Player Matchup

Merlin
Merlin
Cheshirekass
Merlin
Level 148
God Stats
1W - 3L
1,531 SR
Queue Stats
171W - 248L
1,328 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GRIMMReaps420
Tsukuyomi
Level 27
God Stats
4W - 3L
1,344 SR
Queue Stats
134W - 158L
1,364 Elo+
Party 2
Odin
Odin
LordDestoxx
Odin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,366 Elo+
Party 2
Izanami
Izanami
Nomad XBL
Izanami
Level 17
God Stats
7W - 0L
1,965 SR
Queue Stats
21W - 18L
1,541 Elo+
Party 2
Ares
Ares
SylentXMassacre
Ares
Level 23
God Stats
4W - 5L
1,406 SR
Queue Stats
87W - 97L
1,405 Elo+
Party 2
Team Averages
Level 47
1,549 SR
1,401 Elo+

VS

Team Averages
Level 26
1,479 SR
1,441 Elo+
Ymir
Ymir
McTru420
Ymir
Level 14
God Stats
5W - 7L
1,569 SR
Queue Stats
8W - 13L
1,416 Elo+
Party 3
Anubis
Anubis
SpidermanTroopp
Anubis
Level 58
God Stats
0W - 1L
1,690 SR
Queue Stats
18W - 16L
1,475 Elo+
Party 1
Chernobog
Chernobog
Steelers270
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
TOG MARCO2364
Xbalanque
Level 11
God Stats
1W - 6L
1,175 SR
Queue Stats
14W - 19L
1,391 Elo+
Solo
Chiron
Chiron
iChipnow
Chiron
Level 44
God Stats
2W - 3L
1,463 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
11 / 2 / 1
13,568
617
18,304
11,786
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
GRIMMReaps420
Tsukuyomi
15
3 / 7 / 6
10,568
480
7,616
16,287
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 2 / 2
11,857
539
6,519
15,044
16,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Nomad XBL
Izanami
18
3 / 3 / 4
12,020
546
6,906
10,371
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
2 / 6 / 3
9,224
419
7,506
16,850
12,612
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 5
7,100
323
2,092
7,153
4,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
7,496
341
3,914
7,658
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Steelers270
Chernobog
8
1 / 8 / 0
7,239
329
2,703
8,848
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
TOG MARCO2364
Xbalanque
16
3 / 9 / 2
9,498
432
6,770
15,192
5,032
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
iChipnow
Chiron
19
10 / 4 / 8
12,633
574
12,870
21,881
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
28
Kills
15
20
Deaths
28
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
2
1
5.75
W
Tsukuyomi
GRIMMReaps420
Tsukuyomi
3
7
6
0.86
W
9
2
2
5
L
Ymir
1
1
5
3.5
W
Izanami
Nomad XBL
Izanami
3
3
4
1.67
L
0
6
1
0.08
L
Chernobog
Steelers270
Chernobog
1
8
0
0.13
W
2
6
3
0.58
L
Xbalanque
TOG MARCO2364
Xbalanque
3
9
2
0.44
L
Chiron
iChipnow
Chiron
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,851
Damage
28,349
70,338
Taken
60,732
45,655
Mitigated
23,457
7,783
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,304
922
21
1,096
11,786
5,667
3,662
273
11,513
100,907
0
W
Tsukuyomi
GRIMMReaps420
Tsukuyomi
7,616
1,931
0
1,203
16,287
6,208
0
574
14,915
0
63,161
W
6,519
2,447
0
3,059
15,044
16,771
2,863
2,607
12,437
0
43,112
L
Ymir
2,092
435
0
850
7,153
4,480
0
1,964
5,189
4,642
0
W
Izanami
Nomad XBL
Izanami
6,906
5,385
0
2,404
10,371
4,397
9,867
608
9,763
0
63,860
L
3,914
578
0
1,647
7,658
3,034
300
1,524
6,134
27,196
0
L
Chernobog
Steelers270
Chernobog
2,703
1,858
0
715
8,848
3,321
260
2,844
6,004
0
27,531
W
7,506
313
0
0
16,850
12,612
703
1,944
14,906
27,013
0
L
Xbalanque
TOG MARCO2364
Xbalanque
6,770
3,818
0
3,504
15,192
5,032
140
7,595
7,597
0
40,897
L
Chiron
iChipnow
Chiron
12,870
6,838
466
8,875
21,881
7,590
117
11,883
9,998
0
73,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,237
Gold Earned
43,966
535
Minions Killed
305
0
Camps Cleared
0
1,906,128
Distance Traveled
1,297,265
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,568
617
180
8
0
355,035
0
W
Tsukuyomi
10,568
480
97
4
0
405,771
0
W
Odin
11,857
539
71
3
0
382,981
1
L
Ymir
7,100
323
7
0
0
200,781
3
W
Izanami
12,020
546
150
7
0
382,512
0
L
Anubis
7,496
341
57
3
0
202,134
4
L
Chernobog
7,239
329
48
2
0
223,938
0
W
Ares
9,224
419
37
2
0
379,829
3
L
Xbalanque
9,498
432
66
3
0
331,501
1
L
Chiron
12,633
574
127
6
0
338,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role