Player Matchup

Cthulhu
Cthulhu
Chewbag
Cthulhu
Level 10
God Stats
14W - 15L
1,500 SR
Queue Stats
96W - 130L
1,500 Elo+
Party 1
Chaac
Chaac
GenericPerson13
Chaac
Level 27
God Stats
3W - 8L
1,319 SR
Queue Stats
46W - 62L
1,351 Elo+
Party 1
Sol
Sol
Lockite
Sol
Level 29
God Stats
11W - 7L
1,483 SR
Queue Stats
79W - 78L
1,402 Elo+
Solo
Loki
Loki
PrimordialJester
Loki
Level 5
God Stats
26W - 41L
1,500 SR
Queue Stats
82W - 130L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
YanchengLu
Jing Wei
Level 11
God Stats
3W - 9L
1,328 SR
Queue Stats
171W - 187L
1,278 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,406 Elo+

VS

Team Averages
Level 15
1,447 SR
1,306 Elo+
Amaterasu
Amaterasu
Arbyzi
Amaterasu
Level 21
God Stats
6W - 13L
1,235 SR
Queue Stats
31W - 36L
1,298 Elo+
Solo
Izanami
Izanami
Estica1
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Tottier
Ganesha
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,129 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wulfresh
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,451 Elo+
Solo
Anhur
Anhur
Xacobe2006
Anhur
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 18L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chewbag
Cthulhu
11
1 / 2 / 2
6,254
481
4,219
6,444
5,399
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 3
7,851
604
5,872
7,663
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
15
14 / 0 / 2
9,258
712
10,484
8,797
3,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 4
6,405
493
1,558
5,031
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
YanchengLu
Jing Wei
9
1 / 2 / 2
5,888
453
1,069
3,896
1,040
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arbyzi
Amaterasu
10
1 / 6 / 0
5,836
449
2,377
8,834
4,115
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Estica1
Izanami
9
0 / 10 / 0
5,818
448
3,893
9,312
2,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Tottier
Ganesha
5
0 / 0 / 0
5,026
387
381
1,661
468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Wulfresh
Tsukuyomi
11
1 / 4 / 0
5,952
458
8,379
10,719
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
9
2 / 3 / 1
5,476
421
3,288
6,875
1,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
23
Kills
4
4
Deaths
23
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arbyzi
Amaterasu
1
6
0
0.17
W
Cthulhu
Chewbag
Cthulhu
1
2
2
1
L
Izanami
Estica1
Izanami
0
10
0
0
W
4
0
3
5.5
W
Sol
14
0
2
15
W
3
0
4
5
L
Ganesha
Tottier
Ganesha
0
0
0
0
L
Tsukuyomi
Wulfresh
Tsukuyomi
1
4
0
0.25
L
Anhur
2
3
1
0.83
W
Jing Wei
YanchengLu
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
18,318
31,831
Taken
37,401
15,372
Mitigated
12,120
14,517
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arbyzi
Amaterasu
2,377
1,001
0
537
8,834
4,115
0
721
8,113
0
20,962
W
Cthulhu
Chewbag
Cthulhu
4,219
144
329
706
6,444
5,399
280
381
6,063
27,449
0
L
Izanami
Estica1
Izanami
3,893
2,517
0
486
9,312
2,470
966
6,093
3,219
0
31,253
W
5,872
621
11
3,876
7,663
3,843
1,174
0
7,663
0
38,534
W
Sol
10,484
3,371
0
5,657
8,797
3,721
1,702
160
8,637
54,811
0
W
1,558
515
0
3,688
5,031
1,369
285
0
5,031
0
26,824
L
Ganesha
Tottier
Ganesha
381
60
0
691
1,661
468
0
602
1,059
2,492
0
L
Tsukuyomi
Wulfresh
Tsukuyomi
8,379
2,577
0
2,939
10,719
3,131
0
2,884
7,835
0
28,123
L
Anhur
3,288
1,081
0
0
6,875
1,936
0
4,403
2,472
0
14,706
W
Jing Wei
YanchengLu
Jing Wei
1,069
690
0
250
3,896
1,040
0
0
3,896
0
18,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
28,108
352
Minions Killed
197
0
Camps Cleared
0
1,258,662
Distance Traveled
966,932
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,836
449
43
3
0
215,010
0
W
Cthulhu
6,254
481
41
3
0
232,412
0
L
Izanami
5,818
448
63
5
0
204,889
2
W
Chaac
7,851
604
90
7
0
278,610
0
W
Sol
9,258
712
119
9
0
242,476
0
W
Loki
6,405
493
59
5
0
263,092
0
L
Ganesha
5,026
387
2
0
0
67,695
2
L
Tsukuyomi
5,952
458
52
4
0
255,501
2
L
Anhur
5,476
421
37
3
0
223,837
1
W
Jing Wei
5,888
453
43
3
0
242,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role