Player Matchup

Scylla
Scylla
Buffaloshrimpp
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,241 Elo+
Solo
Ares
Ares
Shimp420
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,326 Elo+
Solo
Bakasura
Bakasura
VivaLaPerica6248
Bakasura
Level 5
God Stats
4W - 5L
1,349 SR
Queue Stats
11W - 11L
1,456 Elo+
Solo
Horus
Horus
Voidling969
Horus
Level 18
God Stats
10W - 7L
1,447 SR
Queue Stats
102W - 101L
1,358 Elo+
Solo
Izanami
Izanami
Yelded
Izanami
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 95L
1,379 Elo+
Solo
Team Averages
Level 12
1,459 SR
1,352 Elo+

VS

Team Averages
Level 14
1,526 SR
1,340 Elo+
Izanami
Izanami
Carloux
Izanami
Level 26
God Stats
4W - 7L
1,521 SR
Queue Stats
8W - 14L
1,315 Elo+
Solo
Nemesis
Nemesis
RoalexGaming_YT
Nemesis
Level 18
God Stats
13W - 8L
1,906 SR
Queue Stats
200W - 212L
1,375 Elo+
Solo
Fenrir
Fenrir
destroyer521476
Fenrir
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
9W - 17L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
eldest-dragon67
Gilgamesh
Level 14
God Stats
1W - 3L
1,450 SR
Queue Stats
13W - 21L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
hashigolden11
Sun Wukong
Level 8
God Stats
13W - 12L
1,537 SR
Queue Stats
16W - 15L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
8,020
573
5,363
2,244
687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
11
0 / 4 / 3
7,566
540
2,695
10,394
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
3 / 0 / 2
7,709
551
3,214
8,424
2,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 0 / 4
7,463
533
3,163
5,934
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Yelded
Izanami
14
6 / 1 / 2
8,581
613
5,720
4,982
1,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carloux
Izanami
12
2 / 3 / 2
6,658
476
2,969
5,913
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
3 / 4 / 1
7,234
517
4,012
11,553
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
5,095
364
780
8,012
6,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Gilgamesh
eldest-dragon67
Gilgamesh
8
0 / 3 / 0
5,137
367
1,471
7,622
2,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
hashigolden11
Sun Wukong
5
0 / 2 / 0
4,669
334
1,418
3,459
1,322

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
5
5
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Izanami
Carloux
Izanami
2
3
2
1
L
3
4
1
0.88
W
Ares
0
4
3
0.38
W
3
0
2
4
W
1
0
4
3
W
Izanami
Yelded
Izanami
6
1
2
7
L
0
6
0
0
L
Gilgamesh
eldest-dragon67
Gilgamesh
0
3
0
0
L
Sun Wukong
hashigolden11
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
10,650
31,978
Taken
36,559
15,305
Mitigated
16,407
6,241
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,363
457
26
784
2,244
687
317
0
2,244
31,531
0
L
Izanami
Carloux
Izanami
2,969
1,775
0
150
5,913
1,818
0
2,389
3,524
0
31,849
L
4,012
1,904
0
5,363
11,553
4,333
0
1,093
9,564
0
42,577
W
Ares
2,695
464
0
0
10,394
4,828
152
0
10,394
18,461
0
W
3,214
1,965
0
2,862
8,424
2,864
210
0
8,424
0
35,845
W
3,163
919
72
1,401
5,934
5,208
993
168
5,766
0
20,083
W
Izanami
Yelded
Izanami
5,720
4,204
0
1,096
4,982
1,718
4,951
0
4,982
0
53,232
L
780
218
0
567
8,012
6,191
96
1,674
6,185
0
21,348
L
Gilgamesh
eldest-dragon67
Gilgamesh
1,471
442
0
15
7,622
2,743
66
2,257
5,324
0
19,921
L
Sun Wukong
hashigolden11
Sun Wukong
1,418
77
0
0
3,459
1,322
0
645
2,607
0
8,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
28,793
317
Minions Killed
237
0
Camps Cleared
0
1,250,077
Distance Traveled
1,202,563
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,020
573
57
4
0
233,681
6
L
Izanami
6,658
476
65
5
0
228,112
0
L
Nemesis
7,234
517
93
7
0
254,760
1
W
Ares
7,566
540
27
2
0
246,286
0
W
Bakasura
7,709
551
84
6
0
303,679
0
W
Horus
7,463
533
38
3
0
220,363
1
W
Izanami
8,581
613
111
8
0
246,068
3
L
Fenrir
5,095
364
32
2
0
259,369
0
L
Gilgamesh
5,137
367
30
2
0
267,080
1
L
Sun Wukong
4,669
334
17
1
0
193,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role