Player Matchup

Ra
Ra
MrCreamster
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
MrMuffet
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,223 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pedestrian02
Morgan Le Fay
Level 8
God Stats
2W - 5L
1,283 SR
Queue Stats
11W - 21L
1,199 Elo+
Party 2
Mulan
Mulan
RogueDartGaming
Mulan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,123 Elo+
Party 2
Arachne
Arachne
Zaneis16today
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,257 Elo+
Party 2
Team Averages
Level 9
1,457 SR
1,260 Elo+

VS

Team Averages
Level 17
1,450 SR
1,372 Elo+
Ra
Ra
Baaaane
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Tsukuyomi
Tsukuyomi
By Scoped Br
Tsukuyomi
Level 23
God Stats
12W - 11L
1,489 SR
Queue Stats
30W - 36L
1,365 Elo+
Party 3
Neith
Neith
FrootyRoots
Neith
Level 28
God Stats
25W - 32L
1,549 SR
Queue Stats
198W - 196L
1,397 Elo+
Solo
Ymir
Ymir
Gustavo6264
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Fenrir
Fenrir
XxpeanutlordxX
Fenrir
Level 28
God Stats
3W - 6L
1,212 SR
Queue Stats
340W - 327L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
8,824
368
5,897
15,431
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
MrMuffet
Tiamat
13
1 / 5 / 1
8,413
351
8,830
16,332
14,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Pedestrian02
Morgan Le Fay
12
3 / 16 / 3
8,494
354
8,833
24,229
17,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 9 / 3
8,644
360
9,257
22,425
13,825
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
16
4 / 6 / 0
10,703
446
13,755
21,135
9,978
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
12,149
506
14,453
11,465
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
By Scoped Br
Tsukuyomi
17
4 / 3 / 2
10,922
455
11,076
17,171
12,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
19 / 1 / 11
13,438
560
31,358
15,410
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 4 / 15
12,835
535
8,152
18,292
21,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
13 / 1 / 10
11,686
487
11,444
13,588
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
9
Kills
47
49
Deaths
11
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
W
Tsukuyomi
By Scoped Br
Tsukuyomi
4
3
2
1.67
W
19
1
11
24.5
W
5
4
15
3.13
L
0
13
3
0.12
L
Tiamat
MrMuffet
Tiamat
1
5
1
0.3
L
Morgan Le Fay
Pedestrian02
Morgan Le Fay
3
16
3
0.28
L
1
9
3
0.28
W
13
1
10
18
L
Arachne
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
76,483
99,552
Taken
75,926
61,177
Mitigated
49,541
22,294
Healing
26,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,453
1,835
1,605
4,639
11,465
4,434
1,323
3,806
7,659
73,725
0
W
Tsukuyomi
By Scoped Br
Tsukuyomi
11,076
2,797
0
5,195
17,171
12,383
3,642
5,400
11,771
0
61,714
W
31,358
18,448
0
9,520
15,410
6,135
2,875
6,089
8,704
0
92,314
W
8,152
2,486
0
2,276
18,292
21,133
1,912
4,417
13,478
34,962
0
L
5,897
1,674
1,571
1,907
15,431
5,473
369
4,385
11,046
50,155
0
L
Tiamat
MrMuffet
Tiamat
8,830
1,275
535
6,051
16,332
14,881
57
4,345
11,987
30,688
0
L
Morgan Le Fay
Pedestrian02
Morgan Le Fay
8,833
2,567
0
2,959
24,229
17,020
0
4,344
19,885
22,714
0
L
9,257
1,624
219
2,124
22,425
13,825
342
3,362
19,063
0
35,684
W
11,444
1,068
0
3,122
13,588
5,456
303
3,293
10,164
0
31,226
L
Arachne
13,755
9,614
0
6,928
21,135
9,978
943
6,169
14,966
0
53,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
61,030
297
Minions Killed
471
0
Camps Cleared
0
1,851,321
Distance Traveled
2,087,975
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,149
506
147
6
0
360,825
0
W
Tsukuyomi
10,922
455
96
4
0
454,479
0
W
Neith
13,438
560
137
6
0
366,240
2
W
Ymir
12,835
535
47
2
0
403,937
1
L
Ra
8,824
368
88
4
0
355,776
0
L
Tiamat
8,413
351
39
2
0
355,872
1
L
Morgan Le Fay
8,494
354
19
1
0
322,640
0
L
Mulan
8,644
360
48
2
0
401,432
0
W
Fenrir
11,686
487
44
2
0
502,494
0
L
Arachne
10,703
446
103
4
0
415,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role