Player Matchup

Discordia
Discordia
BubbyJason
Discordia
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 121L
1,400 Elo+
Party 1
Pele
Pele
ImXupo
Pele
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 80L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Shmonk6079
Jing Wei
Level 83
God Stats
2W - 0L
1,210 SR
Queue Stats
183W - 169L
1,475 Elo+
Party 1
Olorun
Olorun
kaneki kan s
Olorun
Level 8
God Stats
5W - 5L
1,548 SR
Queue Stats
105W - 128L
1,233 Elo+
Solo
Kumbhakarna
Kumbhakarna
s0mR4nd0
Kumbhakarna
Level 20
God Stats
4W - 1L
1,372 SR
Queue Stats
23W - 23L
1,309 Elo+
Solo
Team Averages
Level 29
1,426 SR
1,392 Elo+

VS

Team Averages
Level 20
1,549 SR
1,349 Elo+
Kukulkan
Kukulkan
I Wazir I
Kukulkan
Level 6
God Stats
4W - 2L
1,642 SR
Queue Stats
90W - 102L
1,268 Elo+
Party 2
Pele
Pele
ONLYwinners256
Pele
Level 18
God Stats
27W - 15L
1,696 SR
Queue Stats
211W - 206L
1,329 Elo+
Party 2
Achilles
Achilles
Sunshine8797
Achilles
Level 29
God Stats
26W - 22L
1,588 SR
Queue Stats
183W - 192L
1,398 Elo+
Solo
Xing Tian
Xing Tian
Wh21pDreBSK
Xing Tian
Level 21
God Stats
26W - 12L
1,618 SR
Queue Stats
41W - 42L
1,375 Elo+
Solo
He Bo
He Bo
trippyzebra77
He Bo
Level 28
God Stats
1W - 6L
1,199 SR
Queue Stats
74W - 83L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BubbyJason
Discordia
16
4 / 5 / 5
10,560
556
8,038
9,451
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
ImXupo
Pele
20
23 / 2 / 1
13,555
713
22,392
13,154
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Shmonk6079
Jing Wei
16
3 / 1 / 8
10,005
527
6,444
12,422
4,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
0 / 6 / 3
8,083
425
3,637
10,652
3,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
s0mR4nd0
Kumbhakarna
15
1 / 8 / 3
11,135
586
6,115
16,500
8,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Wazir I
Kukulkan
12
2 / 8 / 3
7,794
410
3,532
8,557
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 6 / 6
10,225
538
10,772
14,239
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Sunshine8797
Achilles
15
7 / 4 / 0
9,127
480
14,268
18,288
12,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Wh21pDreBSK
Xing Tian
13
3 / 4 / 3
8,801
463
4,478
14,850
14,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 9 / 3
8,869
467
6,770
12,425
3,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
31
Kills
22
22
Deaths
31
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
BubbyJason
Discordia
4
5
5
1.3
L
Kukulkan
I Wazir I
Kukulkan
2
8
3
0.44
W
Pele
ImXupo
Pele
23
2
1
11.75
L
6
6
6
1.5
W
Jing Wei
Shmonk6079
Jing Wei
3
1
8
7
L
Achilles
Sunshine8797
Achilles
7
4
0
1.75
L
Xing Tian
Wh21pDreBSK
Xing Tian
3
4
3
1.13
W
Olorun
0
6
3
0.25
W
Kumbhakarna
s0mR4nd0
Kumbhakarna
1
8
3
0.31
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,626
Damage
39,820
62,179
Taken
68,359
24,123
Mitigated
38,224
14,566
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BubbyJason
Discordia
8,038
687
18
2,209
9,451
3,194
1,688
4,208
5,243
56,206
0
L
Kukulkan
I Wazir I
Kukulkan
3,532
1,206
0
0
8,557
3,039
884
1,969
6,470
31,915
0
W
Pele
ImXupo
Pele
22,392
5,407
0
3,900
13,154
5,518
2,978
1,357
11,797
0
92,078
L
10,772
2,898
0
5,110
14,239
4,858
66
4,084
9,994
0
43,181
W
Jing Wei
Shmonk6079
Jing Wei
6,444
4,363
0
5,433
12,422
4,074
2,412
4,336
8,086
0
56,497
L
Achilles
Sunshine8797
Achilles
14,268
8,187
0
6,598
18,288
12,158
363
5,209
13,051
0
55,304
L
Xing Tian
Wh21pDreBSK
Xing Tian
4,478
484
0
2,103
14,850
14,925
558
3,252
11,563
21,869
0
W
Olorun
3,637
1,731
616
2,390
10,652
3,268
1,198
3,501
7,151
28,400
0
W
Kumbhakarna
s0mR4nd0
Kumbhakarna
6,115
1,812
0
0
16,500
8,069
2,731
1,556
14,944
47,103
0
L
6,770
309
8
2,307
12,425
3,244
311
3,065
9,157
33,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,338
Gold Earned
44,816
470
Minions Killed
298
0
Camps Cleared
0
1,632,029
Distance Traveled
1,497,876
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,560
556
98
5
0
312,834
0
L
Kukulkan
7,794
410
84
4
0
246,520
0
W
Pele
13,555
713
141
7
0
384,609
3
L
Pele
10,225
538
65
3
0
379,740
1
W
Jing Wei
10,005
527
97
5
0
339,501
0
L
Achilles
9,127
480
69
4
0
325,945
1
L
Xing Tian
8,801
463
27
1
0
257,659
2
W
Olorun
8,083
425
51
3
0
284,733
3
W
Kumbhakarna
11,135
586
83
4
0
310,352
1
L
He Bo
8,869
467
53
3
0
288,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role