Player Matchup

Nu Wa
Nu Wa
Blackwarrior564
Nu Wa
Level 89
God Stats
10W - 7L
1,643 SR
Queue Stats
253W - 246L
1,406 Elo+
Solo
Cerberus
Cerberus
ItzRiGBaby55
Cerberus
Level 77
God Stats
9W - 4L
1,503 SR
Queue Stats
145W - 149L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Magriok
Morgan Le Fay
Level 108
God Stats
16W - 14L
1,539 SR
Queue Stats
236W - 244L
1,410 Elo+
Solo
Ullr
Ullr
Thunder HEX
Ullr
Level 62
God Stats
4W - 6L
1,350 SR
Queue Stats
82W - 105L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Zayo19
Sun Wukong
Level 140
God Stats
5W - 10L
1,500 SR
Queue Stats
257W - 272L
1,442 Elo+
Solo
Team Averages
Level 95
1,507 SR
1,430 Elo+

VS

Team Averages
Level 94
1,418 SR
1,416 Elo+
Hercules
Hercules
DaWPGBeachBadBoy
Hercules
Level 116
God Stats
28W - 40L
1,412 SR
Queue Stats
559W - 575L
1,419 Elo+
Solo
Scylla
Scylla
DeviantPanda_
Scylla
Level 118
God Stats
1W - 2L
1,524 SR
Queue Stats
330W - 365L
1,410 Elo+
Solo
Artio
Artio
DreamingGodtz
Artio
Level 79
God Stats
0W - 3L
1,195 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo
Freya
Freya
ElementalOmen
Freya
Level 74
God Stats
9W - 9L
1,457 SR
Queue Stats
153W - 145L
1,473 Elo+
Party 1
Mercury
Mercury
QuicksilverJ260
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,456
691
241
1,278
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ItzRiGBaby55
Cerberus
5
0 / 0 / 1
3,300
660
1,718
3,480
781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Magriok
Morgan Le Fay
6
1 / 0 / 0
3,475
695
1,383
1,816
587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 0 / 0
3,151
630
1,344
1,106
267
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Zayo19
Sun Wukong
7
2 / 0 / 0
4,064
813
1,490
2,782
1,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,990
598
783
2,130
759
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,225
645
687
1,740
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,082
616
808
3,151
964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 0 / 0
2,957
591
1,589
2,208
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,118
624
321
1,929
409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
2
0
0
L
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Cerberus
ItzRiGBaby55
Cerberus
0
0
1
0.5
W
Morgan Le Fay
Magriok
Morgan Le Fay
1
0
0
1
L
0
0
0
0
W
1
0
0
1
W
Sun Wukong
Zayo19
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,176
Damage
4,188
10,462
Taken
11,158
3,271
Mitigated
2,968
4,416
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
241
73
92
846
1,278
288
608
405
873
15,238
0
L
783
406
0
204
2,130
759
0
0
2,130
0
7,900
L
687
0
0
115
1,740
437
0
993
747
13,643
0
L
808
32
80
1,059
3,151
964
0
1,035
2,116
6,784
0
L
1,589
803
0
1,391
2,208
399
0
944
1,225
10,079
0
W
Cerberus
ItzRiGBaby55
Cerberus
1,718
85
0
1,456
3,480
781
0
1,749
1,731
4,275
0
W
Morgan Le Fay
Magriok
Morgan Le Fay
1,383
123
0
396
1,816
587
0
282
1,534
10,723
3,092
L
321
0
0
0
1,929
409
0
279
1,650
0
11,010
W
1,344
772
0
0
1,106
267
0
648
458
0
12,728
W
Sun Wukong
Zayo19
Sun Wukong
1,490
472
0
1,626
2,782
1,348
414
0
2,782
0
13,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,446
Gold Earned
15,372
127
Minions Killed
113
0
Camps Cleared
0
436,540
Distance Traveled
416,583
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,456
691
33
7
0
80,275
1
L
Hercules
2,990
598
24
5
0
51,510
0
L
Scylla
3,225
645
26
5
0
82,954
0
L
Artio
3,082
616
10
2
0
96,020
0
L
Freya
2,957
591
25
5
0
86,429
1
W
Cerberus
3,300
660
11
2
0
96,117
1
W
Morgan Le Fay
3,475
695
32
6
0
93,337
1
L
Mercury
3,118
624
28
6
0
99,670
0
W
Ullr
3,151
630
22
4
0
73,486
1
W
Sun Wukong
4,064
813
29
6
0
93,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role