Player Matchup

Hercules
Hercules
Ale-Blood-Angel
Hercules
Level 17
God Stats
2W - 5L
1,239 SR
Queue Stats
40W - 94L
1,389 Elo+
Solo
Janus
Janus
EDUARDOENRRIQ954
Janus
Level 26
God Stats
4W - 5L
1,494 SR
Queue Stats
61W - 60L
1,533 Elo+
Solo
Artio
Artio
Noxy x Drift
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,415 Elo+
Solo
Cupid
Cupid
RevltngMage
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,438 Elo+
Solo
Izanami
Izanami
lightbladesx
Izanami
Level 4
God Stats
2W - 2L
1,207 SR
Queue Stats
9W - 15L
1,273 Elo+
Solo
Team Averages
Level 20
1,388 SR
1,410 Elo+

VS

Team Averages
Level 17
1,443 SR
1,352 Elo+
Nike
Nike
CristobalMateo23
Nike
Level 27
God Stats
0W - 2L
1,355 SR
Queue Stats
87W - 74L
1,523 Elo+
Solo
Tiamat
Tiamat
Fabian22P
Tiamat
Level 19
God Stats
0W - 3L
1,166 SR
Queue Stats
12W - 28L
1,245 Elo+
Solo
Loki
Loki
Hipnoticsoundz
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,175 Elo+
Solo
Fenrir
Fenrir
destroyer521476
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,308 Elo+
Solo
Nu Wa
Nu Wa
uh im soy
Nu Wa
Level 27
God Stats
24W - 15L
1,696 SR
Queue Stats
87W - 82L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
9 / 7 / 28
13,375
478
16,243
33,915
34,742
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
33 / 1 / 12
16,137
576
42,360
24,716
7,372
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 0 / 25
14,230
508
16,104
28,163
28,553
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
16 / 2 / 9
14,994
536
23,667
25,255
9,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
lightbladesx
Izanami
18
6 / 10 / 8
13,508
482
5,494
22,152
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
10,539
376
13,818
25,225
18,499
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Fabian22P
Tiamat
16
3 / 12 / 2
10,922
390
16,585
25,335
10,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 29 / 3
8,152
291
3,909
27,926
8,133
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 17 / 8
11,683
417
11,420
28,592
13,862
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
uh im soy
Nu Wa
20
9 / 9 / 5
13,784
492
45,728
25,236
8,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
39
69
Kills
18
20
Deaths
73
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
7
28
3.29
L
2
6
3
0.58
W
33
1
12
39
L
Tiamat
Fabian22P
Tiamat
3
12
2
0.33
L
0
29
3
0.05
W
5
0
25
17.5
W
16
2
9
10.25
L
4
17
8
0.47
W
Izanami
lightbladesx
Izanami
6
10
8
1
L
Nu Wa
uh im soy
Nu Wa
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,868
Damage
91,460
134,201
Taken
132,314
87,423
Mitigated
59,499
64,842
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
16,243
3,886
565
15,125
33,915
34,742
1,223
14,292
18,979
13,022
36,249
L
13,818
2,172
0
3,150
25,225
18,499
81
12,153
13,072
0
61,273
W
42,360
2,912
1,819
9,436
24,716
7,372
70
14,323
9,881
136,098
0
L
Tiamat
Fabian22P
Tiamat
16,585
2,504
689
6,726
25,335
10,526
166
15,706
9,629
65,327
0
L
3,909
1,475
0
200
27,926
8,133
0
8,147
19,779
0
15,108
W
16,104
3,605
1,398
14,623
28,163
28,553
2,367
13,821
13,916
73,985
0
W
23,667
17,119
729
13,975
25,255
9,095
7,227
10,770
14,017
0
141,099
L
11,420
3,679
0
2,248
28,592
13,862
0
14,800
13,792
0
39,777
W
Izanami
lightbladesx
Izanami
5,494
4,179
0
7,172
22,152
7,661
2,949
6,680
15,095
0
92,213
L
Nu Wa
uh im soy
Nu Wa
45,728
12,219
386
6,533
25,236
8,479
922
12,627
12,609
97,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,244
Gold Earned
55,080
625
Minions Killed
348
0
Camps Cleared
0
2,688,213
Distance Traveled
2,162,906
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,375
478
53
2
0
528,204
0
L
Nike
10,539
376
95
3
0
386,544
0
W
Janus
16,137
576
166
6
0
582,366
8
L
Tiamat
10,922
390
84
3
0
429,343
3
L
Loki
8,152
291
15
1
0
431,416
7
W
Artio
14,230
508
114
4
0
583,536
3
W
Cupid
14,994
536
179
6
0
514,471
1
L
Fenrir
11,683
417
47
2
0
478,937
3
W
Izanami
13,508
482
113
4
0
479,636
0
L
Nu Wa
13,784
492
107
4
0
436,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role