Player Matchup

Thanatos
Thanatos
Beniners
Thanatos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Izanami
Izanami
CoyoteStarrkCero
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lINOMIl
Morgan Le Fay
Level 26
God Stats
19W - 9L
1,668 SR
Queue Stats
55W - 33L
1,438 Elo+
Solo
Anhur
Anhur
stevester1997
Anhur
Level 24
God Stats
7W - 16L
1,377 SR
Queue Stats
9W - 23L
1,157 Elo+
Solo
Scylla
Scylla
zaddyzacboo
Scylla
Level 6
God Stats
1W - 5L
1,328 SR
Queue Stats
2W - 9L
991 Elo+
Solo
Team Averages
Level 12
1,474 SR
1,317 Elo+

VS

Team Averages
Level 12
1,458 SR
1,330 Elo+
Cthulhu
Cthulhu
ViBe Imortal
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
ViBe Odie127
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
christola90
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,256 Elo+
Solo
Scylla
Scylla
hardyparty1230
Scylla
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
21W - 29L
1,205 Elo+
Solo
Amaterasu
Amaterasu
johngamer66
Amaterasu
Level 14
God Stats
1W - 2L
1,288 SR
Queue Stats
6W - 10L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beniners
Thanatos
12
2 / 6 / 2
8,793
517
3,080
10,165
3,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 2
11,839
696
10,178
7,109
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lINOMIl
Morgan Le Fay
17
14 / 0 / 3
11,556
680
14,366
6,283
2,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 7 / 1
9,361
551
9,658
11,543
3,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
1 / 10 / 2
7,753
456
3,928
8,768
2,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ViBe Imortal
Cthulhu
6
0 / 9 / 0
5,425
319
1,337
8,480
3,872
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
ViBe Odie127
Discordia
6
1 / 8 / 1
5,897
347
1,543
6,195
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
christola90
Izanami
14
5 / 8 / 3
9,419
554
5,464
14,504
4,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
15 / 4 / 4
10,000
588
11,233
11,841
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
johngamer66
Amaterasu
12
1 / 4 / 1
7,113
418
2,766
15,383
8,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
31
Kills
22
24
Deaths
33
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Beniners
Thanatos
2
6
2
0.5
W
8
1
2
9
L
Cthulhu
ViBe Imortal
Cthulhu
0
9
0
0
L
Discordia
ViBe Odie127
Discordia
1
8
1
0.19
L
Izanami
christola90
Izanami
5
8
3
0.81
L
15
4
4
4.25
L
Amaterasu
johngamer66
Amaterasu
1
4
1
0.38
W
Morgan Le Fay
lINOMIl
Morgan Le Fay
14
0
3
15.5
W
6
7
1
0.93
W
Scylla
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
22,343
43,868
Taken
56,403
13,874
Mitigated
20,341
12,152
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Beniners
Thanatos
3,080
732
0
4,987
10,165
3,224
1,204
4,067
5,740
0
27,299
W
10,178
8,645
0
2,020
7,109
2,143
7,755
1,281
5,684
0
83,332
L
Cthulhu
ViBe Imortal
Cthulhu
1,337
657
0
0
8,480
3,872
0
4,380
4,100
9,989
0
L
Discordia
ViBe Odie127
Discordia
1,543
165
0
0
6,195
1,026
0
1,034
5,161
10,750
0
L
Izanami
christola90
Izanami
5,464
4,271
0
2,279
14,504
4,048
2,224
953
13,551
0
49,541
L
11,233
1,882
0
1,218
11,841
2,729
484
2,043
9,798
46,685
0
L
Amaterasu
johngamer66
Amaterasu
2,766
813
0
4,376
15,383
8,666
53
9,884
5,499
0
25,582
W
Morgan Le Fay
lINOMIl
Morgan Le Fay
14,366
995
0
2,788
6,283
2,783
2,798
1,107
5,146
60,404
0
W
9,658
6,078
0
2,261
11,543
3,321
2,842
4,232
7,025
0
33,605
W
Scylla
3,928
1,166
0
96
8,768
2,403
1,883
2,518
6,002
23,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
37,854
392
Minions Killed
274
0
Camps Cleared
0
1,293,825
Distance Traveled
1,224,223
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,793
517
43
3
0
237,599
0
W
Izanami
11,839
696
162
10
0
234,888
1
L
Cthulhu
5,425
319
8
0
0
230,766
1
L
Discordia
5,897
347
16
1
0
202,297
0
L
Izanami
9,419
554
99
6
0
209,263
0
L
Scylla
10,000
588
86
5
0
287,319
0
L
Amaterasu
7,113
418
65
4
0
294,578
1
W
Morgan Le Fay
11,556
680
93
5
0
336,687
0
W
Anhur
9,361
551
46
3
0
238,884
0
W
Scylla
7,753
456
48
3
0
245,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role