Player Matchup

Hera
Hera
Furyfirecen2027
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,660 Elo+
Solo
Cabrakan
Cabrakan
GodOfFantasia
Cabrakan
Level 16
God Stats
1W - 5L
1,418 SR
Queue Stats
87W - 74L
1,482 Elo+
Solo
Izanami
Izanami
Junkyard7
Izanami
Level 29
God Stats
13W - 10L
1,625 SR
Queue Stats
66W - 49L
1,575 Elo+
Solo
Ra
Ra
LR21
Ra
Level 5
God Stats
2W - 1L
1,791 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ninjafeets
Ah Muzen Cab
Level 25
God Stats
3W - 3L
1,695 SR
Queue Stats
254W - 279L
1,531 Elo+
Solo
Team Averages
Level 16
1,606 SR
1,551 Elo+

VS

Team Averages
Level 29
1,494 SR
1,531 Elo+
Bacchus
Bacchus
Agguss
Bacchus
Level 25
God Stats
11W - 20L
1,541 SR
Queue Stats
234W - 245L
1,555 Elo+
Party 1
Discordia
Discordia
Downsyn
Discordia
Level 27
God Stats
55W - 48L
1,528 SR
Queue Stats
746W - 754L
1,491 Elo+
Solo
Janus
Janus
SKIRYN
Janus
Level 34
God Stats
2W - 2L
1,510 SR
Queue Stats
228W - 238L
1,555 Elo+
Party 1
Loki
Loki
ThorSlayerOfZeb
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 56L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
wilson2
Gilgamesh
Level 29
God Stats
3W - 3L
1,392 SR
Queue Stats
94W - 84L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 8
10,287
1,029
14,185
16,146
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
GodOfFantasia
Cabrakan
17
3 / 8 / 8
10,614
1,061
7,605
17,642
25,271
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Junkyard7
Izanami
17
5 / 6 / 7
11,392
1,139
17,574
15,044
6,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
LR21
Ra
18
4 / 13 / 10
11,823
1,182
12,847
16,515
6,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ninjafeets
Ah Muzen Cab
17
4 / 10 / 9
11,438
1,144
15,743
15,737
6,401
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

91

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Agguss
Bacchus
19
8 / 2 / 26
12,303
1,230
12,895
18,028
19,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Downsyn
Discordia
20
10 / 2 / 29
13,291
1,329
22,061
11,015
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
SKIRYN
Janus
19
9 / 4 / 22
12,503
1,250
15,560
10,251
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 6 / 19
10,975
1,098
8,672
13,586
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
wilson2
Gilgamesh
19
16 / 3 / 17
14,020
1,402
18,780
21,767
15,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
161
17
Kills
48
48
Deaths
17
42
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Agguss
Bacchus
8
2
26
10.5
W
Discordia
Downsyn
Discordia
10
2
29
12.25
L
1
11
8
0.45
L
Cabrakan
GodOfFantasia
Cabrakan
3
8
8
0.88
L
Izanami
Junkyard7
Izanami
5
6
7
1.42
L
Ra
LR21
Ra
4
13
10
0.69
W
Janus
SKIRYN
Janus
9
4
22
5
W
5
6
19
2.42
L
Ah Muzen Cab
ninjafeets
Ah Muzen Cab
4
10
9
0.85
W
Gilgamesh
wilson2
Gilgamesh
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,954
Damage
77,968
81,084
Taken
74,647
51,440
Mitigated
48,361
8,679
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Agguss
Bacchus
12,895
2,168
539
1,445
18,028
19,492
0
8,879
9,149
22,421
0
W
Discordia
Downsyn
Discordia
22,061
1,237
0
197
11,015
4,158
0
4,279
6,736
38,760
0
L
14,185
4,542
80
734
16,146
6,676
0
10,857
5,289
27,521
0
L
Cabrakan
GodOfFantasia
Cabrakan
7,605
1,268
472
253
17,642
25,271
0
12,057
5,585
9,082
0
L
Izanami
Junkyard7
Izanami
17,574
15,179
0
1,499
15,044
6,402
0
9,214
5,830
0
57,852
L
Ra
LR21
Ra
12,847
1,814
2,550
1,322
16,515
6,690
0
11,507
5,008
28,656
0
W
Janus
SKIRYN
Janus
15,560
1,503
0
75
10,251
3,780
0
5,419
4,832
35,132
2,223
W
8,672
1,579
0
337
13,586
5,301
0
5,236
8,350
0
18,569
L
Ah Muzen Cab
ninjafeets
Ah Muzen Cab
15,743
7,373
0
1,769
15,737
6,401
0
7,561
8,176
0
39,080
W
Gilgamesh
wilson2
Gilgamesh
18,780
6,883
0
1,254
21,767
15,630
0
10,824
10,943
2,189
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,554
Gold Earned
63,092
185
Minions Killed
176
4
Camps Cleared
11
842,862
Distance Traveled
1,046,032
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,303
1,230
15
2
0
208,435
0
W
Discordia
13,291
1,329
37
4
1
231,845
0
L
Hera
10,287
1,029
28
3
0
174,147
3
L
Cabrakan
10,614
1,061
0
0
0
179,614
0
L
Izanami
11,392
1,139
71
7
3
165,035
1
L
Ra
11,823
1,182
31
3
0
166,092
2
W
Janus
12,503
1,250
70
7
3
203,394
1
W
Loki
10,975
1,098
17
2
1
166,686
0
L
Ah Muzen Cab
11,438
1,144
55
6
1
157,974
0
W
Gilgamesh
14,020
1,402
37
4
6
235,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role