Player Matchup

Morgan Le Fay
Morgan Le Fay
Akua2901
Morgan Le Fay
Level 28
God Stats
0W - 4L
1,454 SR
Queue Stats
89W - 107L
1,405 Elo+
Solo
Jormungandr
Jormungandr
OSGxor4cl3
Jormungandr
Level 8
God Stats
5W - 11L
1,299 SR
Queue Stats
6W - 17L
1,325 Elo+
Solo
Mercury
Mercury
Sleepylullaby_
Mercury
Level 29
God Stats
5W - 9L
1,348 SR
Queue Stats
51W - 77L
1,386 Elo+
Solo
Fenrir
Fenrir
jdogthegreat711
Fenrir
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
9W - 8L
1,414 Elo+
Solo
Izanami
Izanami
juliox1010
Izanami
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
140W - 145L
1,418 Elo+
Solo
Team Averages
Level 24
1,414 SR
1,390 Elo+

VS

Team Averages
Level 20
1,516 SR
1,384 Elo+
Freya
Freya
BSG_The_loc
Freya
Level 18
God Stats
21W - 9L
1,638 SR
Queue Stats
21W - 9L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
FluffyBuddha04
Sun Wukong
Level 18
God Stats
23W - 30L
1,427 SR
Queue Stats
79W - 90L
1,300 Elo+
Party 1
Cerberus
Cerberus
FunWithKnives13
Cerberus
Level 27
God Stats
23W - 11L
1,277 SR
Queue Stats
168W - 195L
1,285 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UnknownInfinit
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 285L
1,327 Elo+
Solo
Da Ji
Da Ji
seg45
Da Ji
Level 27
God Stats
21W - 8L
1,735 SR
Queue Stats
185W - 157L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akua2901
Morgan Le Fay
18
2 / 8 / 12
11,760
980
8,396
14,325
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OSGxor4cl3
Jormungandr
18
0 / 5 / 11
10,790
899
3,823
10,890
3,378
19
6 / 16 / 10
13,333
1,111
21,448
25,674
9,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 9 / 8
15,914
1,326
22,307
28,020
13,836
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
juliox1010
Izanami
20
2 / 6 / 19
13,528
1,127
25,605
20,458
7,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
13,388
1,116
19,266
14,036
6,660
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
FluffyBuddha04
Sun Wukong
20
8 / 4 / 20
13,415
1,118
11,253
17,681
18,819
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
20
11 / 7 / 28
14,739
1,228
20,535
25,592
37,337
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
UnknownInfinit
Ah Muzen Cab
20
4 / 3 / 26
13,220
1,102
19,632
12,892
5,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
seg45
Da Ji
20
12 / 9 / 22
14,534
1,211
21,861
20,125
10,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
159
26
Kills
44
44
Deaths
26
60
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akua2901
Morgan Le Fay
2
8
12
1
W
9
3
19
6.17
W
Sun Wukong
FluffyBuddha04
Sun Wukong
8
4
20
4.5
W
Cerberus
11
7
28
3.57
L
Jormungandr
OSGxor4cl3
Jormungandr
0
5
11
1.1
L
6
16
10
0.69
W
Ah Muzen Cab
UnknownInfinit
Ah Muzen Cab
4
3
26
5.67
L
16
9
8
2.22
L
Izanami
juliox1010
Izanami
2
6
19
1.92
W
Da Ji
seg45
Da Ji
12
9
22
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,579
Damage
92,547
99,367
Taken
90,326
38,900
Mitigated
79,079
5,139
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akua2901
Morgan Le Fay
8,396
1,786
170
688
14,325
4,850
0
6,617
7,708
29,345
0
W
19,266
6,957
0
3,593
14,036
6,660
0
2,154
11,882
28,999
0
W
Sun Wukong
FluffyBuddha04
Sun Wukong
11,253
3,083
0
2,183
17,681
18,819
0
2,817
14,864
0
30,781
W
Cerberus
20,535
1,352
0
1,013
25,592
37,337
0
4,317
21,275
35,917
0
L
Jormungandr
OSGxor4cl3
Jormungandr
3,823
1,129
0
0
10,890
3,378
0
6,778
4,112
8,488
0
L
21,448
9,791
314
835
25,674
9,711
0
8,244
17,430
0
35,656
W
Ah Muzen Cab
UnknownInfinit
Ah Muzen Cab
19,632
9,282
0
3,400
12,892
5,818
0
1,605
11,287
0
55,252
L
22,307
6,243
0
1,703
28,020
13,836
0
10,596
16,877
0
35,622
L
Izanami
juliox1010
Izanami
25,605
15,172
0
1,429
20,458
7,125
0
7,566
12,892
0
70,928
W
Da Ji
seg45
Da Ji
21,861
3,922
0
541
20,125
10,445
0
1,326
18,799
0
34,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,325
Gold Earned
69,296
234
Minions Killed
206
3
Camps Cleared
2
1,055,306
Distance Traveled
1,166,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,760
980
51
4
0
206,396
1
W
Freya
13,388
1,116
18
2
0
266,375
0
W
Sun Wukong
13,415
1,118
62
5
0
230,835
3
W
Cerberus
14,739
1,228
32
3
0
249,724
0
L
Jormungandr
10,790
899
8
1
0
143,301
0
L
Mercury
13,333
1,111
36
3
1
220,498
0
W
Ah Muzen Cab
13,220
1,102
76
6
1
205,721
0
L
Fenrir
15,914
1,326
17
1
1
270,055
0
L
Izanami
13,528
1,127
122
10
1
215,056
1
W
Da Ji
14,534
1,211
18
2
1
214,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role