Player Matchup

Nu Wa
Nu Wa
HeedfulTech4033
Nu Wa
Level 49
God Stats
2W - 3L
1,505 SR
Queue Stats
22W - 39L
1,399 Elo+
Party 1
Sobek
Sobek
MisterMeowCat
Sobek
Level 139
God Stats
3W - 7L
1,430 SR
Queue Stats
113W - 157L
1,376 Elo+
Solo
Pele
Pele
nathan0228
Pele
Level 45
God Stats
10W - 16L
1,444 SR
Queue Stats
22W - 41L
1,399 Elo+
Party 1
Team Averages
Level 78
1,460 SR
1,391 Elo+

VS

Team Averages
Level 95
1,443 SR
1,415 Elo+
Neith
Neith
Spiritualife
Neith
Level 100
God Stats
12W - 13L
1,475 SR
Queue Stats
78W - 76L
1,443 Elo+
Party 2
Hercules
Hercules
chy_tt
Hercules
Level 96
God Stats
17W - 24L
1,395 SR
Queue Stats
63W - 78L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
watersolublethc
Morgan Le Fay
Level 89
God Stats
5W - 6L
1,460 SR
Queue Stats
43W - 41L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,634
576
10,964
11,614
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
7,664
511
1,140
8,890
5,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 0
9,263
618
5,303
14,934
5,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
10,266
684
9,008
8,549
2,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
chy_tt
Hercules
14
3 / 0 / 7
10,066
671
8,975
13,143
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
watersolublethc
Morgan Le Fay
15
5 / 0 / 4
10,939
729
9,962
8,108
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
10
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
2
0
0
W
2
2
7
2.75
W
Hercules
chy_tt
Hercules
3
0
7
6.5
L
2
5
0
0.4
W
Morgan Le Fay
watersolublethc
Morgan Le Fay
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
27,945
35,438
Taken
29,800
15,904
Mitigated
15,646
5,278
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,964
2,770
755
1,911
11,614
4,924
0
3,225
7,985
45,530
0
L
1,140
103
0
432
8,890
5,767
0
2,042
6,680
4,851
0
W
9,008
1,862
762
2,876
8,549
2,671
1,471
4,447
4,102
0
57,366
W
Hercules
chy_tt
Hercules
8,975
2,364
0
4,304
13,143
9,951
832
4,845
8,298
92
31,261
L
5,303
429
261
1,919
14,934
5,213
0
4,715
9,865
0
40,617
W
Morgan Le Fay
watersolublethc
Morgan Le Fay
9,962
615
255
2,696
8,108
3,024
839
2,812
5,296
54,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
31,271
117
Minions Killed
226
0
Camps Cleared
0
737,961
Distance Traveled
814,094
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,634
576
54
4
0
282,403
3
L
Sobek
7,664
511
6
0
0
142,047
11
W
Neith
10,266
684
106
7
0
255,333
2
W
Hercules
10,066
671
43
3
0
294,394
5
L
Pele
9,263
618
57
4
0
313,511
3
W
Morgan Le Fay
10,939
729
77
5
0
264,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role