Player Matchup

Jing Wei
Jing Wei
SaiyanBroly6920
Jing Wei
Level 55
God Stats
2W - 1L
1,246 SR
Queue Stats
146W - 243L
1,368 Elo+
Party 1
Terra
Terra
ShineIQ
Terra
Level 29
God Stats
17W - 17L
1,604 SR
Queue Stats
105W - 170L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
VirginityxThief
Cthulhu
Level 6
God Stats
1W - 5L
1,549 SR
Queue Stats
3W - 8L
1,349 Elo+
Solo
Team Averages
Level 30
1,466 SR
1,362 Elo+

VS

Team Averages
Level 54
1,519 SR
1,482 Elo+
Chaac
Chaac
Erietigers35
Chaac
Level 18
God Stats
13W - 6L
1,660 SR
Queue Stats
120W - 103L
1,545 Elo+
Solo
Cupid
Cupid
Mazamundi
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MeddieFrercury
Kukulkan
Level 139
God Stats
123W - 173L
1,397 SR
Queue Stats
147W - 211L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 6 / 1
7,133
648
5,225
11,673
3,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
ShineIQ
Terra
9
0 / 2 / 2
6,454
587
1,975
6,739
4,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 2 / 1
7,244
659
5,906
11,906
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,825
711
6,657
7,126
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Mazamundi
Cupid
11
1 / 1 / 8
7,584
689
4,204
6,242
1,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
13
5 / 0 / 4
8,587
781
11,502
2,728
923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
9
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Cupid
Mazamundi
Cupid
1
1
8
5
W
Kukulkan
5
0
4
7
L
Jing Wei
1
6
1
0.25
L
Terra
ShineIQ
Terra
0
2
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,106
Damage
22,363
30,318
Taken
16,096
15,747
Mitigated
9,633
6,664
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,657
538
0
2,347
7,126
6,785
170
2,965
3,609
0
15,081
W
Cupid
Mazamundi
Cupid
4,204
2,370
646
1,896
6,242
1,925
818
2,747
3,084
0
13,951
W
Kukulkan
11,502
947
0
453
2,728
923
369
1,045
1,522
39,651
0
L
Jing Wei
5,225
3,965
0
1,002
11,673
3,892
0
2,840
8,410
0
24,320
L
Terra
ShineIQ
Terra
1,975
122
427
582
6,739
4,107
0
3,017
3,519
6,985
0
L
5,906
406
206
4,447
11,906
7,748
0
5,645
5,826
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,831
Gold Earned
23,996
89
Minions Killed
114
0
Camps Cleared
0
608,245
Distance Traveled
575,813
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,825
711
19
2
0
209,473
0
W
Cupid
7,584
689
17
2
0
198,826
0
W
Kukulkan
8,587
781
78
7
0
167,514
1
L
Jing Wei
7,133
648
44
4
0
203,564
4
L
Terra
6,454
587
6
1
0
192,043
2
L
Cthulhu
7,244
659
39
4
0
212,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role