Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BrucieJ
Medusa
Level 150
God Stats
21W - 14L
1,747 SR
Queue Stats
486W - 367L
1,609 Elo+
Party 2
Ganesha
Ganesha
Roger_rogerr
Ganesha
Level 159
God Stats
3W - 0L
1,572 SR
Queue Stats
69W - 58L
1,685 Elo+
Solo
Hercules
Hercules
SemajSenni
Hercules
Level 160
God Stats
18W - 14L
1,577 SR
Queue Stats
767W - 546L
1,680 Elo+
Party 2
Loki
Loki
i6z Nexus
Loki
Level 160
God Stats
22W - 7L
1,855 SR
Queue Stats
769W - 516L
1,649 Elo+
Party 2
Team Averages
Level 157
1,650 SR
1,625 Elo+

VS

Team Averages
Level 137
1,569 SR
1,625 Elo+
Scylla
Scylla
ClamPacket
Scylla
Level 117
God Stats
18W - 14L
1,509 SR
Queue Stats
274W - 233L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JPSW
Tsukuyomi
Level 156
God Stats
0W - 2L
1,729 SR
Queue Stats
225W - 170L
1,636 Elo+
Party 1
Neith
Neith
Minamlx
Neith
Level 150
God Stats
46W - 46L
1,686 SR
Queue Stats
800W - 708L
1,606 Elo+
Solo
Ra
Ra
ThePablo116
Ra
Level 140
God Stats
4W - 5L
1,423 SR
Queue Stats
448W - 433L
1,646 Elo+
Solo
Serqet
Serqet
iuKaH
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 1 / 6
8,785
517
7,830
10,879
4,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
BrucieJ
Medusa
16
4 / 3 / 6
9,931
584
5,503
10,458
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Roger_rogerr
Ganesha
14
0 / 2 / 10
9,024
531
6,414
14,769
12,737
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
SemajSenni
Hercules
17
3 / 0 / 2
10,501
618
4,164
9,905
9,110
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
17
9 / 2 / 3
10,431
614
11,374
12,755
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClamPacket
Scylla
14
0 / 3 / 1
8,009
471
7,373
6,965
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
JPSW
Tsukuyomi
16
3 / 4 / 2
9,972
587
9,955
14,671
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Minamlx
Neith
14
2 / 5 / 2
8,910
524
8,226
11,547
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
2 / 2 / 0
10,015
589
6,954
10,856
7,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
iuKaH
Serqet
12
1 / 4 / 3
8,248
485
4,513
13,846
9,801
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
8
8
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
6
5
W
Medusa
BrucieJ
Medusa
4
3
6
2.33
L
Scylla
ClamPacket
Scylla
0
3
1
0.17
L
Tsukuyomi
JPSW
Tsukuyomi
3
4
2
1
L
Neith
Minamlx
Neith
2
5
2
0.6
W
Ganesha
Roger_rogerr
Ganesha
0
2
10
2.5
W
Hercules
SemajSenni
Hercules
3
0
2
4
L
2
2
0
1
W
Loki
9
2
3
5.25
L
Serqet
iuKaH
Serqet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
37,021
58,766
Taken
57,885
34,793
Mitigated
28,540
21,321
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,830
253
112
3,566
10,879
4,546
0
4,814
5,061
61,388
0
W
Medusa
BrucieJ
Medusa
5,503
2,508
0
3,077
10,458
3,687
0
1,187
9,183
0
68,927
L
Scylla
ClamPacket
Scylla
7,373
643
0
744
6,965
1,991
518
856
6,109
65,464
0
L
Tsukuyomi
JPSW
Tsukuyomi
9,955
2,654
0
5,097
14,671
5,572
0
2,766
11,767
0
62,474
L
Neith
Minamlx
Neith
8,226
3,193
0
1,885
11,547
3,853
733
1,638
9,820
0
67,680
W
Ganesha
Roger_rogerr
Ganesha
6,414
1,169
0
4,273
14,769
12,737
0
3,174
11,511
33,064
0
W
Hercules
SemajSenni
Hercules
4,164
1,599
0
4,272
9,905
9,110
0
2,723
6,856
455
69,295
L
6,954
695
540
5,485
10,856
7,323
160
3,847
7,009
71,301
0
W
Loki
11,374
3,751
0
6,021
12,755
4,713
0
2,081
10,660
0
83,279
L
Serqet
iuKaH
Serqet
4,513
786
0
1,013
13,846
9,801
0
4,810
8,826
830
15,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
45,154
620
Minions Killed
551
0
Camps Cleared
0
1,727,222
Distance Traveled
1,668,582
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,785
517
149
9
0
337,033
5
W
Medusa
9,931
584
147
9
0
315,533
4
L
Scylla
8,009
471
124
7
0
316,915
6
L
Tsukuyomi
9,972
587
116
7
0
360,944
1
L
Neith
8,910
524
114
7
0
292,724
8
W
Ganesha
9,024
531
13
1
0
339,416
7
W
Hercules
10,501
618
174
10
0
378,401
2
L
Ra
10,015
589
174
10
0
348,980
5
W
Loki
10,431
614
137
8
0
356,839
3
L
Serqet
8,248
485
23
1
0
349,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role