Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Cleutim
Bastet
Level 109
God Stats
3W - 2L
1,605 SR
Queue Stats
413W - 425L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rétiavéliko
Kumbhakarna
Level 160
God Stats
17W - 9L
1,587 SR
Queue Stats
679W - 544L
1,539 Elo+
Party 1
Fenrir
Fenrir
kratosVSdanteTD
Fenrir
Level 85
God Stats
2W - 0L
1,390 SR
Queue Stats
123W - 91L
1,407 Elo+
Solo
Team Averages
Level 134
1,516 SR
1,471 Elo+

VS

Team Averages
Level 124
1,528 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
VarLoki
Horus
Level 103
God Stats
1W - 1L
1,718 SR
Queue Stats
146W - 165L
1,478 Elo+
Solo
Merlin
Merlin
gabgbotelho
Merlin
Level 104
God Stats
7W - 10L
1,422 SR
Queue Stats
532W - 564L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 1 / 7
10,786
899
24,213
15,633
11,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
 
Hel
16
4 / 1 / 5
9,475
790
6,343
5,661
5,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Cleutim
Bastet
16
2 / 1 / 9
9,532
794
10,958
13,088
15,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Rétiavéliko
Kumbhakarna
12
0 / 4 / 8
8,244
687
4,802
22,584
27,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 7
8,921
743
6,359
13,176
7,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 4 / 7
8,947
746
9,581
10,783
8,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
 
Cupid
15
5 / 3 / 4
8,945
745
16,758
10,084
4,808
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
 
Khepri
15
1 / 3 / 7
8,091
674
4,486
15,129
16,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
VarLoki
Horus
11
0 / 3 / 9
7,521
627
2,551
11,017
9,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
2 / 2 / 7
8,460
705
11,724
10,327
4,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
15
Kills
10
10
Deaths
15
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
7
10.5
W
Hel
 
Hel
4
1
5
6.5
L
Anhur
 
Anhur
2
4
7
1.38
L
Cupid
 
Cupid
5
3
4
2.33
L
Khepri
 
Khepri
1
3
7
1.5
W
Bastet
Cleutim
Bastet
2
1
9
6.5
W
Kumbhakarna
Rétiavéliko
Kumbhakarna
0
4
8
1
L
Horus
VarLoki
Horus
0
3
9
1.5
L
Merlin
2
2
7
2.75
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,675
Damage
45,100
70,142
Taken
57,340
67,451
Mitigated
44,074
36,950
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
24,213
866
2,113
3,753
15,633
11,906
340
2,331
12,638
47,937
0
W
Hel
 
Hel
6,343
424
17,216
2,627
5,661
5,582
1,375
2,313
3,348
15,896
0
L
Anhur
 
Anhur
9,581
4,136
2,438
1,402
10,783
8,493
940
7,449
3,334
0
20,484
L
Cupid
 
Cupid
16,758
9,522
3,438
2,156
10,084
4,808
642
6,178
3,906
0
29,362
L
Khepri
 
Khepri
4,486
218
455
1,274
15,129
16,996
0
7,556
7,573
16,940
0
W
Bastet
Cleutim
Bastet
10,958
1,889
1,669
1,539
13,088
15,716
944
2,676
10,412
0
21,293
W
Kumbhakarna
Rétiavéliko
Kumbhakarna
4,802
454
1,419
3,845
22,584
27,130
351
5,301
17,283
12,794
0
L
Horus
VarLoki
Horus
2,551
1,043
3,341
3,031
11,017
9,299
0
6,386
4,631
0
2,973
L
Merlin
11,724
1,181
1,301
1,039
10,327
4,478
324
7,789
2,538
27,747
0
W
6,359
1,131
1,014
1,755
13,176
7,117
265
2,925
10,251
0
11,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
41,964
117
Minions Killed
145
0
Camps Cleared
0
1,221,401
Distance Traveled
935,628
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,786
899
57
5
0
241,367
1
W
Hel
9,475
790
24
2
0
233,013
2
L
Anhur
8,947
746
29
2
0
201,081
1
L
Cupid
8,945
745
55
5
0
191,671
1
L
Khepri
8,091
674
21
2
0
208,208
4
W
Bastet
9,532
794
19
2
0
273,784
4
W
Kumbhakarna
8,244
687
13
1
0
226,791
0
L
Horus
7,521
627
2
0
0
133,228
0
L
Merlin
8,460
705
38
3
0
201,440
0
W
Fenrir
8,921
743
4
0
0
246,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role