Player Matchup

Morgan Le Fay
Morgan Le Fay
KingSharkOG1
Morgan Le Fay
Level 66
God Stats
11W - 4L
1,557 SR
Queue Stats
153W - 122L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
LoneW4lker
Cabrakan
Level 129
God Stats
17W - 9L
1,718 SR
Queue Stats
187W - 148L
1,610 Elo+
Party 2
Odin
Odin
PUGBONGO
Odin
Level 109
God Stats
3W - 0L
1,610 SR
Queue Stats
193W - 143L
1,602 Elo+
Party 2
Arachne
Arachne
Paralyz3r10
Arachne
Level 39
God Stats
11W - 3L
1,991 SR
Queue Stats
143W - 78L
1,768 Elo+
Solo
Izanami
Izanami
SpabloEsteban
Izanami
Level 48
God Stats
14W - 2L
2,015 SR
Queue Stats
195W - 147L
1,598 Elo+
Party 2
Team Averages
Level 78
1,778 SR
1,622 Elo+

VS

Team Averages
Level 68
1,622 SR
1,558 Elo+
Izanami
Izanami
Decamator
Izanami
Level 27
God Stats
1W - 1L
1,763 SR
Queue Stats
12W - 14L
1,539 Elo+
Party 1
Thor
Thor
DreadStrangler
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,693 Elo+
Party 1
Raijin
Raijin
cueaid3frichick
Raijin
Level 89
God Stats
5W - 3L
1,677 SR
Queue Stats
478W - 422L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
mexican fear
Erlang Shen
Level 109
God Stats
14W - 13L
1,558 SR
Queue Stats
334W - 318L
1,479 Elo+
Solo
Hades
Hades
sRTz_Bandit
Hades
Level 107
God Stats
203W - 153L
1,612 SR
Queue Stats
441W - 402L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingSharkOG1
Morgan Le Fay
9
1 / 4 / 4
5,733
521
6,421
5,541
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LoneW4lker
Cabrakan
12
4 / 1 / 4
6,975
634
5,808
5,145
4,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
3 / 1 / 6
6,559
596
3,737
10,331
6,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Paralyz3r10
Arachne
11
2 / 1 / 1
6,602
600
921
6,823
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
11
3 / 1 / 4
6,464
588
6,144
6,168
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Decamator
Izanami
9
1 / 3 / 1
5,537
503
2,624
6,048
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,778
434
2,307
7,654
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 1
6,172
561
2,272
6,148
2,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
mexican fear
Erlang Shen
9
2 / 2 / 2
5,978
543
4,307
6,687
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 3 / 2
5,884
535
4,673
7,755
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
8
8
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Decamator
Izanami
1
3
1
0.5
L
0
1
1
0.5
W
Morgan Le Fay
KingSharkOG1
Morgan Le Fay
1
4
4
0.75
W
Cabrakan
LoneW4lker
Cabrakan
4
1
4
6
W
Odin
3
1
6
6
W
Arachne
Paralyz3r10
Arachne
2
1
1
2.5
W
Izanami
3
1
4
5
L
2
4
1
0.63
L
Erlang Shen
mexican fear
Erlang Shen
2
2
2
1.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
16,183
34,008
Taken
34,292
16,299
Mitigated
15,232
10,029
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Decamator
Izanami
2,624
1,894
0
1,081
6,048
1,474
1,294
1,751
4,297
0
29,405
L
2,307
255
0
2,238
7,654
3,917
0
2,194
5,460
0
11,419
W
Morgan Le Fay
KingSharkOG1
Morgan Le Fay
6,421
701
0
1,151
5,541
1,578
696
2,807
2,734
28,217
0
W
Cabrakan
LoneW4lker
Cabrakan
5,808
1,129
0
386
5,145
4,023
1,090
1,317
3,828
33,657
0
W
Odin
3,737
738
0
2,720
10,331
6,118
160
1,247
9,084
0
18,251
W
Arachne
Paralyz3r10
Arachne
921
451
0
2,959
6,823
2,776
0
478
6,345
0
36,473
W
Izanami
6,144
4,550
0
2,813
6,168
1,804
2,411
1,096
5,072
0
38,034
L
2,272
277
0
951
6,148
2,412
0
3,139
3,009
32,390
0
L
Erlang Shen
mexican fear
Erlang Shen
4,307
2,305
0
2,397
6,687
3,619
0
2,072
4,615
0
27,808
L
4,673
738
58
2,540
7,755
3,810
56
3,073
4,682
24,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
28,349
283
Minions Killed
263
0
Camps Cleared
0
1,028,657
Distance Traveled
981,958
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,537
503
57
5
0
181,148
3
L
Thor
4,778
434
20
2
0
199,380
2
W
Morgan Le Fay
5,733
521
45
4
0
207,121
1
W
Cabrakan
6,975
634
72
7
0
199,241
0
W
Odin
6,559
596
22
2
0
200,528
4
W
Arachne
6,602
600
68
6
0
229,029
1
W
Izanami
6,464
588
76
7
0
192,738
0
L
Raijin
6,172
561
66
6
0
186,264
3
L
Erlang Shen
5,978
543
67
6
0
226,417
2
L
Hades
5,884
535
53
5
0
188,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role