Player Matchup

Zhong Kui
Zhong Kui
Average--E
Zhong Kui
Level 59
God Stats
7W - 5L
1,472 SR
Queue Stats
371W - 418L
1,463 Elo+
Party 3
Xbalanque
Xbalanque
Marinod
Xbalanque
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,690 Elo+
Party 1
Hera
Hera
Niqulll
Hera
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
193W - 160L
1,516 Elo+
Party 3
Osiris
Osiris
Porchlighter
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Skychao
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,690 Elo+
Party 1
Team Averages
Level 42
1,494 SR
1,572 Elo+

VS

Team Averages
Level 112
1,399 SR
1,485 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
HP KrAcKeR
Raijin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 106L
1,585 Elo+
Party 2
Hun Batz
Hun Batz
KingMidas234
Hun Batz
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,347 Elo+
Solo
Cthulhu
Cthulhu
mcflaschin
Cthulhu
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 40L
1,460 Elo+
Party 2
Neith
Neith
mythman993
Neith
Level 107
God Stats
0W - 3L
1,213 SR
Queue Stats
12W - 18L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Average--E
Zhong Kui
20
7 / 5 / 17
13,395
744
25,979
29,704
24,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Marinod
Xbalanque
20
10 / 4 / 14
14,029
779
29,282
17,038
8,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Hera
Niqulll
Hera
20
8 / 3 / 12
13,431
746
22,306
14,263
7,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
20
3 / 3 / 19
11,980
666
11,929
24,681
32,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Skychao
Morgan Le Fay
19
2 / 6 / 18
11,949
664
23,335
17,292
9,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 8 / 9
11,711
651
13,504
29,507
46,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
HP KrAcKeR
Raijin
19
5 / 4 / 5
12,401
689
14,384
18,519
10,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
KingMidas234
Hun Batz
19
3 / 8 / 11
12,040
669
16,825
18,736
14,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
mcflaschin
Cthulhu
18
1 / 5 / 11
11,327
629
17,164
33,617
37,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
20
8 / 6 / 10
14,338
797
26,877
21,877
13,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
67
30
Kills
21
21
Deaths
31
80
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
8
9
1.06
W
Zhong Kui
Average--E
Zhong Kui
7
5
17
3.1
L
Raijin
HP KrAcKeR
Raijin
5
4
5
1.88
L
Hun Batz
KingMidas234
Hun Batz
3
8
11
1.06
W
Xbalanque
Marinod
Xbalanque
10
4
14
4.25
W
Hera
Niqulll
Hera
8
3
12
4.67
W
Osiris
3
3
19
4.17
W
Morgan Le Fay
Skychao
Morgan Le Fay
2
6
18
1.83
L
Cthulhu
mcflaschin
Cthulhu
1
5
11
1.3
L
Neith
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,831
Damage
88,754
102,978
Taken
122,256
83,636
Mitigated
121,755
41,759
Healing
31,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,504
0
1,162
2,308
29,507
46,296
446
17,960
11,547
19,888
0
W
Zhong Kui
Average--E
Zhong Kui
25,979
2,200
3,430
12,009
29,704
24,279
1,540
13,230
16,474
47,378
0
L
Raijin
HP KrAcKeR
Raijin
14,384
1,302
2,069
5,173
18,519
10,310
214
12,186
6,333
41,657
0
L
Hun Batz
KingMidas234
Hun Batz
16,825
2,008
2,474
1,648
18,736
14,310
650
10,354
8,382
0
35,178
W
Xbalanque
Marinod
Xbalanque
29,282
17,890
2,489
4,336
17,038
8,854
2,755
5,931
11,107
0
54,785
W
Hera
Niqulll
Hera
22,306
6,481
5,812
3,141
14,263
7,703
1,920
6,533
7,730
54,087
0
W
Osiris
11,929
1,697
2,924
5,915
24,681
32,811
406
10,998
13,683
0
19,920
W
Morgan Le Fay
Skychao
Morgan Le Fay
23,335
2,632
0
1,703
17,292
9,989
276
8,360
8,932
36,056
0
L
Cthulhu
mcflaschin
Cthulhu
17,164
308
1,717
6,845
33,617
37,370
363
21,204
12,413
34,913
0
L
Neith
26,877
10,654
2,310
6,283
21,877
13,469
3,593
9,916
11,961
0
67,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,784
Gold Earned
61,817
195
Minions Killed
207
0
Camps Cleared
0
1,682,877
Distance Traveled
1,444,989
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,711
651
9
1
0
220,978
2
W
Zhong Kui
13,395
744
48
3
0
328,759
5
L
Raijin
12,401
689
60
3
0
281,200
0
L
Hun Batz
12,040
669
27
2
0
317,270
6
W
Xbalanque
14,029
779
56
3
0
326,490
3
W
Hera
13,431
746
58
3
0
337,557
0
W
Osiris
11,980
666
15
1
0
387,447
0
W
Morgan Le Fay
11,949
664
18
1
0
302,624
1
L
Cthulhu
11,327
629
32
2
0
332,421
0
L
Neith
14,338
797
79
4
0
293,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role