Player Matchup

Sol
Sol
CeladorDePomos
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,675 Elo+
Party 1
Ymir
Ymir
Draago93
Ymir
Level 69
God Stats
60W - 49L
1,640 SR
Queue Stats
70W - 83L
1,517 Elo+
Party 1
Set
Set
MenyaZovutDima
Set
Level 25
God Stats
1W - 0L
1,287 SR
Queue Stats
10W - 22L
1,225 Elo+
Solo
Team Averages
Level 39
1,476 SR
1,472 Elo+

VS

Team Averages
Level 46
1,610 SR
1,525 Elo+
Artemis
Artemis
DebilasJibanas
Artemis
Level 6
God Stats
10W - 10L
1,517 SR
Queue Stats
10W - 12L
1,331 Elo+
Solo
Sol
Sol
DonYP
Sol
Level 105
God Stats
6W - 8L
1,690 SR
Queue Stats
319W - 234L
1,647 Elo+
Party 2
Bacchus
Bacchus
Wasif2001
Bacchus
Level 28
God Stats
16W - 10L
1,621 SR
Queue Stats
161W - 122L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,820
882
14,019
9,354
4,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
10
3 / 3 / 7
7,909
791
3,694
11,702
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 2 / 7
8,283
828
9,561
8,492
3,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
6,753
675
5,767
9,417
3,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
DonYP
Sol
9
2 / 5 / 3
6,727
673
12,847
11,188
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Wasif2001
Bacchus
9
1 / 3 / 4
6,970
697
3,438
12,113
12,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
5
5
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
2
7
3
0.5
L
Sol
DonYP
Sol
2
5
3
0.7
W
Ymir
3
3
7
2.17
W
6
2
7
4.75
L
Bacchus
Wasif2001
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
22,052
29,548
Taken
32,718
18,189
Mitigated
19,614
8,494
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,019
4,507
0
5,786
9,354
4,006
2,626
4,684
4,395
51,920
0
L
5,767
2,312
0
1,621
9,417
3,218
0
5,352
4,065
0
18,497
L
Sol
DonYP
Sol
12,847
4,964
0
4,388
11,188
3,512
148
5,902
5,286
24,882
0
W
Ymir
3,694
793
0
615
11,702
10,643
0
6,412
4,970
11,594
0
W
9,561
3,840
0
2,093
8,492
3,540
27
4,330
3,898
0
17,975
L
Bacchus
Wasif2001
Bacchus
3,438
387
0
696
12,113
12,884
0
6,459
5,654
11,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
20,450
111
Minions Killed
74
0
Camps Cleared
0
532,633
Distance Traveled
508,657
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,820
882
87
9
0
182,906
3
L
Artemis
6,753
675
32
3
0
144,723
0
L
Sol
6,727
673
31
3
0
173,918
3
W
Ymir
7,909
791
16
2
0
158,029
0
W
Set
8,283
828
8
1
0
191,698
1
L
Bacchus
6,970
697
11
1
0
190,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role