Player Matchup

Cthulhu
Cthulhu
BomBastiiick
Cthulhu
Level 19
God Stats
3W - 0L
1,790 SR
Queue Stats
85W - 73L
1,370 Elo+
Party 3
Mercury
Mercury
Flashasfook
Mercury
Level 13
God Stats
8W - 2L
1,768 SR
Queue Stats
30W - 35L
1,599 Elo+
Party 2
Guan Yu
Guan Yu
Gruen14
Guan Yu
Level 8
God Stats
11W - 6L
1,505 SR
Queue Stats
42W - 41L
1,315 Elo+
Party 3
Artemis
Artemis
Ldar
Artemis
Level 36
God Stats
8W - 4L
1,376 SR
Queue Stats
95W - 90L
1,507 Elo+
Party 2
Chernobog
Chernobog
evyxG
Chernobog
Level 7
God Stats
2W - 0L
1,473 SR
Queue Stats
3W - 2L
1,328 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,424 Elo+

VS

Team Averages
Level 17
1,559 SR
1,400 Elo+
Bastet
Bastet
JYC28
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,231 Elo+
Party 1
Zeus
Zeus
Merluzooo
Zeus
Level 13
God Stats
0W - 1L
1,726 SR
Queue Stats
26W - 30L
1,231 Elo+
Party 1
Artio
Artio
Skovhugger
Artio
Level 26
God Stats
11W - 7L
1,565 SR
Queue Stats
39W - 44L
1,397 Elo+
Party 4
Medusa
Medusa
kabsungam
Medusa
Level 29
God Stats
1W - 2L
1,506 SR
Queue Stats
66W - 62L
1,459 Elo+
Party 4
Nike
Nike
lokard197
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BomBastiiick
Cthulhu
14
3 / 2 / 12
9,234
486
10,752
14,887
14,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Flashasfook
Mercury
17
13 / 4 / 9
11,814
622
15,143
12,573
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Gruen14
Guan Yu
15
6 / 2 / 9
9,898
521
6,457
13,662
17,769
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Ldar
Artemis
17
15 / 1 / 7
11,208
590
16,554
13,453
5,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
evyxG
Chernobog
14
3 / 2 / 7
9,516
501
7,227
10,368
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JYC28
Bastet
13
3 / 10 / 3
8,782
462
4,988
14,689
4,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
4 / 6 / 1
9,257
487
7,995
8,877
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
10
1 / 5 / 2
6,791
357
4,573
19,909
21,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
kabsungam
Medusa
14
1 / 13 / 4
8,630
454
5,947
17,213
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
12
1 / 7 / 5
8,157
429
5,934
13,789
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
40
Kills
10
11
Deaths
41
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BomBastiiick
Cthulhu
3
2
12
4.5
W
Mercury
Flashasfook
Mercury
13
4
9
4.38
W
Guan Yu
Gruen14
Guan Yu
6
2
9
5.25
L
Bastet
JYC28
Bastet
3
10
3
0.45
W
Artemis
Ldar
Artemis
15
1
7
18.5
L
Zeus
4
6
1
0.75
L
Artio
1
5
2
0.4
W
Chernobog
evyxG
Chernobog
3
2
7
3.25
L
Medusa
kabsungam
Medusa
1
13
4
0.23
L
Nike
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,133
Damage
29,437
64,943
Taken
74,477
46,885
Mitigated
40,598
17,537
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BomBastiiick
Cthulhu
10,752
1,077
444
1,825
14,887
14,921
930
4,062
10,825
41,554
0
W
Mercury
Flashasfook
Mercury
15,143
7,961
0
340
12,573
4,579
1,865
2,057
10,516
0
75,720
W
Guan Yu
Gruen14
Guan Yu
6,457
1,171
1,972
2,814
13,662
17,769
915
1,276
12,386
0
43,248
L
Bastet
JYC28
Bastet
4,988
1,346
0
410
14,689
4,536
0
1,482
13,207
0
32,998
W
Artemis
Ldar
Artemis
16,554
8,147
0
7,602
13,453
5,035
3,813
2,326
11,127
0
69,180
L
Zeus
7,995
1,443
0
167
8,877
2,818
0
1,534
7,343
37,608
0
L
Artio
4,573
657
260
2,371
19,909
21,594
0
4,573
15,336
12,961
0
W
Chernobog
evyxG
Chernobog
7,227
5,309
0
2,540
10,368
4,581
2,180
2,847
7,521
0
49,605
L
Medusa
kabsungam
Medusa
5,947
3,087
0
1,717
17,213
4,838
0
2,212
15,001
0
52,418
L
Nike
5,934
1,275
0
232
13,789
6,812
470
951
12,838
0
48,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,670
Gold Earned
41,617
456
Minions Killed
308
0
Camps Cleared
0
1,772,706
Distance Traveled
1,516,002
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,234
486
51
3
0
326,161
3
W
Mercury
11,814
622
132
7
0
425,458
0
W
Guan Yu
9,898
521
85
4
0
354,270
4
L
Bastet
8,782
462
60
3
0
358,779
2
W
Artemis
11,208
590
104
5
0
336,037
1
L
Zeus
9,257
487
63
3
0
298,229
0
L
Artio
6,791
357
19
1
0
293,594
1
W
Chernobog
9,516
501
84
4
0
330,780
5
L
Medusa
8,630
454
89
5
0
258,685
0
L
Nike
8,157
429
77
4
0
306,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role