Player Matchup

Ah Muzen Cab
Ah Muzen Cab
fromtheskyx
Ah Muzen Cab
Level 26
God Stats
30W - 7L
1,746 SR
Queue Stats
143W - 72L
1,647 Elo+
Party 2
Ymir
Ymir
oatmeal999
Ymir
Level 40
God Stats
30W - 8L
1,748 SR
Queue Stats
120W - 52L
1,645 Elo+
Party 2
Scylla
Scylla
pyroneko1984
Scylla
Level 16
God Stats
12W - 6L
1,614 SR
Queue Stats
86W - 43L
1,606 Elo+
Party 2
Team Averages
Level 27
1,703 SR
1,633 Elo+

VS

Team Averages
Level 77
1,397 SR
1,406 Elo+
Neith
Neith
Ahj LittleBird
Neith
Level 16
God Stats
1W - 8L
1,159 SR
Queue Stats
6W - 18L
1,276 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrMeegie
Morgan Le Fay
Level 89
God Stats
0W - 2L
1,460 SR
Queue Stats
138W - 132L
1,483 Elo+
Party 1
Chaac
Chaac
Potatobaconsoup
Chaac
Level 125
God Stats
18W - 15L
1,570 SR
Queue Stats
405W - 449L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
fromtheskyx
Ah Muzen Cab
17
6 / 5 / 8
12,442
732
17,345
14,884
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 7 / 14
11,905
700
6,526
24,092
26,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
18
10 / 5 / 8
13,833
814
16,025
11,591
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 10
11,332
667
8,789
12,804
3,306
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MrMeegie
Morgan Le Fay
17
11 / 6 / 6
13,619
801
20,813
17,950
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 7
10,778
634
11,232
22,834
23,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
18
Kills
17
17
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
L
Morgan Le Fay
MrMeegie
Morgan Le Fay
11
6
6
2.33
L
3
6
7
1.08
W
Ah Muzen Cab
fromtheskyx
Ah Muzen Cab
6
5
8
2
W
2
7
14
1.29
W
Scylla
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
40,834
50,567
Taken
53,588
36,125
Mitigated
32,658
9,604
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,789
3,596
0
1,856
12,804
3,306
1,993
6,377
6,427
0
22,502
L
Morgan Le Fay
MrMeegie
Morgan Le Fay
20,813
2,392
0
4,208
17,950
6,306
590
7,682
10,268
65,518
0
L
11,232
1,412
61
7,675
22,834
23,046
488
8,492
14,342
0
40,176
W
Ah Muzen Cab
fromtheskyx
Ah Muzen Cab
17,345
6,919
0
3,323
14,884
5,815
1,420
6,194
7,994
0
63,463
W
6,526
1,445
650
5,006
24,092
26,177
213
8,302
14,714
23,923
0
W
Scylla
16,025
395
0
625
11,591
4,133
508
5,271
5,889
61,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
35,729
193
Minions Killed
197
0
Camps Cleared
0
856,032
Distance Traveled
814,666
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,332
667
52
3
0
261,110
0
L
Morgan Le Fay
13,619
801
102
6
0
272,646
2
L
Chaac
10,778
634
43
3
0
280,910
2
W
Ah Muzen Cab
12,442
732
96
6
0
295,704
1
W
Ymir
11,905
700
24
1
0
275,852
4
W
Scylla
13,833
814
73
4
0
284,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role