Player Matchup

Neith
Neith
BenzionSlater
Neith
Level 10
God Stats
3W - 3L
1,457 SR
Queue Stats
160W - 264L
1,663 Elo+
Solo
Guan Yu
Guan Yu
Pandafamking59
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,424 Elo+
Solo
He Bo
He Bo
XiBaLbA_28
He Bo
Level 19
God Stats
4W - 7L
1,448 SR
Queue Stats
509W - 568L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Yuuki-Shouhei
Cthulhu
Level 22
God Stats
3W - 4L
1,473 SR
Queue Stats
58W - 62L
1,426 Elo+
Solo
Thanatos
Thanatos
kapnisto
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 100L
1,428 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,471 Elo+

VS

Team Averages
Level 18
1,539 SR
1,470 Elo+
Bacchus
Bacchus
ElSirhko
Bacchus
Level 17
God Stats
9W - 6L
1,666 SR
Queue Stats
9W - 6L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Hashirama_Urobor
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo
Khepri
Khepri
Necronomic Wolf
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,028 Elo+
Solo
Tsukuyomi
Tsukuyomi
NubbNutts
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,580 Elo+
Party 1
Arachne
Arachne
Zairrix
Arachne
Level 29
God Stats
22W - 23L
1,530 SR
Queue Stats
44W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 10
12,384
1,032
19,711
15,221
5,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 8 / 8
12,565
1,047
16,138
23,040
21,907
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
19
1 / 8 / 11
11,259
938
13,831
13,533
4,271
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
18
1 / 7 / 13
11,587
966
19,838
28,310
36,398
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
kapnisto
Thanatos
18
8 / 12 / 4
12,452
1,038
11,488
22,765
11,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElSirhko
Bacchus
19
2 / 3 / 20
11,941
995
14,675
14,641
21,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 4 / 27
12,743
1,062
14,818
16,042
14,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
1 / 3 / 24
11,901
992
3,781
17,310
22,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
NubbNutts
Tsukuyomi
20
5 / 6 / 19
12,348
1,029
10,908
15,632
7,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
Zairrix
Arachne
20
30 / 3 / 8
18,975
1,581
50,161
25,056
13,560
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
139
19
Kills
41
41
Deaths
19
46
Assists
98
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
Bacchus
ElSirhko
Bacchus
2
3
20
4
W
3
4
27
4.13
W
1
3
24
4.33
W
Tsukuyomi
NubbNutts
Tsukuyomi
5
6
19
2.42
L
6
8
8
1.25
L
He Bo
1
8
11
0.81
L
Cthulhu
1
7
13
1.07
W
Arachne
Zairrix
Arachne
30
3
8
11.33
L
Thanatos
kapnisto
Thanatos
8
12
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,006
Damage
94,343
102,869
Taken
88,681
79,339
Mitigated
79,152
13,019
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,711
11,196
0
2,610
15,221
5,507
0
3,251
11,970
0
38,976
W
Bacchus
ElSirhko
Bacchus
14,675
2,159
0
399
14,641
21,477
0
5,754
8,887
32,560
0
W
14,818
1,349
0
0
16,042
14,097
0
6,229
9,813
36,063
0
W
3,781
1,019
0
0
17,310
22,706
0
5,484
11,826
11,631
0
W
Tsukuyomi
NubbNutts
Tsukuyomi
10,908
2,753
0
116
15,632
7,312
0
5,949
9,683
0
24,065
L
16,138
3,804
782
1,393
23,040
21,907
0
9,499
13,298
0
26,227
L
He Bo
13,831
1,707
0
2,117
13,533
4,271
0
2,765
10,768
24,695
0
L
Cthulhu
19,838
2,020
761
0
28,310
36,398
0
8,918
19,392
50,757
0
W
Arachne
Zairrix
Arachne
50,161
35,117
0
12,858
25,056
13,560
0
10,253
14,803
0
73,896
L
Thanatos
kapnisto
Thanatos
11,488
3,412
185
5,171
22,765
11,256
0
8,321
14,167
0
19,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,247
Gold Earned
67,908
192
Minions Killed
192
4
Camps Cleared
10
1,036,761
Distance Traveled
1,113,620
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,384
1,032
45
4
0
186,059
0
W
Bacchus
11,941
995
37
3
0
220,847
0
W
Cthulhu
12,743
1,062
45
4
0
209,102
0
W
Khepri
11,901
992
19
2
1
221,985
1
W
Tsukuyomi
12,348
1,029
27
2
0
213,160
0
L
Guan Yu
12,565
1,047
29
2
2
245,595
0
L
He Bo
11,259
938
28
2
0
202,860
1
L
Cthulhu
11,587
966
72
6
2
220,413
1
W
Arachne
18,975
1,581
64
5
9
248,526
0
L
Thanatos
12,452
1,038
18
2
0
181,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role