Player Matchup

The Morrigan
The Morrigan
Flebber
The Morrigan
Level 112
God Stats
13W - 13L
1,464 SR
Queue Stats
174W - 156L
1,558 Elo+
Party 4
Skadi
Skadi
JuicyPigeon
Skadi
Level 26
God Stats
9W - 10L
1,575 SR
Queue Stats
40W - 39L
1,587 Elo+
Party 3
Fenrir
Fenrir
SparmanV
Fenrir
Level 86
God Stats
10W - 6L
1,557 SR
Queue Stats
121W - 128L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
WavierNinja
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,294 Elo+
Party 4
Kukulkan
Kukulkan
imabot
Kukulkan
Level 29
God Stats
4W - 3L
1,543 SR
Queue Stats
56W - 24L
1,733 Elo+
Party 4
Team Averages
Level 58
1,528 SR
1,541 Elo+

VS

Team Averages
Level 60
1,642 SR
1,626 Elo+
Bacchus
Bacchus
Aimi
Bacchus
Level 98
God Stats
3W - 3L
1,720 SR
Queue Stats
294W - 110L
1,667 Elo+
Party 1
The Morrigan
The Morrigan
Ashiaku
The Morrigan
Level 28
God Stats
34W - 15L
1,754 SR
Queue Stats
191W - 72L
1,788 Elo+
Party 1
Nike
Nike
Ballad009
Nike
Level 14
God Stats
0W - 3L
1,259 SR
Queue Stats
4W - 10L
1,380 Elo+
Party 2
Thoth
Thoth
FallenAngelLuka
Thoth
Level 94
God Stats
15W - 5L
1,859 SR
Queue Stats
99W - 82L
1,562 Elo+
Party 2
Cerberus
Cerberus
dumpsterchild
Cerberus
Level 65
God Stats
13W - 13L
1,619 SR
Queue Stats
359W - 157L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flebber
The Morrigan
17
3 / 3 / 16
11,031
1,103
12,368
7,218
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 4 / 13
12,289
1,229
13,319
9,552
3,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SparmanV
Fenrir
18
11 / 0 / 13
12,738
1,274
16,278
10,279
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
WavierNinja
Cthulhu
18
2 / 5 / 16
10,412
1,041
6,895
11,232
9,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
imabot
Kukulkan
17
3 / 4 / 11
10,614
1,061
10,548
9,141
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

247

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aimi
Bacchus
16
3 / 6 / 8
10,152
1,015
9,379
15,995
20,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Ashiaku
The Morrigan
16
5 / 6 / 8
11,157
1,116
12,493
9,539
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
1 / 4 / 5
9,321
932
2,879
9,980
8,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 7 / 10
10,460
1,046
10,672
12,037
4,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
dumpsterchild
Cerberus
17
5 / 5 / 10
10,749
1,075
8,780
16,497
20,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
28
Kills
16
16
Deaths
28
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aimi
Bacchus
3
6
8
1.17
L
The Morrigan
Ashiaku
The Morrigan
5
6
8
1.5
L
Nike
1
4
5
0.88
L
2
7
10
1
W
The Morrigan
Flebber
The Morrigan
3
3
16
3.67
W
9
4
13
3.88
W
Fenrir
SparmanV
Fenrir
11
0
13
17.5
W
Cthulhu
WavierNinja
Cthulhu
2
5
16
2
L
Cerberus
dumpsterchild
Cerberus
5
5
10
2
W
Kukulkan
imabot
Kukulkan
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,408
Damage
44,203
47,422
Taken
64,048
23,053
Mitigated
56,388
2,721
Healing
810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aimi
Bacchus
9,379
451
0
105
15,995
20,825
0
7,911
8,084
15,513
0
L
The Morrigan
Ashiaku
The Morrigan
12,493
1,618
0
253
9,539
3,249
0
4,424
4,857
36,032
0
L
Nike
2,879
191
0
0
9,980
8,063
0
4,108
5,872
0
7,725
L
10,672
37
0
0
12,037
4,080
0
4,553
7,484
43,683
0
W
The Morrigan
Flebber
The Morrigan
12,368
2,089
68
241
7,218
2,341
0
6,370
848
32,544
0
W
13,319
7,545
36
194
9,552
3,170
0
8,535
1,017
0
22,035
W
Fenrir
SparmanV
Fenrir
16,278
3,175
0
446
10,279
5,791
0
8,493
1,786
0
25,646
W
Cthulhu
WavierNinja
Cthulhu
6,895
598
601
717
11,232
9,302
0
9,323
1,909
21,411
0
L
Cerberus
dumpsterchild
Cerberus
8,780
203
0
452
16,497
20,171
0
8,815
7,682
18,826
0
W
Kukulkan
imabot
Kukulkan
10,548
1,350
0
418
9,141
2,449
0
8,603
538
46,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,084
Gold Earned
51,839
191
Minions Killed
163
8
Camps Cleared
5
1,049,722
Distance Traveled
927,572
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,152
1,015
10
1
0
193,055
0
L
The Morrigan
11,157
1,116
52
5
1
177,272
1
L
Nike
9,321
932
15
2
3
177,951
0
L
Thoth
10,460
1,046
67
7
0
202,041
0
W
The Morrigan
11,031
1,103
45
5
1
210,673
0
W
Skadi
12,289
1,229
18
2
2
198,534
0
W
Fenrir
12,738
1,274
17
2
3
257,274
1
W
Cthulhu
10,412
1,041
32
3
1
184,317
0
L
Cerberus
10,749
1,075
19
2
1
177,253
0
W
Kukulkan
10,614
1,061
79
8
1
198,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role