Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Gmegaforce
Jormungandr
Level 29
God Stats
24W - 36L
1,871 SR
Queue Stats
389W - 417L
1,377 Elo+
Solo
Neith
Neith
Scottylawinna
Neith
Level 6
God Stats
2W - 3L
1,403 SR
Queue Stats
17W - 11L
1,575 Elo+
Party 2
Ra
Ra
SeniorOOF
Ra
Level 14
God Stats
3W - 1L
1,410 SR
Queue Stats
13W - 11L
1,331 Elo+
Solo
Fenrir
Fenrir
unOEriiE
Fenrir
Level 28
God Stats
20W - 19L
1,425 SR
Queue Stats
60W - 66L
1,386 Elo+
Solo
Team Averages
Level 37
1,522 SR
1,434 Elo+

VS

Team Averages
Level 27
1,460 SR
1,418 Elo+
Zhong Kui
Zhong Kui
Daath0
Zhong Kui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DiesEveryGame
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,466 Elo+
Party 1
Ullr
Ullr
MacStagBrick
Ullr
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
14W - 21L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
Quided
Ao Kuang
Level 29
God Stats
11W - 12L
1,614 SR
Queue Stats
20W - 24L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
crimelord99
Aphrodite
Level 20
God Stats
25W - 30L
1,428 SR
Queue Stats
42W - 64L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 10
10,839
542
14,958
16,678
17,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
Gmegaforce
Jormungandr
13
2 / 5 / 14
9,272
464
6,480
12,640
14,221
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 5 / 7
10,589
529
15,838
13,894
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 9
10,881
544
8,475
11,522
4,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
unOEriiE
Fenrir
15
8 / 6 / 6
10,770
539
9,677
15,359
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Daath0
Zhong Kui
14
3 / 5 / 8
8,991
450
12,677
17,879
11,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DiesEveryGame
Tsukuyomi
14
4 / 6 / 7
9,169
458
7,542
15,320
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 7 / 8
8,990
450
9,166
14,750
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Quided
Ao Kuang
15
7 / 6 / 5
9,724
486
11,442
19,914
6,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
crimelord99
Aphrodite
14
3 / 4 / 3
9,816
491
6,507
12,691
7,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
28
Kills
20
24
Deaths
28
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
10
3
L
Zhong Kui
Daath0
Zhong Kui
3
5
8
1.4
L
Tsukuyomi
DiesEveryGame
Tsukuyomi
4
6
7
1.25
W
Jormungandr
Gmegaforce
Jormungandr
2
5
14
1.8
L
3
7
8
1
L
Ao Kuang
Quided
Ao Kuang
7
6
5
1.58
W
9
5
7
2.5
W
5
5
9
1.9
L
Aphrodite
crimelord99
Aphrodite
3
4
3
1.13
W
Fenrir
unOEriiE
Fenrir
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,428
Damage
47,334
70,093
Taken
80,554
49,062
Mitigated
35,853
21,226
Healing
27,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,958
2,621
189
5,870
16,678
17,962
106
7,869
8,809
0
60,260
L
Zhong Kui
Daath0
Zhong Kui
12,677
959
0
5,254
17,879
11,186
256
3,207
14,672
47,339
0
L
Tsukuyomi
DiesEveryGame
Tsukuyomi
7,542
2,606
0
2,116
15,320
4,764
16
3,030
12,290
0
47,568
W
Jormungandr
Gmegaforce
Jormungandr
6,480
1,548
0
0
12,640
14,221
407
6,406
6,234
16,864
0
L
9,166
4,637
0
3,875
14,750
5,504
0
2,031
12,719
0
43,719
L
Ao Kuang
Quided
Ao Kuang
11,442
2,973
0
8,018
19,914
6,873
806
2,167
17,747
48,599
0
W
15,838
9,353
0
3,704
13,894
5,139
120
8,626
5,268
0
59,177
W
8,475
1,315
3,127
4,755
11,522
4,468
1,672
6,703
4,819
56,954
0
L
Aphrodite
crimelord99
Aphrodite
6,507
1,736
2,928
4,812
12,691
7,526
1,157
4,520
8,171
36,967
0
W
Fenrir
unOEriiE
Fenrir
9,677
2,371
0
3,581
15,359
7,272
973
6,471
8,888
0
56,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
46,690
397
Minions Killed
313
0
Camps Cleared
0
1,775,839
Distance Traveled
1,734,105
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,839
542
104
5
0
384,659
0
L
Zhong Kui
8,991
450
83
4
0
353,469
3
L
Tsukuyomi
9,169
458
71
4
0
344,798
3
W
Jormungandr
9,272
464
22
1
0
347,173
4
L
Ullr
8,990
450
59
3
0
318,124
5
L
Ao Kuang
9,724
486
54
3
0
370,655
0
W
Neith
10,589
529
76
4
0
330,683
3
W
Ra
10,881
544
111
6
0
332,282
4
L
Aphrodite
9,816
491
46
2
0
347,059
3
W
Fenrir
10,770
539
84
4
0
381,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role