ares
5,712
1,142
5
1
0
115,097
0
W
Ymir
6,100
1,220
8
2
0
119,835
2
L
Artio
5,067
1,013
4
1
0
99,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role