Player Matchup

Sun Wukong
Sun Wukong
DAC Emperor
Sun Wukong
Level 51
God Stats
77W - 77L
1,558 SR
Queue Stats
510W - 518L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VargesBM125
Tsukuyomi
Level 28
God Stats
23W - 12L
1,449 SR
Queue Stats
223W - 200L
1,430 Elo+
Party 2
Bellona
Bellona
l3ufl
Bellona
Level 14
God Stats
0W - 2L
1,203 SR
Queue Stats
21W - 18L
1,470 Elo+
Party 2
Team Averages
Level 31
1,403 SR
1,445 Elo+

VS

Team Averages
Level 59
1,521 SR
1,561 Elo+
Cerberus
Cerberus
BossLand4358992
Cerberus
Level 6
God Stats
1W - 1L
1,585 SR
Queue Stats
3W - 3L
1,178 Elo+
Solo
Bacchus
Bacchus
TheOnlyGen
Bacchus
Level 29
God Stats
17W - 8L
1,733 SR
Queue Stats
76W - 38L
1,774 Elo+
Party 1
Neith
Neith
VonWest
Neith
Level 142
God Stats
2W - 0L
1,243 SR
Queue Stats
27W - 22L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAC Emperor
Sun Wukong
20
8 / 7 / 11
14,855
619
26,984
31,286
42,610
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
VargesBM125
Tsukuyomi
20
11 / 3 / 8
16,278
678
25,907
24,707
22,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
l3ufl
Bellona
15
2 / 11 / 12
13,190
550
9,615
21,961
15,307
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 17 / 7
13,279
553
4,613
31,055
14,879
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
TheOnlyGen
Bacchus
20
9 / 0 / 10
17,366
724
17,901
24,733
46,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
VonWest
Neith
20
10 / 4 / 11
17,414
726
40,920
23,492
15,423
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
21
Kills
21
21
Deaths
21
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
17
7
0.32
L
Sun Wukong
DAC Emperor
Sun Wukong
8
7
11
1.93
W
Bacchus
TheOnlyGen
Bacchus
9
0
10
14
L
Tsukuyomi
VargesBM125
Tsukuyomi
11
3
8
5
W
Neith
VonWest
Neith
10
4
11
3.88
L
Bellona
l3ufl
Bellona
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,506
Damage
63,434
77,954
Taken
79,280
80,536
Mitigated
76,432
11,519
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,613
310
0
1,081
31,055
14,879
290
0
31,055
16,937
0
L
Sun Wukong
DAC Emperor
Sun Wukong
26,984
8,094
0
7,331
31,286
42,610
715
10,028
21,258
0
74,953
W
Bacchus
TheOnlyGen
Bacchus
17,901
2,050
1,430
9,096
24,733
46,130
0
0
24,733
51,541
0
L
Tsukuyomi
VargesBM125
Tsukuyomi
25,907
7,999
0
3,863
24,707
22,619
140
5,608
19,099
0
89,656
W
Neith
VonWest
Neith
40,920
20,924
0
8,530
23,492
15,423
3,331
0
23,492
0
138,395
L
Bellona
l3ufl
Bellona
9,615
3,410
0
325
21,961
15,307
208
6,878
15,083
0
26,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
48,059
243
Minions Killed
260
0
Camps Cleared
0
1,227,578
Distance Traveled
1,158,002
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,279
553
21
1
0
319,368
0
L
Sun Wukong
14,855
619
83
3
0
409,784
2
W
Bacchus
17,366
724
54
2
0
454,943
2
L
Tsukuyomi
16,278
678
107
4
0
497,975
2
W
Neith
17,414
726
185
8
0
383,691
4
L
Bellona
13,190
550
53
2
0
319,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role