Player Matchup

Hel
Hel
DeadstrokeMine
Hel
Level 108
God Stats
3W - 3L
1,319 SR
Queue Stats
314W - 276L
1,528 Elo+
Party 1
Izanami
Izanami
KetzaL_
Izanami
Level 76
God Stats
18W - 17L
1,420 SR
Queue Stats
129W - 153L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
PabloNeitor30
Gilgamesh
Level 123
God Stats
5W - 1L
1,739 SR
Queue Stats
302W - 298L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
SimplyRex_
Ne Zha
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
155W - 181L
1,498 Elo+
Party 1
Hercules
Hercules
pasguatowo
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,549 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,515 Elo+

VS

Team Averages
Level 87
1,623 SR
1,544 Elo+
Ao Kuang
Ao Kuang
FemboyThief
Ao Kuang
Level 119
God Stats
22W - 16L
1,603 SR
Queue Stats
163W - 135L
1,605 Elo+
Party 2
Ah Puch
Ah Puch
MahAnimeTiddays
Ah Puch
Level 125
God Stats
7W - 13L
1,557 SR
Queue Stats
166W - 163L
1,606 Elo+
Party 2
Athena
Athena
PlatinumDime52
Athena
Level 40
God Stats
21W - 25L
1,834 SR
Queue Stats
374W - 373L
1,458 Elo+
Solo
Neith
Neith
RawrXD69420
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Simp4Sylvanas
Cu Chulainn
Level 148
God Stats
12W - 8L
1,621 SR
Queue Stats
543W - 539L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
13,547
521
19,126
21,285
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
KetzaL_
Izanami
20
7 / 2 / 7
14,937
575
11,603
14,601
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
PabloNeitor30
Gilgamesh
20
8 / 6 / 9
13,860
533
26,981
27,215
23,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
SimplyRex_
Ne Zha
19
5 / 3 / 14
12,462
479
16,882
19,996
19,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
pasguatowo
Hercules
20
4 / 4 / 10
15,721
605
14,357
24,275
29,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FemboyThief
Ao Kuang
20
9 / 6 / 4
13,482
519
19,716
31,401
12,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 5
12,895
496
17,514
19,125
17,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 9 / 3
11,705
450
15,475
24,590
11,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 7 / 1
9,759
375
4,022
12,490
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Simp4Sylvanas
Cu Chulainn
20
3 / 3 / 3
12,598
485
18,249
27,053
13,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
29
Kills
19
19
Deaths
29
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
Ao Kuang
FemboyThief
Ao Kuang
9
6
4
1.83
W
Izanami
KetzaL_
Izanami
7
2
7
5.25
L
4
4
5
1.63
W
Gilgamesh
PabloNeitor30
Gilgamesh
8
6
9
2.08
L
3
9
3
0.5
L
0
7
1
0.07
L
Cu Chulainn
Simp4Sylvanas
Cu Chulainn
3
3
3
1.5
W
Ne Zha
SimplyRex_
Ne Zha
5
3
14
4
W
Hercules
pasguatowo
Hercules
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,949
Damage
74,976
107,372
Taken
114,659
84,421
Mitigated
58,281
38,858
Healing
31,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,126
1,035
7,951
10,688
21,285
7,518
853
9,978
11,307
83,505
0
L
Ao Kuang
FemboyThief
Ao Kuang
19,716
3,118
0
10,538
31,401
12,433
0
5,356
25,606
105,286
0
W
Izanami
KetzaL_
Izanami
11,603
7,672
0
7,360
14,601
4,632
11,305
8,894
5,707
0
109,434
L
17,514
1,300
95
8,483
19,125
17,921
510
3,041
15,913
85,945
0
W
Gilgamesh
PabloNeitor30
Gilgamesh
26,981
6,843
0
5,367
27,215
23,862
42
12,554
14,661
0
109,870
L
15,475
2,932
0
1,616
24,590
11,239
0
2,537
21,535
76,900
0
L
4,022
2,161
0
1,685
12,490
3,563
2,146
745
11,450
0
40,661
L
Cu Chulainn
Simp4Sylvanas
Cu Chulainn
18,249
2,535
0
9,570
27,053
13,125
0
6,425
19,573
0
100,402
W
Ne Zha
SimplyRex_
Ne Zha
16,882
4,969
0
3,746
19,996
19,238
1,322
9,961
10,035
0
68,036
W
Hercules
pasguatowo
Hercules
14,357
3,236
0
3,746
24,275
29,171
644
11,617
12,658
0
69,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,527
Gold Earned
60,439
728
Minions Killed
637
0
Camps Cleared
0
2,460,206
Distance Traveled
2,271,104
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,547
521
138
5
0
496,647
2
L
Ao Kuang
13,482
519
132
5
0
490,021
1
W
Izanami
14,937
575
224
9
0
466,193
10
L
Ah Puch
12,895
496
143
6
0
401,675
5
W
Gilgamesh
13,860
533
138
5
0
492,534
3
L
Athena
11,705
450
129
5
0
459,977
4
L
Neith
9,759
375
79
3
0
354,007
3
L
Cu Chulainn
12,598
485
154
6
0
565,424
2
W
Ne Zha
12,462
479
86
3
0
505,006
0
W
Hercules
15,721
605
142
5
0
499,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role