Player Matchup

Izanami
Izanami
Joviana
Izanami
Level 16
God Stats
5W - 4L
1,455 SR
Queue Stats
9W - 6L
1,450 Elo+
Party 1
Loki
Loki
Klassic-Mango
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
RadioCabeça
Aphrodite
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,343 Elo+
Party 1
Cerberus
Cerberus
claumask990
Cerberus
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
maskofsibuna
Scylla
Level 66
God Stats
1W - 0L
1,254 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1
Team Averages
Level 25
1,442 SR
1,427 Elo+

VS

Team Averages
Level 14
1,483 SR
1,381 Elo+
Sobek
Sobek
GoyeSama
Sobek
Level 15
God Stats
6W - 7L
1,505 SR
Queue Stats
16W - 23L
1,313 Elo+
Solo
Hun Batz
Hun Batz
LilKoof
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,423 Elo+
Solo
Artemis
Artemis
Moacirkk
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrebleCleff
Morgan Le Fay
Level 26
God Stats
5W - 4L
1,226 SR
Queue Stats
90W - 108L
1,376 Elo+
Solo
Ra
Ra
jpblack
Ra
Level 7
God Stats
4W - 3L
1,686 SR
Queue Stats
37W - 42L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joviana
Izanami
14
8 / 4 / 8
9,391
522
13,984
13,357
3,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 5 / 6
8,337
463
5,621
12,262
3,543
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
RadioCabeça
Aphrodite
14
5 / 2 / 10
10,371
576
9,657
12,539
9,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
claumask990
Cerberus
13
1 / 3 / 7
8,212
456
3,572
10,316
8,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
1 / 1 / 8
8,195
455
6,613
5,145
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GoyeSama
Sobek
11
1 / 5 / 3
8,384
466
5,032
15,351
12,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
LilKoof
Hun Batz
13
8 / 4 / 1
9,063
504
7,870
12,861
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Moacirkk
Artemis
9
0 / 8 / 1
6,625
368
1,089
9,040
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TrebleCleff
Morgan Le Fay
13
3 / 2 / 1
8,321
462
10,938
10,743
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 4
9,216
512
9,137
8,404
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
20
Kills
14
15
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
GoyeSama
Sobek
1
5
3
0.5
W
Izanami
Joviana
Izanami
8
4
8
3
W
5
5
6
1.6
L
Hun Batz
LilKoof
Hun Batz
8
4
1
2.13
L
Artemis
Moacirkk
Artemis
0
8
1
0.06
W
Aphrodite
RadioCabeça
Aphrodite
5
2
10
5
L
Morgan Le Fay
TrebleCleff
Morgan Le Fay
3
2
1
1.75
W
Cerberus
claumask990
Cerberus
1
3
7
1.5
L
2
4
4
1
W
Scylla
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
34,066
53,619
Taken
56,399
27,504
Mitigated
26,895
22,530
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
GoyeSama
Sobek
5,032
128
0
1,645
15,351
12,307
504
5,697
9,463
18,922
0
W
Izanami
Joviana
Izanami
13,984
10,739
0
1,733
13,357
3,694
2,541
6,268
6,955
0
55,463
W
5,621
1,595
0
2,576
12,262
3,543
588
4,085
8,069
0
30,609
L
Hun Batz
LilKoof
Hun Batz
7,870
2,504
0
1,762
12,861
5,295
0
3,468
9,307
0
54,194
L
Artemis
Moacirkk
Artemis
1,089
732
0
1,010
9,040
2,438
550
1,366
7,630
0
17,192
W
Aphrodite
RadioCabeça
Aphrodite
9,657
1,261
6,926
7,762
12,539
9,915
774
6,491
5,948
33,294
0
L
Morgan Le Fay
TrebleCleff
Morgan Le Fay
10,938
681
0
2,926
10,743
3,872
0
4,272
6,379
47,744
0
W
Cerberus
claumask990
Cerberus
3,572
312
0
3,119
10,316
8,926
1,362
5,468
4,604
33,918
0
L
9,137
1,639
815
3,173
8,404
2,983
1,485
4,524
3,778
57,965
0
W
Scylla
6,613
124
0
414
5,145
1,426
495
2,458
2,687
30,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
41,609
284
Minions Killed
328
0
Camps Cleared
0
1,610,559
Distance Traveled
1,536,922
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,384
466
32
2
0
327,267
4
W
Izanami
9,391
522
86
5
0
332,719
3
W
Loki
8,337
463
48
3
0
308,085
0
L
Hun Batz
9,063
504
72
4
0
357,480
5
L
Artemis
6,625
368
31
2
0
256,154
4
W
Aphrodite
10,371
576
34
2
0
359,873
3
L
Morgan Le Fay
8,321
462
72
4
0
324,364
3
W
Cerberus
8,212
456
63
4
0
279,086
4
L
Ra
9,216
512
121
7
0
271,657
0
W
Scylla
8,195
455
53
3
0
330,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role