Player Matchup

Terra
Terra
ElementalRinho
Terra
Level 155
God Stats
17W - 8L
1,489 SR
Queue Stats
201W - 167L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
ThegreatMcDuck
Nu Wa
Level 146
God Stats
1W - 0L
1,804 SR
Queue Stats
263W - 235L
1,529 Elo+
Party 1
Susano
Susano
ostolito
Susano
Level 118
God Stats
2W - 2L
1,476 SR
Queue Stats
358W - 358L
1,541 Elo+
Party 1
Team Averages
Level 140
1,590 SR
1,533 Elo+

VS

Team Averages
Level 67
1,508 SR
1,468 Elo+
Bellona
Bellona
Anthony98y
Bellona
Level 116
God Stats
2W - 1L
1,715 SR
Queue Stats
60W - 73L
1,513 Elo+
Solo
Artio
Artio
J0llyGreenBigGuy
Artio
Level 37
God Stats
0W - 4L
1,170 SR
Queue Stats
8W - 10L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
LegitLitNinja
Zhong Kui
Level 48
God Stats
90W - 55L
1,638 SR
Queue Stats
724W - 819L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
9,290
619
3,900
16,128
11,237
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 2 / 6
10,287
686
8,551
6,648
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
ostolito
Susano
16
7 / 3 / 0
11,383
759
11,311
11,493
4,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anthony98y
Bellona
6
0 / 3 / 2
7,332
489
563
5,076
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
7,651
510
455
7,046
2,433
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
LegitLitNinja
Zhong Kui
17
8 / 3 / 1
11,165
744
10,143
18,196
19,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
8
10
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anthony98y
Bellona
0
3
2
0.33
W
0
5
6
0.6
L
0
2
2
0.5
L
Zhong Kui
LegitLitNinja
Zhong Kui
8
3
1
2.83
W
1
2
6
2
W
Susano
ostolito
Susano
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
11,161
34,269
Taken
30,318
18,527
Mitigated
24,242
6,353
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anthony98y
Bellona
563
50
0
0
5,076
1,869
0
2,429
2,486
0
3,953
W
3,900
505
1,132
3,021
16,128
11,237
386
4,906
11,222
28,419
0
L
455
0
0
232
7,046
2,433
0
3,429
3,421
3,290
0
L
Zhong Kui
LegitLitNinja
Zhong Kui
10,143
646
192
5,316
18,196
19,940
0
5,844
11,753
61,523
0
W
8,551
1,728
0
1,527
6,648
2,543
694
1,767
4,881
50,716
0
W
Susano
ostolito
Susano
11,311
2,530
0
673
11,493
4,747
404
3,925
7,568
0
40,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
26,148
180
Minions Killed
107
0
Camps Cleared
0
745,026
Distance Traveled
387,142
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,332
489
8
1
0
38,520
1
W
Terra
9,290
619
35
2
0
256,150
1
L
Artio
7,651
510
6
0
0
93,855
0
L
Zhong Kui
11,165
744
93
6
0
254,767
0
W
Nu Wa
10,287
686
81
5
0
228,390
1
W
Susano
11,383
759
64
4
0
260,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role