Player Matchup

Neith
Neith
Majora28
Neith
Level 21
God Stats
17W - 18L
1,469 SR
Queue Stats
38W - 50L
1,371 Elo+
Party 1
Camazotz
Camazotz
Ulterior
Camazotz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 46L
1,376 Elo+
Party 1
Olorun
Olorun
VictoryHawk
Olorun
Level 51
God Stats
4W - 2L
1,471 SR
Queue Stats
41W - 50L
1,374 Elo+
Party 1
Team Averages
Level 33
1,480 SR
1,374 Elo+

VS

Team Averages
Level 49
1,402 SR
1,416 Elo+
Fenrir
Fenrir
Navi8732
Fenrir
Level 48
God Stats
111W - 153L
1,466 SR
Queue Stats
841W - 911L
1,381 Elo+
Solo
Hercules
Hercules
Smalfry
Hercules
Level 84
God Stats
4W - 9L
1,241 SR
Queue Stats
95W - 127L
1,368 Elo+
Solo
Scylla
Scylla
WitchDoctor133
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Majora28
Neith
18
4 / 1 / 6
13,079
654
11,898
8,625
3,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
Ulterior
Camazotz
17
4 / 8 / 9
13,183
659
10,808
19,805
7,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
19
8 / 4 / 7
14,018
701
23,048
16,156
6,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Navi8732
Fenrir
17
3 / 6 / 8
12,475
624
7,644
24,306
11,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
Smalfry
Hercules
18
8 / 4 / 3
13,396
670
13,714
20,356
20,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 6 / 6
11,105
555
9,067
10,579
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
16
Kills
12
13
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Majora28
Neith
4
1
6
7
L
Fenrir
Navi8732
Fenrir
3
6
8
1.17
L
Hercules
Smalfry
Hercules
8
4
3
2.38
W
Camazotz
Ulterior
Camazotz
4
8
9
1.06
W
Olorun
8
4
7
2.88
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
30,425
44,586
Taken
55,241
16,436
Mitigated
34,931
15,059
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Majora28
Neith
11,898
884
81
2,232
8,625
3,248
0
2,387
5,999
0
40,065
L
Fenrir
Navi8732
Fenrir
7,644
1,722
0
6,455
24,306
11,296
0
9,355
14,951
0
34,038
L
Hercules
Smalfry
Hercules
13,714
2,783
0
6,228
20,356
20,461
610
8,061
12,295
0
48,596
W
Camazotz
Ulterior
Camazotz
10,808
1,932
0
5,474
19,805
7,044
652
5,106
14,425
0
43,988
W
Olorun
23,048
11,624
70
7,202
16,156
6,144
1,256
1,574
14,268
84,274
0
L
9,067
388
0
0
10,579
3,174
728
5,632
4,947
40,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
36,976
223
Minions Killed
168
0
Camps Cleared
0
1,008,081
Distance Traveled
964,574
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,079
654
73
4
0
313,004
2
L
Fenrir
12,475
624
47
2
0
327,802
6
L
Hercules
13,396
670
50
3
0
360,512
2
W
Camazotz
13,183
659
54
3
0
356,437
2
W
Olorun
14,018
701
96
5
0
338,640
2
L
Scylla
11,105
555
71
4
0
276,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role