Player Matchup

Rama
Rama
BloodlustedLycan
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo
Khepri
Khepri
Ichise
Khepri
Level 28
God Stats
18W - 16L
1,532 SR
Queue Stats
53W - 63L
1,513 Elo+
Solo
Nemesis
Nemesis
RealDarkraptor
Nemesis
Level 28
God Stats
19W - 12L
1,629 SR
Queue Stats
95W - 98L
1,524 Elo+
Solo
Poseidon
Poseidon
XRISTOSFTW989
Poseidon
Level 3
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 0L
1,592 Elo+
Solo
Bellona
Bellona
jadoniation
Bellona
Level 27
God Stats
8W - 1L
1,767 SR
Queue Stats
69W - 28L
1,814 Elo+
Solo
Team Averages
Level 18
1,634 SR
1,624 Elo+

VS

Team Averages
Level 20
1,519 SR
1,520 Elo+
Ares
Ares
Ihygrwabvac
Ares
Level 26
God Stats
2W - 3L
1,538 SR
Queue Stats
52W - 52L
1,516 Elo+
Solo
Anhur
Anhur
Jman2
Anhur
Level 24
God Stats
4W - 6L
1,714 SR
Queue Stats
221W - 246L
1,554 Elo+
Solo
Merlin
Merlin
Nomad XBL
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,561 Elo+
Solo
Bastet
Bastet
Thoma1412
Bastet
Level 26
God Stats
3W - 6L
1,327 SR
Queue Stats
66W - 63L
1,554 Elo+
Solo
Guan Yu
Guan Yu
danes1104
Guan Yu
Level 8
God Stats
3W - 4L
1,514 SR
Queue Stats
13W - 17L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
11,653
555
13,846
13,346
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Ichise
Khepri
15
2 / 6 / 12
11,102
529
5,138
20,490
18,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 3
10,069
479
5,178
13,639
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Poseidon
XRISTOSFTW989
Poseidon
17
6 / 5 / 3
11,351
541
6,886
11,927
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
jadoniation
Bellona
20
12 / 2 / 5
15,271
727
22,807
17,659
19,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
7,049
336
3,487
7,208
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Jman2
Anhur
17
9 / 6 / 5
11,089
528
11,969
19,513
7,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Nomad XBL
Merlin
14
0 / 4 / 5
8,739
416
7,581
10,246
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Thoma1412
Bastet
17
12 / 4 / 3
11,689
557
19,151
17,309
6,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
danes1104
Guan Yu
13
1 / 7 / 4
8,070
384
3,390
17,266
13,521
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
25
Kills
22
23
Deaths
26
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
W
Khepri
Ichise
Khepri
2
6
12
1.33
L
0
5
5
0.5
L
Anhur
Jman2
Anhur
9
6
5
1.92
L
Merlin
Nomad XBL
Merlin
0
4
5
0.63
W
1
4
3
0.63
L
Bastet
Thoma1412
Bastet
12
4
3
3.38
W
Poseidon
XRISTOSFTW989
Poseidon
6
5
3
1.5
L
Guan Yu
danes1104
Guan Yu
1
7
4
0.43
W
Bellona
jadoniation
Bellona
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,855
Damage
45,578
77,061
Taken
71,542
49,782
Mitigated
33,805
15,992
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,846
9,718
0
3,359
13,346
4,003
5,072
1,781
11,565
0
96,418
W
Khepri
Ichise
Khepri
5,138
666
748
3,718
20,490
18,431
839
5,978
14,512
21,350
0
L
3,487
196
0
1,355
7,208
3,391
311
2,372
4,742
18,615
0
L
Anhur
Jman2
Anhur
11,969
6,681
0
7,666
19,513
7,095
858
4,730
14,691
0
66,987
L
Merlin
Nomad XBL
Merlin
7,581
195
0
74
10,246
3,669
533
2,831
7,287
48,717
0
W
5,178
1,542
0
2,394
13,639
4,955
0
3,196
10,443
0
69,093
L
Bastet
Thoma1412
Bastet
19,151
5,314
0
2,351
17,309
6,129
0
3,925
13,306
0
58,874
W
Poseidon
XRISTOSFTW989
Poseidon
6,886
422
24
2,964
11,927
3,362
189
2,026
9,901
72,340
0
L
Guan Yu
danes1104
Guan Yu
3,390
414
661
3,339
17,266
13,521
0
5,915
11,248
0
19,999
W
Bellona
jadoniation
Bellona
22,807
6,183
0
2,785
17,659
19,031
31
1,212
16,447
38,028
78,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
46,636
617
Minions Killed
366
0
Camps Cleared
0
1,960,464
Distance Traveled
1,615,329
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,653
555
138
7
0
351,477
5
W
Khepri
11,102
529
38
2
0
381,418
4
L
Ares
7,049
336
33
2
0
188,161
3
L
Anhur
11,089
528
121
6
0
306,328
1
L
Merlin
8,739
416
98
5
0
344,713
0
W
Nemesis
10,069
479
104
5
0
440,388
7
L
Bastet
11,689
557
78
4
0
409,723
9
W
Poseidon
11,351
541
141
7
0
364,435
1
L
Guan Yu
8,070
384
36
2
0
366,404
0
W
Bellona
15,271
727
196
9
0
422,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role