Player Matchup

Cu Chulainn
Cu Chulainn
MBU Alpha
Cu Chulainn
Level 29
God Stats
7W - 1L
1,322 SR
Queue Stats
21W - 10L
1,513 Elo+
Party 1
Hades
Hades
MBU Hezi
Hades
Level 106
God Stats
1W - 0L
1,694 SR
Queue Stats
24W - 12L
1,513 Elo+
Party 1
Sobek
Sobek
T44BUG
Sobek
Level 137
God Stats
2W - 1L
1,723 SR
Queue Stats
24W - 12L
1,513 Elo+
Party 1
Team Averages
Level 91
1,580 SR
1,513 Elo+

VS

Team Averages
Level 20
1,598 SR
1,404 Elo+
Sylvanus
Sylvanus
Charkey9
Sylvanus
Level 28
God Stats
0W - 2L
1,807 SR
Queue Stats
128W - 121L
1,607 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 24
God Stats
3W - 8L
1,487 SR
Queue Stats
3W - 9L
1,384 Elo+
Solo
Bakasura
Bakasura
skoty
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MBU Alpha
Cu Chulainn
14
3 / 3 / 16
10,236
731
6,229
10,162
8,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
MBU Hezi
Hades
16
17 / 4 / 8
12,833
917
19,413
21,862
11,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
T44BUG
Sobek
15
6 / 1 / 19
11,829
845
10,536
21,254
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Charkey9
Sylvanus
13
3 / 10 / 5
9,460
676
17,897
18,602
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 5 / 3
9,950
711
18,761
10,212
3,161
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
skoty
Bakasura
11
0 / 11 / 2
7,884
563
3,912
14,429
7,812
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
26
Kills
8
8
Deaths
26
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Charkey9
Sylvanus
3
10
5
0.55
L
5
5
3
1.3
W
Cu Chulainn
MBU Alpha
Cu Chulainn
3
3
16
3.67
W
Hades
MBU Hezi
Hades
17
4
8
5.25
W
Sobek
T44BUG
Sobek
6
1
19
15.5
L
Bakasura
skoty
Bakasura
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
40,570
53,278
Taken
43,243
41,749
Mitigated
18,760
25,582
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Charkey9
Sylvanus
17,897
4,276
620
3,125
18,602
7,787
0
12,736
5,866
35,268
6,243
L
18,761
2,535
0
1,236
10,212
3,161
0
7,690
2,522
49,778
0
W
Cu Chulainn
MBU Alpha
Cu Chulainn
6,229
746
0
276
10,162
8,006
567
7,734
2,345
3,585
17,713
W
Hades
MBU Hezi
Hades
19,413
1,709
2,357
11,103
21,862
11,519
633
13,743
7,669
53,538
0
W
Sobek
T44BUG
Sobek
10,536
943
275
11,571
21,254
22,224
648
13,730
7,469
27,308
0
L
Bakasura
skoty
Bakasura
3,912
2,406
0
422
14,429
7,812
0
10,637
3,792
0
11,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
27,294
158
Minions Killed
134
0
Camps Cleared
0
732,328
Distance Traveled
648,684
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,460
676
46
3
0
204,264
0
L
Zeus
9,950
711
69
5
0
215,774
5
W
Cu Chulainn
10,236
731
33
2
0
247,064
0
W
Hades
12,833
917
88
6
0
228,214
0
W
Sobek
11,829
845
37
3
0
257,050
7
L
Bakasura
7,884
563
19
1
0
228,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role