Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ALxDOTY 25
Hades
Level 125
God Stats
10W - 9L
1,512 SR
Queue Stats
353W - 349L
1,510 Elo+
Party 2
Da Ji
Da Ji
Lumberjake44
Da Ji
Level 143
God Stats
32W - 16L
1,638 SR
Queue Stats
178W - 170L
1,508 Elo+
Party 2
Khepri
Khepri
valbert3000
Khepri
Level 51
God Stats
22W - 19L
1,627 SR
Queue Stats
41W - 35L
1,563 Elo+
Party 2
Izanami
Izanami
xHowelll93
Izanami
Level 108
God Stats
14W - 7L
1,586 SR
Queue Stats
276W - 247L
1,522 Elo+
Party 2
Team Averages
Level 107
1,573 SR
1,521 Elo+

VS

Team Averages
Level 87
1,527 SR
1,381 Elo+
Artemis
Artemis
CoE bunny
Artemis
Level 64
God Stats
1W - 3L
1,570 SR
Queue Stats
6W - 19L
1,293 Elo+
Party 1
Scylla
Scylla
Ganso123
Scylla
Level 120
God Stats
2W - 5L
1,360 SR
Queue Stats
99W - 102L
1,417 Elo+
Solo
Arachne
Arachne
Invictodejinetes
Arachne
Level 73
God Stats
15W - 19L
1,453 SR
Queue Stats
687W - 862L
1,398 Elo+
Solo
Cupid
Cupid
getrectkid
Cupid
Level 112
God Stats
0W - 1L
1,841 SR
Queue Stats
4W - 8L
1,433 Elo+
Party 1
Geb
Geb
yeetokun
Geb
Level 67
God Stats
29W - 42L
1,411 SR
Queue Stats
140W - 159L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 1 / 10
10,089
593
6,699
11,821
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
17
5 / 0 / 3
10,874
640
4,391
5,973
3,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 6
10,229
602
6,695
9,834
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
13
2 / 0 / 7
9,620
566
2,485
3,751
2,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xHowelll93
Izanami
16
7 / 2 / 2
10,289
605
7,688
8,776
3,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoE bunny
Artemis
10
1 / 9 / 1
6,851
403
3,291
10,494
2,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Ganso123
Scylla
14
0 / 1 / 0
8,473
498
1,401
6,079
2,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 1
8,713
513
4,333
12,371
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
12
0 / 4 / 1
7,148
420
3,302
8,700
2,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,402
377
734
5,735
3,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
22
Kills
5
5
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
10
7
W
Hades
5
0
3
6.5
L
Artemis
CoE bunny
Artemis
1
9
1
0.17
L
Scylla
Ganso123
Scylla
0
1
0
0
L
3
6
1
0.58
W
6
2
6
4.5
L
Cupid
0
4
1
0.13
W
Khepri
2
0
7
5.5
W
Izanami
xHowelll93
Izanami
7
2
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
13,061
40,155
Taken
43,379
25,760
Mitigated
15,409
15,078
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,699
1,010
0
6,642
11,821
11,314
1,531
634
11,187
0
58,601
W
Hades
4,391
165
536
4,827
5,973
3,928
1,756
1,479
4,494
67,527
0
L
Artemis
CoE bunny
Artemis
3,291
1,142
302
1,246
10,494
2,710
1,550
797
9,563
0
26,086
L
Scylla
Ganso123
Scylla
1,401
313
0
946
6,079
2,007
0
2,731
3,300
52,212
0
L
4,333
3,409
0
1,068
12,371
4,467
0
1,192
10,992
0
56,753
W
6,695
1,742
0
600
9,834
4,281
1,530
882
8,952
0
55,302
L
Cupid
3,302
1,163
0
2,004
8,700
2,386
672
708
7,571
0
36,992
W
Khepri
2,485
0
0
346
3,751
2,824
435
717
3,034
19,632
0
W
Izanami
xHowelll93
Izanami
7,688
4,143
0
2,127
8,776
3,413
4,330
752
8,024
0
75,883
L
734
34
0
1,295
5,735
3,839
24
1,448
4,287
13,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
37,587
480
Minions Killed
375
0
Camps Cleared
0
1,646,681
Distance Traveled
1,377,996
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,089
593
118
7
0
302,737
0
W
Hades
10,874
640
130
8
0
366,848
7
L
Artemis
6,851
403
51
3
0
250,432
3
L
Scylla
8,473
498
116
7
0
296,104
4
L
Arachne
8,713
513
111
7
0
336,963
5
W
Da Ji
10,229
602
80
5
0
314,905
6
L
Cupid
7,148
420
75
4
0
265,848
4
W
Khepri
9,620
566
25
1
0
335,999
1
W
Izanami
10,289
605
127
7
0
326,192
4
L
Geb
6,402
377
22
1
0
228,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role