Player Matchup

Chaac
Chaac
BD Superman
Chaac
Level 128
God Stats
6W - 6L
1,600 SR
Queue Stats
98W - 89L
1,696 Elo+
Party 2
Chronos
Chronos
Diior5694
Chronos
Level 86
God Stats
1W - 3L
1,457 SR
Queue Stats
20W - 30L
1,449 Elo+
Party 2
Susano
Susano
Gonnnnnnn9220
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,541 Elo+
Party 2
Team Averages
Level 84
1,519 SR
1,562 Elo+

VS

Team Averages
Level 102
1,492 SR
1,478 Elo+
Cernunnos
Cernunnos
IrOnMaN24-_-
Cernunnos
Level 131
God Stats
7W - 10L
1,430 SR
Queue Stats
129W - 165L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Jormund lV
Sylvanus
Level 46
God Stats
17W - 13L
1,546 SR
Queue Stats
126W - 142L
1,446 Elo+
Solo
Ah Puch
Ah Puch
jsonc41
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 216L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
11,242
625
14,115
24,115
21,851
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Diior5694
Chronos
15
1 / 8 / 3
10,788
599
14,019
20,407
5,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 10 / 3
11,251
625
7,794
18,154
5,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IrOnMaN24-_-
Cernunnos
18
8 / 3 / 13
13,286
738
18,526
13,939
5,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sylvanus
Jormund lV
Sylvanus
18
4 / 0 / 19
13,701
761
12,181
17,732
25,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
jsonc41
Ah Puch
18
14 / 2 / 7
13,759
764
20,551
13,955
6,082
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
5
Kills
26
26
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Chronos
Diior5694
Chronos
1
8
3
0.31
L
2
10
3
0.35
W
Cernunnos
IrOnMaN24-_-
Cernunnos
8
3
13
4.83
W
Sylvanus
Jormund lV
Sylvanus
4
0
19
13.5
W
Ah Puch
jsonc41
Ah Puch
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
51,258
62,676
Taken
45,626
33,522
Mitigated
37,846
9,112
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,115
3,421
0
3,337
24,115
21,851
18
10,250
13,865
0
43,922
L
Chronos
Diior5694
Chronos
14,019
4,852
0
3,561
20,407
5,832
314
12,695
7,712
50,541
0
L
7,794
2,630
0
2,214
18,154
5,839
0
9,787
8,367
0
28,670
W
Cernunnos
IrOnMaN24-_-
Cernunnos
18,526
8,677
0
5,637
13,939
5,825
1,334
3,329
10,610
0
65,118
W
Sylvanus
Jormund lV
Sylvanus
12,181
3,333
3,078
8,048
17,732
25,939
552
7,224
10,508
27,651
0
W
Ah Puch
jsonc41
Ah Puch
20,551
1,442
0
3,193
13,955
6,082
1,189
3,466
10,489
63,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
40,746
186
Minions Killed
213
0
Camps Cleared
0
830,979
Distance Traveled
895,533
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,242
625
70
4
0
259,523
1
L
Chronos
10,788
599
80
4
0
311,212
0
L
Susano
11,251
625
36
2
0
260,244
0
W
Cernunnos
13,286
738
101
6
0
274,004
1
W
Sylvanus
13,701
761
20
1
0
302,234
4
W
Ah Puch
13,759
764
92
5
0
319,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role