Player Matchup

Vulcan
Vulcan
CleanPoem4777
Vulcan
Level 126
God Stats
9W - 10L
1,680 SR
Queue Stats
201W - 208L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
ItsLamaz
Kuzenbo
Level 98
God Stats
10W - 10L
1,582 SR
Queue Stats
224W - 252L
1,600 Elo+
Party 2
Fenrir
Fenrir
ItsNyre
Fenrir
Level 69
God Stats
4W - 5L
1,219 SR
Queue Stats
268W - 282L
1,586 Elo+
Party 2
Team Averages
Level 98
1,494 SR
1,598 Elo+

VS

Team Averages
Level 104
1,588 SR
1,628 Elo+
Erlang Shen
Erlang Shen
Aaron 81492
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,616 Elo+
Party 1
Merlin
Merlin
DAVEWILKZ94
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,639 Elo+
Party 1
Cerberus
Cerberus
EVILMAN7194
Cerberus
Level 77
God Stats
7W - 1L
1,765 SR
Queue Stats
34W - 15L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
9,052
905
12,763
3,568
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ItsLamaz
Kuzenbo
12
1 / 0 / 8
8,007
801
2,399
6,236
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
ItsNyre
Fenrir
9
0 / 4 / 7
6,722
672
5,389
8,642
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aaron 81492
Erlang Shen
9
1 / 3 / 3
6,406
641
4,737
11,153
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
10
1 / 4 / 2
6,509
651
3,146
5,448
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
EVILMAN7194
Cerberus
10
2 / 3 / 2
7,416
742
2,658
9,309
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aaron 81492
Erlang Shen
1
3
3
0.83
W
9
0
1
9.5
L
Merlin
1
4
2
0.5
L
Cerberus
EVILMAN7194
Cerberus
2
3
2
1
W
Kuzenbo
ItsLamaz
Kuzenbo
1
0
8
5
W
Fenrir
ItsNyre
Fenrir
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
10,541
18,446
Taken
25,910
11,539
Mitigated
18,376
3,845
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aaron 81492
Erlang Shen
4,737
939
839
3,427
11,153
9,553
0
5,134
5,390
0
14,378
W
12,763
3,298
0
488
3,568
1,201
662
1,965
1,560
52,072
0
L
Merlin
3,146
146
0
490
5,448
1,607
0
3,402
1,912
28,380
0
L
Cerberus
EVILMAN7194
Cerberus
2,658
62
284
2,910
9,309
7,216
0
6,025
2,966
12,404
0
W
Kuzenbo
ItsLamaz
Kuzenbo
2,399
1,010
0
944
6,236
6,415
319
1,564
4,444
12,678
0
W
Fenrir
ItsNyre
Fenrir
5,389
779
0
2,413
8,642
3,923
42
2,275
5,790
0
11,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
20,331
128
Minions Killed
117
0
Camps Cleared
0
609,242
Distance Traveled
508,282
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,406
641
23
2
0
181,489
2
W
Vulcan
9,052
905
98
10
0
213,352
3
L
Merlin
6,509
651
59
6
0
143,420
1
L
Cerberus
7,416
742
35
4
0
183,373
2
W
Kuzenbo
8,007
801
13
1
0
214,243
1
W
Fenrir
6,722
672
17
2
0
181,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role