Player Matchup

Athena
Athena
AJ 1152
Athena
Level 29
God Stats
0W - 1L
1,524 SR
Queue Stats
12W - 11L
1,396 Elo+
Party 1
Cabrakan
Cabrakan
MrFROST0619
Cabrakan
Level 26
God Stats
4W - 6L
1,220 SR
Queue Stats
44W - 40L
1,413 Elo+
Party 1
Skadi
Skadi
minhunter
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,398 Elo+
Party 1
Team Averages
Level 26
1,415 SR
1,402 Elo+

VS

Team Averages
Level 63
1,564 SR
1,507 Elo+
Sun Wukong
Sun Wukong
Bakasuraa
Sun Wukong
Level 108
God Stats
15W - 7L
1,685 SR
Queue Stats
317W - 279L
1,502 Elo+
Party 2
Ymir
Ymir
Daddy Conflictz
Ymir
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 62L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
Iron Ghost XLII
Baron Samedi
Level 65
God Stats
13W - 10L
1,507 SR
Queue Stats
105W - 95L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AJ 1152
Athena
9
1 / 4 / 2
6,815
682
2,172
9,077
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
MrFROST0619
Cabrakan
9
1 / 6 / 2
6,467
647
5,567
8,821
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
minhunter
Skadi
9
1 / 6 / 2
6,498
650
5,777
6,739
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakasuraa
Sun Wukong
13
10 / 1 / 6
8,842
884
8,888
8,362
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 12
7,614
761
5,759
7,314
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Iron Ghost XLII
Baron Samedi
11
3 / 1 / 10
7,603
760
5,661
5,519
1,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
AJ 1152
Athena
1
4
2
0.5
W
Sun Wukong
Bakasuraa
Sun Wukong
10
1
6
13
W
3
1
12
9
W
Baron Samedi
Iron Ghost XLII
Baron Samedi
3
1
10
8
L
Cabrakan
MrFROST0619
Cabrakan
1
6
2
0.33
L
Skadi
minhunter
Skadi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
20,308
24,637
Taken
21,195
12,889
Mitigated
12,857
2,773
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AJ 1152
Athena
2,172
627
0
1,795
9,077
6,834
0
4,458
4,619
6,996
0
W
Sun Wukong
Bakasuraa
Sun Wukong
8,888
1,852
0
810
8,362
4,471
378
2,987
5,263
0
25,133
W
5,759
1,177
929
1,207
7,314
6,406
89
2,914
4,234
13,848
0
W
Baron Samedi
Iron Ghost XLII
Baron Samedi
5,661
426
1,877
1,362
5,519
1,980
455
1,454
3,959
30,350
0
L
Cabrakan
MrFROST0619
Cabrakan
5,567
907
116
862
8,821
4,229
0
4,415
4,406
17,247
0
L
Skadi
minhunter
Skadi
5,777
2,734
0
0
6,739
1,826
0
2,547
4,192
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,780
Gold Earned
24,059
84
Minions Killed
95
0
Camps Cleared
0
466,029
Distance Traveled
557,243
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,815
682
8
1
0
168,701
1
W
Sun Wukong
8,842
884
39
4
0
203,361
0
W
Ymir
7,614
761
16
2
0
168,760
1
W
Baron Samedi
7,603
760
40
4
0
185,122
0
L
Cabrakan
6,467
647
30
3
0
154,410
3
L
Skadi
6,498
650
46
5
0
142,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role