Player Matchup

Merlin
Merlin
Achack
Merlin
Level 29
God Stats
2W - 0L
1,546 SR
Queue Stats
47W - 66L
1,336 Elo+
Solo
Apollo
Apollo
AzirusU
Apollo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 208L
1,350 Elo+
Party 1
Yemoja
Yemoja
Black_Kitsune97
Yemoja
Level 15
God Stats
4W - 6L
1,229 SR
Queue Stats
49W - 103L
1,250 Elo+
Party 1
Guan Yu
Guan Yu
LawbringerTrash
Guan Yu
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
lehesteboi
Thanatos
Level 27
God Stats
23W - 28L
1,363 SR
Queue Stats
65W - 100L
1,366 Elo+
Solo
Team Averages
Level 21
1,428 SR
1,360 Elo+

VS

Team Averages
Level 7
1,491 SR
1,574 Elo+
Sun Wukong
Sun Wukong
SJuarezZz04
Sun Wukong
Level 15
God Stats
14W - 19L
1,453 SR
Queue Stats
41W - 78L
1,356 Elo+
Solo
Jormungandr
Jormungandr
VortexVestroyer
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
bubaiko665
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,758 Elo+
Party 2
Cupid
Cupid
griffinkalle
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
next1shadow
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Achack
Merlin
18
7 / 5 / 2
11,243
511
12,130
16,494
6,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
AzirusU
Apollo
17
15 / 1 / 7
11,149
507
32,562
20,734
9,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 12
8,777
399
3,917
7,886
6,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

2
0 / 0 / 0
5,822
265
0
0
0
Thanatos
lehesteboi
Thanatos
19
20 / 0 / 3
12,247
557
19,925
13,542
6,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SJuarezZz04
Sun Wukong
17
4 / 3 / 0
10,806
491
6,917
13,682
8,808
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
VortexVestroyer
Jormungandr
14
1 / 5 / 1
10,205
464
7,890
23,138
23,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
bubaiko665
Fenrir
10
0 / 13 / 0
7,362
335
6,233
16,294
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 12 / 2
8,843
402
10,199
16,473
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 11 / 0
8,961
407
5,452
21,131
13,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
43
Kills
7
7
Deaths
44
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Achack
Merlin
7
5
2
1.6
W
Apollo
AzirusU
Apollo
15
1
7
18.5
W
1
1
12
7
W
0
0
0
0
L
Sun Wukong
SJuarezZz04
Sun Wukong
4
3
0
1.33
L
Jormungandr
VortexVestroyer
Jormungandr
1
5
1
0.3
L
Fenrir
bubaiko665
Fenrir
0
13
0
0
L
1
12
2
0.17
W
Thanatos
lehesteboi
Thanatos
20
0
3
21.5
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,534
Damage
36,691
58,656
Taken
90,718
28,486
Mitigated
57,108
36,493
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Achack
Merlin
12,130
2,686
0
4,440
16,494
6,547
960
1,344
15,150
79,696
0
W
Apollo
AzirusU
Apollo
32,562
18,795
0
10,375
20,734
9,128
2,388
6,175
14,559
0
87,166
W
3,917
1,572
4,071
852
7,886
6,529
899
3,981
3,905
19,923
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SJuarezZz04
Sun Wukong
6,917
2,590
0
796
13,682
8,808
1,679
7,320
6,362
0
56,829
L
Jormungandr
VortexVestroyer
Jormungandr
7,890
2,071
0
790
23,138
23,972
14
1,872
21,266
41,221
0
L
Fenrir
bubaiko665
Fenrir
6,233
1,424
0
760
16,294
5,117
461
1,422
14,872
0
27,552
L
10,199
6,328
351
270
16,473
5,253
140
2,621
13,852
0
33,453
W
Thanatos
lehesteboi
Thanatos
19,925
5,640
162
16,593
13,542
6,282
0
1,842
11,700
0
80,100
L
5,452
1,237
0
904
21,131
13,958
805
2,812
18,319
21,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
46,177
418
Minions Killed
278
0
Camps Cleared
0
1,409,592
Distance Traveled
1,704,596
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,243
511
128
6
0
306,241
0
W
Apollo
11,149
507
129
6
0
378,898
0
W
Yemoja
8,777
399
32
1
0
323,260
0
W
Guan Yu
5,822
265
0
0
0
149
0
L
Sun Wukong
10,806
491
93
4
0
385,738
2
L
Jormungandr
10,205
464
52
2
0
346,458
0
L
Fenrir
7,362
335
58
3
0
314,815
1
L
Cupid
8,843
402
55
3
0
306,561
1
W
Thanatos
12,247
557
129
6
0
401,044
0
L
Ares
8,961
407
20
1
0
351,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role