Player Matchup

Chang'e
Chang'e
Silver I
HardHeadDan504
Chang'e
Silver I
Level 126
God Stats
21W - 12L
1,650 SR
Queue Stats
193W - 200L
1,262 MMR
Party 1
Chaac
Chaac
Gold III
Zsparky123
Chaac
Gold III
Level 107
God Stats
3W - 4L
1,450 SR
Queue Stats
77W - 72L
1,479 MMR
Party 3
Fenrir
Fenrir
Gold IV
codiki
Fenrir
Gold IV
Level 117
God Stats
17W - 14L
1,659 SR
Queue Stats
77W - 72L
1,479 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
llwa-_-
Sylvanus
Bronze III
Level 109
God Stats
2W - 3L
1,548 SR
Queue Stats
2W - 3L
1,496 MMR
Solo
Sol
Sol
Gold I
nickbean81
Sol
Gold I
Level 126
God Stats
12W - 9L
1,667 SR
Queue Stats
426W - 442L
1,677 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,595 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,573 SR
1,487 MMR
Scylla
Scylla
Gold IV
Alday123
Scylla
Gold IV
Level 142
God Stats
13W - 11L
1,623 SR
Queue Stats
362W - 358L
1,474 MMR
Solo
Bellona
Bellona
Gold III
Hoosiercolt
Bellona
Gold III
Level 95
God Stats
73W - 35L
1,723 SR
Queue Stats
222W - 225L
1,396 MMR
Party 2
Bakasura
Bakasura
Gold II
MrJU1CY
Bakasura
Gold II
Level 78
God Stats
5W - 1L
1,496 SR
Queue Stats
383W - 372L
1,682 MMR
Party 2
Cupid
Cupid
Gold III
The Brusky 703
Cupid
Gold III
Level 86
God Stats
2W - 6L
1,285 SR
Queue Stats
199W - 198L
1,436 MMR
Solo
Ne Zha
Ne Zha
Bronze III
VCS3002
Ne Zha
Bronze III
Level 67
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 5L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 12
18,206
433
19,835
33,329
24,853
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
20
4 / 3 / 12
18,526
441
29,117
42,160
64,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
codiki
Fenrir
20
9 / 10 / 11
18,941
451
19,078
36,839
22,887
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
llwa-_-
Sylvanus
20
5 / 9 / 26
18,496
440
18,618
45,534
75,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 9 / 11
22,356
532
39,913
36,374
18,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Morgan Le FayTiamatAthenaPersephoneTsukuyomi

VS

Bans
GilgameshApolloChernobogTyrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alday123
Scylla
20
14 / 8 / 19
24,894
593
57,652
35,822
13,621
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Hoosiercolt
Bellona
20
10 / 2 / 8
23,428
558
20,765
36,355
46,045
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
MrJU1CY
Bakasura
20
12 / 12 / 9
23,260
554
33,705
41,650
22,297
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 6 / 10
21,107
503
17,208
19,416
7,977
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
VCS3002
Ne Zha
20
1 / 12 / 28
20,290
483
20,583
43,661
54,163
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
114
39
Kills
40
40
Deaths
40
72
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alday123
Scylla
14
8
19
2.94
L
3
9
12
1
W
Bellona
Hoosiercolt
Bellona
10
2
8
7
W
Bakasura
MrJU1CY
Bakasura
12
12
9
1.38
W
3
6
10
1.33
W
Ne Zha
VCS3002
Ne Zha
1
12
28
1.25
L
Chaac
4
3
12
3.33
L
Fenrir
codiki
Fenrir
9
10
11
1.45
L
Sylvanus
llwa-_-
Sylvanus
5
9
26
2
L
18
9
11
2.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,561
Damage
149,913
194,236
Taken
176,904
206,743
Mitigated
144,103
59,303
Healing
51,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alday123
Scylla
57,652
1,759
1,225
10,439
35,822
13,621
4,122
19,720
15,549
222,435
0
L
19,835
1,165
3,043
6,564
33,329
24,853
711
13,016
18,597
112,740
0
W
Bellona
Hoosiercolt
Bellona
20,765
8,724
0
10,910
36,355
46,045
8,443
17,248
17,976
0
135,965
W
Bakasura
MrJU1CY
Bakasura
33,705
19,527
0
10,992
41,650
22,297
0
14,279
26,754
0
211,368
W
17,208
8,653
875
5,643
19,416
7,977
4,931
8,128
11,180
0
142,719
W
Ne Zha
VCS3002
Ne Zha
20,583
6,242
0
11,357
43,661
54,163
1,157
24,182
19,183
103
79,743
L
Chaac
29,117
1,800
0
11,353
42,160
64,680
919
9,096
31,326
0
128,284
L
Fenrir
codiki
Fenrir
19,078
7,593
0
4,749
36,839
22,887
321
13,375
21,413
0
131,462
L
Sylvanus
llwa-_-
Sylvanus
18,618
2,966
6,471
7,640
45,534
75,812
107
12,763
30,147
55,027
0
L
39,913
8,858
0
19,483
36,374
18,511
4,131
9,066
26,451
196,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,525
Gold Earned
112,979
830
Minions Killed
1,021
0
Camps Cleared
0
3,538,631
Distance Traveled
3,574,040
44
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
24,894
593
255
6
0
750,721
0
L
Chang'e
18,206
433
180
4
0
693,866
9
W
Bellona
23,428
558
241
6
0
822,679
4
W
Bakasura
23,260
554
226
5
0
801,685
2
W
Cupid
21,107
503
212
5
0
510,900
4
W
Ne Zha
20,290
483
87
2
0
688,055
0
L
Chaac
18,526
441
203
5
0
796,180
7
L
Fenrir
18,941
451
133
3
0
742,705
3
L
Sylvanus
18,496
440
62
1
0
627,514
15
L
Sol
22,356
532
252
6
0
678,366
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role