Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JILICUERDA
Loki
Level 84
God Stats
7W - 8L
1,597 SR
Queue Stats
386W - 314L
1,548 Elo+
Solo
Skadi
Skadi
czanx
Skadi
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 18L
1,497 Elo+
Solo
Team Averages
Level 116
1,478 SR
1,509 Elo+

VS

Team Averages
Level 114
1,567 SR
1,514 Elo+
Apollo
Apollo
Deivid_232
Apollo
Level 124
God Stats
8W - 9L
1,539 SR
Queue Stats
215W - 212L
1,523 Elo+
Party 1
Hades
Hades
GOD 1SHOOTER1
Hades
Level 129
God Stats
7W - 3L
1,658 SR
Queue Stats
157W - 158L
1,520 Elo+
Solo
Mercury
Mercury
lawbringer03
Mercury
Level 103
God Stats
12W - 11L
1,515 SR
Queue Stats
305W - 291L
1,490 Elo+
Party 1
Ymir
Ymir
leon_y_noel
Ymir
Level 98
God Stats
16W - 14L
1,639 SR
Queue Stats
148W - 133L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nacuita
Morgan Le Fay
Level 117
God Stats
13W - 19L
1,486 SR
Queue Stats
168W - 173L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 2 / 2
7,757
554
7,974
12,989
11,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
 
Sol
13
0 / 8 / 0
7,126
509
5,105
12,505
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
 
Ymir
11
3 / 4 / 3
7,109
508
7,225
11,861
10,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 5
8,173
584
8,630
10,933
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
czanx
Skadi
6
1 / 2 / 2
5,229
374
4,182
2,910
717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deivid_232
Apollo
13
4 / 5 / 3
7,875
563
6,272
10,194
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
8,910
636
7,237
9,843
5,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
lawbringer03
Mercury
13
3 / 1 / 7
8,426
602
3,845
8,500
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 9
7,599
543
5,037
11,927
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
nacuita
Morgan Le Fay
15
7 / 2 / 3
9,382
670
10,909
7,375
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
20
20
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
2
2
L
Sol
 
Sol
0
8
0
0
L
Ymir
 
Ymir
3
4
3
1.13
W
Apollo
Deivid_232
Apollo
4
5
3
1.1
W
4
1
3
5.5
L
3
4
5
1.38
L
Skadi
czanx
Skadi
1
2
2
1
W
Mercury
lawbringer03
Mercury
3
1
7
6.5
W
2
1
9
6.5
W
Morgan Le Fay
nacuita
Morgan Le Fay
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
33,300
51,198
Taken
47,839
30,522
Mitigated
26,479
14,927
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,974
1,742
0
5,233
12,989
11,125
99
5,789
7,200
0
43,527
L
Sol
 
Sol
5,105
1,397
0
2,405
12,505
4,518
0
8,375
4,130
55,589
0
L
Ymir
 
Ymir
7,225
1,074
165
2,830
11,861
10,661
0
3,805
8,056
33,499
0
W
Apollo
Deivid_232
Apollo
6,272
4,282
0
1,762
10,194
3,267
2,884
3,406
6,788
0
44,729
W
7,237
961
94
6,530
9,843
5,914
538
958
8,885
49,673
0
L
8,630
1,889
0
3,554
10,933
3,501
0
4,483
6,450
0
41,283
L
Skadi
czanx
Skadi
4,182
1,838
0
740
2,910
717
72
808
2,102
0
15,413
W
Mercury
lawbringer03
Mercury
3,845
1,770
0
250
8,500
3,339
633
1,280
7,220
0
49,336
W
5,037
1,341
396
3,268
11,927
11,100
290
3,589
8,338
19,277
0
W
Morgan Le Fay
nacuita
Morgan Le Fay
10,909
1,025
0
982
7,375
2,859
1,162
3,292
4,083
59,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
42,192
356
Minions Killed
428
0
Camps Cleared
0
1,161,428
Distance Traveled
1,267,424
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,757
554
81
6
0
300,425
4
L
Sol
7,126
509
110
8
0
231,568
4
L
Ymir
7,109
508
51
4
0
234,950
3
W
Apollo
7,875
563
88
6
0
253,729
2
W
Hades
8,910
636
112
8
0
232,650
6
L
Loki
8,173
584
87
6
0
291,290
0
L
Skadi
5,229
374
27
2
0
103,195
0
W
Mercury
8,426
602
101
7
0
262,373
1
W
Ymir
7,599
543
24
2
0
260,067
0
W
Morgan Le Fay
9,382
670
103
7
0
258,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role