Player Matchup

Ymir
Ymir
Damiaoviolencia
Ymir
Level 18
God Stats
6W - 5L
1,530 SR
Queue Stats
30W - 39L
1,372 Elo+
Party 2
Merlin
Merlin
ProofYapper8071
Merlin
Level 29
God Stats
7W - 14L
1,393 SR
Queue Stats
146W - 177L
1,383 Elo+
Solo
Bellona
Bellona
SuperKushhh
Bellona
Level 64
God Stats
0W - 5L
1,116 SR
Queue Stats
181W - 189L
1,445 Elo+
Party 2
Izanami
Izanami
TataMc
Izanami
Level 3
God Stats
3W - 2L
1,702 SR
Queue Stats
4W - 4L
1,380 Elo+
Party 2
Bakasura
Bakasura
kow47
Bakasura
Level 27
God Stats
3W - 3L
1,692 SR
Queue Stats
31W - 30L
1,578 Elo+
Solo
Team Averages
Level 28
1,487 SR
1,432 Elo+

VS

Team Averages
Level 13
1,601 SR
1,354 Elo+
Scylla
Scylla
CilaDeCrocs
Scylla
Level 13
God Stats
17W - 13L
1,495 SR
Queue Stats
28W - 25L
1,526 Elo+
Party 1
Neith
Neith
Kitsune46
Neith
Level 15
God Stats
2W - 1L
1,737 SR
Queue Stats
9W - 9L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Konyth
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,075 Elo+
Solo
Bellona
Bellona
MatadorDeCalango
Bellona
Level 8
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Quiries20
Cernunnos
Level 12
God Stats
4W - 3L
1,556 SR
Queue Stats
6W - 14L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
16,592
461
8,353
21,884
33,961
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 7 / 6
18,065
502
20,121
19,927
10,420
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SuperKushhh
Bellona
20
6 / 9 / 4
18,703
520
17,990
35,865
51,895
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
TataMc
Izanami
20
11 / 7 / 6
15,577
433
18,238
18,181
6,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
kow47
Bakasura
20
3 / 12 / 9
16,270
452
9,631
31,188
14,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
22 / 4 / 7
24,743
687
37,427
17,736
7,253
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kitsune46
Neith
20
5 / 3 / 18
18,139
504
17,971
29,140
11,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Konyth
Cthulhu
14
0 / 10 / 2
12,256
340
3,214
16,086
8,969
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 5 / 14
18,645
518
15,580
34,177
34,060
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Quiries20
Cernunnos
20
4 / 12 / 6
16,134
448
12,067
23,711
9,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
34
Kills
36
39
Deaths
34
39
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
22
4
7
6.38
L
3
4
14
2.5
W
Neith
Kitsune46
Neith
5
3
18
4.67
W
Cthulhu
Konyth
Cthulhu
0
10
2
0.1
W
5
5
14
2.4
L
11
7
6
2
W
Cernunnos
Quiries20
Cernunnos
4
12
6
0.58
L
Bellona
SuperKushhh
Bellona
6
9
4
0.89
L
Izanami
TataMc
Izanami
11
7
6
2
L
Bakasura
kow47
Bakasura
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,333
Damage
86,259
127,045
Taken
120,850
117,915
Mitigated
71,586
15,534
Healing
32,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
37,427
2,130
0
2,235
17,736
7,253
4,076
6,531
11,205
202,394
0
L
8,353
1,556
0
2,206
21,884
33,961
427
8,149
13,668
59,688
0
W
Neith
Kitsune46
Neith
17,971
11,061
0
14,775
29,140
11,503
2,145
6,046
22,883
0
165,677
W
Cthulhu
Konyth
Cthulhu
3,214
122
0
0
16,086
8,969
0
3,869
11,948
21,232
0
W
15,580
6,404
0
13,103
34,177
34,060
1,709
8,034
25,768
0
121,510
L
20,121
727
215
4,150
19,927
10,420
1,093
6,169
13,608
116,084
0
W
Cernunnos
Quiries20
Cernunnos
12,067
7,822
0
2,724
23,711
9,801
1,576
7,275
16,411
0
68,802
L
Bellona
SuperKushhh
Bellona
17,990
7,293
0
2,129
35,865
51,895
1,368
12,913
22,824
978
132,029
L
Izanami
TataMc
Izanami
18,238
13,119
0
2,960
18,181
6,647
2,077
5,814
12,297
0
75,621
L
Bakasura
kow47
Bakasura
9,631
7,128
0
3,874
31,188
14,992
0
7,460
23,690
0
160,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,207
Gold Earned
89,917
782
Minions Killed
765
0
Camps Cleared
0
2,992,272
Distance Traveled
2,665,361
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
24,743
687
288
8
0
684,255
1
L
Ymir
16,592
461
69
2
0
644,531
3
W
Neith
18,139
504
161
4
0
596,083
1
W
Cthulhu
12,256
340
40
1
0
308,983
0
W
Bellona
18,645
518
157
4
0
627,863
1
L
Merlin
18,065
502
153
4
0
583,332
4
W
Cernunnos
16,134
448
119
3
0
448,177
2
L
Bellona
18,703
520
240
7
0
596,918
5
L
Izanami
15,577
433
127
4
0
546,450
4
L
Bakasura
16,270
452
193
5
0
621,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role