Player Matchup

Ymir
Ymir
Beetleboy789
Ymir
Level 78
God Stats
0W - 3L
1,451 SR
Queue Stats
135W - 111L
1,487 Elo+
Solo
Cupid
Cupid
ESDRAS25
Cupid
Level 67
God Stats
35W - 24L
1,527 SR
Queue Stats
302W - 285L
1,491 Elo+
Party 1
Janus
Janus
MayconARS
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 3
Zeus
Zeus
NAGATE7047
Zeus
Level 18
God Stats
8W - 9L
1,515 SR
Queue Stats
30W - 40L
1,401 Elo+
Party 1
Khepri
Khepri
Theus1
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,269 Elo+
Party 3
Team Averages
Level 71
1,499 SR
1,384 Elo+

VS

Team Averages
Level 70
1,684 SR
1,601 Elo+
Khepri
Khepri
AxoloteThomas
Khepri
Level 27
God Stats
6W - 3L
1,610 SR
Queue Stats
74W - 38L
1,612 Elo+
Party 2
Thanatos
Thanatos
FriedrichEngels
Thanatos
Level 100
God Stats
4W - 1L
1,705 SR
Queue Stats
513W - 348L
1,624 Elo+
Party 2
Janus
Janus
Marvinca7
Janus
Level 87
God Stats
2W - 0L
1,657 SR
Queue Stats
97W - 106L
1,450 Elo+
Solo
Vulcan
Vulcan
Tuatarajambo
Vulcan
Level 106
God Stats
8W - 5L
1,624 SR
Queue Stats
330W - 195L
1,590 Elo+
Party 2
Neith
Neith
nilom98
Neith
Level 29
God Stats
30W - 12L
1,823 SR
Queue Stats
296W - 118L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
10,798
982
5,915
24,017
30,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
ESDRAS25
Cupid
16
0 / 2 / 1
9,491
863
5,120
10,872
6,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
MayconARS
Janus
16
0 / 5 / 0
9,531
866
6,671
13,099
5,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 8 / 1
9,826
893
9,710
22,329
8,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
Theus1
Khepri
16
1 / 2 / 1
9,871
897
3,515
14,499
19,408
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

134

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
10,541
958
3,913
7,905
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
18
3 / 1 / 15
10,881
989
12,908
14,963
16,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Marvinca7
Janus
17
1 / 0 / 11
11,005
1,000
13,038
3,048
1,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
18
8 / 0 / 12
12,262
1,115
36,515
6,690
2,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
nilom98
Neith
18
7 / 0 / 9
11,620
1,056
14,181
2,837
1,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
2
Kills
20
20
Deaths
2
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
0
3
2
0.33
L
Cupid
ESDRAS25
Cupid
0
2
1
0.25
W
Thanatos
3
1
15
10.5
W
Janus
Marvinca7
Janus
1
0
11
6.5
L
Janus
MayconARS
Janus
0
5
0
0
L
1
8
1
0.19
L
Khepri
Theus1
Khepri
1
2
1
0.75
W
Vulcan
8
0
12
14
W
Neith
nilom98
Neith
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
80,555
84,816
Taken
35,443
69,644
Mitigated
31,076
1,937
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,913
448
0
763
7,905
10,127
0
5,721
2,184
5,666
0
L
5,915
964
0
200
24,017
30,126
0
13,096
10,921
26,874
0
L
Cupid
ESDRAS25
Cupid
5,120
2,343
1,022
715
10,872
6,103
0
5,804
5,068
0
23,423
W
Thanatos
12,908
4,637
0
4,370
14,963
16,156
0
10,258
4,494
0
18,293
W
Janus
Marvinca7
Janus
13,038
119
0
0
3,048
1,103
0
2,264
784
53,330
0
L
Janus
MayconARS
Janus
6,671
237
0
0
13,099
5,336
0
9,272
3,827
31,115
0
L
9,710
1,029
0
0
22,329
8,671
0
15,887
6,442
28,129
0
L
Khepri
Theus1
Khepri
3,515
224
0
0
14,499
19,408
0
9,407
5,092
16,031
0
W
Vulcan
36,515
10,702
123
652
6,690
2,513
0
5,358
1,215
61,219
0
W
Neith
nilom98
Neith
14,181
5,892
0
1,945
2,837
1,177
0
1,882
955
0
40,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
56,309
226
Minions Killed
244
3
Camps Cleared
10
1,032,958
Distance Traveled
1,177,262
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,541
958
5
0
0
190,943
0
L
Ymir
10,798
982
30
3
1
202,498
3
L
Cupid
9,491
863
47
4
1
192,694
1
W
Thanatos
10,881
989
12
1
1
251,962
1
W
Janus
11,005
1,000
108
10
4
254,360
0
L
Janus
9,531
866
70
6
0
213,118
0
L
Zeus
9,826
893
52
5
1
191,606
0
L
Khepri
9,871
897
27
2
0
233,042
0
W
Vulcan
12,262
1,115
55
5
3
267,080
1
W
Neith
11,620
1,056
64
6
2
212,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role