Player Matchup

Guan Yu
Guan Yu
Ghostyyx-
Guan Yu
Level 4
God Stats
0W - 2L
1,692 SR
Queue Stats
23W - 31L
1,105 Elo+
Party 1
Nemesis
Nemesis
LynxBaka
Nemesis
Level 3
God Stats
12W - 21L
1,322 SR
Queue Stats
33W - 38L
1,105 Elo+
Party 1
Jormungandr
Jormungandr
Strange227t
Jormungandr
Level 4
God Stats
7W - 8L
1,323 SR
Queue Stats
13W - 18L
1,105 Elo+
Party 1
Izanami
Izanami
TheNinjaThief
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,105 Elo+
Party 1
Scylla
Scylla
ToxicDID911
Scylla
Level 36
God Stats
6W - 12L
1,306 SR
Queue Stats
219W - 244L
1,360 Elo+
Party 1
Team Averages
Level 11
1,429 SR
1,156 Elo+

VS

Team Averages
Level 12
1,421 SR
1,337 Elo+
Cabrakan
Cabrakan
Dingonous
Cabrakan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 53L
1,590 Elo+
Party 3
Olorun
Olorun
TuTTifRu2t
Olorun
Level 29
God Stats
22W - 23L
1,414 SR
Queue Stats
62W - 74L
1,345 Elo+
Party 3
Ares
Ares
bravenewnerd
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,171 Elo+
Party 2
Ymir
Ymir
linohowdyttv
Ymir
Level 6
God Stats
5W - 7L
1,390 SR
Queue Stats
72W - 84L
1,356 Elo+
Party 2
Pele
Pele
yungprinz32
Pele
Level 5
God Stats
15W - 19L
1,302 SR
Queue Stats
37W - 51L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ghostyyx-
Guan Yu
12
0 / 7 / 1
7,325
407
4,179
15,005
7,390
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
LynxBaka
Nemesis
13
4 / 6 / 1
8,719
484
5,347
10,175
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Strange227t
Jormungandr
11
0 / 5 / 4
8,217
457
5,958
16,637
13,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
13
3 / 7 / 1
7,899
439
5,083
9,944
3,799
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Scylla
14
2 / 4 / 2
8,613
479
7,357
9,774
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dingonous
Cabrakan
18
15 / 1 / 6
11,536
641
17,127
12,141
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
TuTTifRu2t
Olorun
16
4 / 2 / 2
9,991
555
8,682
10,916
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 8
8,829
491
5,642
11,740
7,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 10
9,122
507
6,887
8,004
8,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 3 / 2
9,083
505
9,381
11,866
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
29
29
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Dingonous
Cabrakan
15
1
6
18
L
Guan Yu
Ghostyyx-
Guan Yu
0
7
1
0.07
L
Nemesis
LynxBaka
Nemesis
4
6
1
0.75
L
Jormungandr
Strange227t
Jormungandr
0
5
4
0.4
L
Izanami
3
7
1
0.5
L
Scylla
2
4
2
0.75
W
Olorun
TuTTifRu2t
Olorun
4
2
2
2.5
W
1
2
8
2.5
W
1
1
10
6
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
47,719
61,535
Taken
54,667
31,845
Mitigated
34,419
8,858
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Dingonous
Cabrakan
17,127
3,856
0
7,422
12,141
9,193
0
2,008
10,089
73,198
0
L
Guan Yu
Ghostyyx-
Guan Yu
4,179
1,407
653
3,123
15,005
7,390
0
9,768
5,237
0
23,115
L
Nemesis
LynxBaka
Nemesis
5,347
2,536
0
2,216
10,175
3,964
0
4,954
5,221
0
32,770
L
Jormungandr
Strange227t
Jormungandr
5,958
1,385
0
0
16,637
13,490
601
11,105
5,532
30,219
0
L
Izanami
5,083
3,445
0
0
9,944
3,799
1,784
5,694
4,250
0
30,019
L
Scylla
7,357
825
0
2,866
9,774
3,202
0
6,817
2,957
46,454
0
W
Olorun
TuTTifRu2t
Olorun
8,682
4,711
422
6,762
10,916
4,623
5,805
3,015
7,631
70,255
0
W
5,642
501
0
1,420
11,740
7,968
222
3,271
8,297
16,147
0
W
6,887
2,020
0
1,004
8,004
8,521
530
912
7,048
32,093
0
W
9,381
1,366
0
1,963
11,866
4,114
360
3,716
8,070
0
52,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
48,561
296
Minions Killed
413
0
Camps Cleared
0
1,585,928
Distance Traveled
1,660,228
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,536
641
108
6
0
355,742
2
L
Guan Yu
7,325
407
51
3
0
328,707
0
L
Nemesis
8,719
484
48
3
0
372,316
1
L
Jormungandr
8,217
457
41
2
0
313,268
0
L
Izanami
7,899
439
58
3
0
273,256
2
L
Scylla
8,613
479
98
5
0
298,381
1
W
Olorun
9,991
555
149
8
0
298,409
1
W
Ares
8,829
491
19
1
0
314,536
3
W
Ymir
9,122
507
63
4
0
328,236
4
W
Pele
9,083
505
74
4
0
363,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role