Player Matchup

Ymir
Ymir
I Run You Heez
Ymir
Level 5
God Stats
4W - 3L
1,423 SR
Queue Stats
11W - 10L
1,453 Elo+
Solo
Chaac
Chaac
Mr IronBiscuit
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,401 Elo+
Solo
Fenrir
Fenrir
bizcochito_2303
Fenrir
Level 16
God Stats
6W - 1L
1,719 SR
Queue Stats
85W - 70L
1,477 Elo+
Solo
Sol
Sol
gevonnie13
Sol
Level 12
God Stats
10W - 7L
1,500 SR
Queue Stats
22W - 19L
1,423 Elo+
Solo
Chang'e
Chang'e
nova6666666
Chang'e
Level 8
God Stats
3W - 0L
1,835 SR
Queue Stats
5W - 1L
1,494 Elo+
Solo
Team Averages
Level 12
1,596 SR
1,450 Elo+

VS

Team Averages
Level 10
1,382 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
EldritchChair
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,257 SR
Queue Stats
9W - 7L
1,397 Elo+
Party 1
Tyr
Tyr
SlyCrunchy
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 1
Athena
Athena
felipe-good69
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 2
Neith
Neith
irland2794
Neith
Level 5
God Stats
0W - 3L
1,151 SR
Queue Stats
4W - 5L
1,363 Elo+
Party 2
Nemesis
Nemesis
yeetboy1974
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 28
9,313
1,035
8,057
9,818
4,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 2 / 28
11,209
1,245
12,457
7,714
6,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

17
15 / 2 / 16
11,162
1,240
16,728
8,290
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
14 / 1 / 24
11,660
1,296
18,957
9,053
2,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
nova6666666
Chang'e
17
5 / 0 / 30
10,124
1,125
14,255
8,343
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

391

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EldritchChair
Morgan Le Fay
14
1 / 6 / 2
8,668
963
17,182
13,267
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 3
8,792
977
4,390
20,196
19,390
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 14 / 2
7,685
854
5,416
20,861
21,084
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
1 / 7 / 0
7,910
879
3,015
7,277
2,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
yeetboy1974
Nemesis
14
3 / 10 / 1
9,020
1,002
8,816
16,663
7,084
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
14
46
Kills
6
6
Deaths
46
126
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EldritchChair
Morgan Le Fay
1
6
2
0.33
W
3
1
28
17
W
9
2
28
11.5
L
1
9
3
0.28
W
15
2
16
11.5
L
0
14
2
0.07
W
14
1
24
26
L
Neith
1
7
0
0.14
W
Chang'e
nova6666666
Chang'e
5
0
30
20
L
Nemesis
yeetboy1974
Nemesis
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,454
Damage
38,819
43,218
Taken
78,264
19,787
Mitigated
56,013
21,364
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EldritchChair
Morgan Le Fay
17,182
1,448
192
950
13,267
5,817
0
3,867
9,400
34,347
0
W
8,057
2,047
0
1,590
9,818
4,457
0
5,986
3,295
10,000
0
W
12,457
3,535
0
2,240
7,714
6,386
0
2,944
4,539
0
25,394
L
4,390
1,753
0
806
20,196
19,390
0
11,271
8,925
0
11,631
W
16,728
3,476
199
1,374
8,290
3,384
0
4,288
3,840
0
24,430
L
5,416
2,177
0
0
20,861
21,084
0
14,453
6,408
14,417
0
W
18,957
7,984
654
4,043
9,053
2,914
0
4,333
4,456
37,485
0
L
Neith
3,015
1,366
0
372
7,277
2,638
0
2,928
4,349
0
8,616
W
Chang'e
nova6666666
Chang'e
14,255
1,935
6,456
4,808
8,343
2,646
0
3,676
4,490
26,733
0
L
Nemesis
yeetboy1974
Nemesis
8,816
5,237
0
380
16,663
7,084
0
8,750
7,913
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,468
Gold Earned
42,075
138
Minions Killed
71
3
Camps Cleared
6
808,999
Distance Traveled
712,655
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,668
963
30
3
2
166,622
0
W
Ymir
9,313
1,035
12
1
0
145,178
0
W
Chaac
11,209
1,245
31
3
0
159,461
2
L
Tyr
8,792
977
11
1
1
163,932
0
W
Fenrir
11,162
1,240
14
2
1
172,306
2
L
Athena
7,685
854
14
2
0
135,807
1
W
Sol
11,660
1,296
45
5
1
152,073
0
L
Neith
7,910
879
6
1
1
72,621
0
W
Chang'e
10,124
1,125
36
4
1
179,981
0
L
Nemesis
9,020
1,002
10
1
2
173,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role