Player Matchup

Nu Wa
Nu Wa
FrankSea
Nu Wa
Level 28
God Stats
15W - 12L
1,643 SR
Queue Stats
186W - 177L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Seistas0s
Cthulhu
Level 18
God Stats
29W - 23L
1,575 SR
Queue Stats
49W - 54L
1,441 Elo+
Solo
Yemoja
Yemoja
Sovietshaker
Yemoja
Level 8
God Stats
1W - 3L
1,739 SR
Queue Stats
2W - 9L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
Svitak
Tsukuyomi
Level 29
God Stats
15W - 10L
1,635 SR
Queue Stats
54W - 54L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
saltycentaur
Cu Chulainn
Level 24
God Stats
5W - 3L
1,728 SR
Queue Stats
23W - 23L
1,494 Elo+
Solo
Team Averages
Level 21
1,664 SR
1,487 Elo+

VS

Team Averages
Level 19
1,561 SR
1,450 Elo+
Bellona
Bellona
ErkSprk
Bellona
Level 3
God Stats
2W - 2L
1,368 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 1
Sol
Sol
FriedDirt
Sol
Level 26
God Stats
22W - 8L
1,740 SR
Queue Stats
105W - 101L
1,548 Elo+
Solo
Anhur
Anhur
ThorOdainson
Anhur
Level 16
God Stats
10W - 8L
1,386 SR
Queue Stats
18W - 20L
1,345 Elo+
Party 1
Mercury
Mercury
lemenebaedee64
Mercury
Level 20
God Stats
2W - 0L
1,721 SR
Queue Stats
71W - 75L
1,423 Elo+
Solo
Ares
Ares
vvoids
Ares
Level 29
God Stats
7W - 1L
1,590 SR
Queue Stats
62W - 38L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FrankSea
Nu Wa
9
2 / 3 / 1
4,953
495
5,360
5,768
1,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Seistas0s
Cthulhu
7
0 / 4 / 3
4,264
426
4,400
11,064
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
8
2 / 2 / 0
5,110
511
2,618
6,118
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Svitak
Tsukuyomi
1
0 / 0 / 0
1,896
190
0
0
0
Cu Chulainn
saltycentaur
Cu Chulainn
10
3 / 4 / 1
5,828
583
4,224
9,025
6,212
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErkSprk
Bellona
10
6 / 4 / 2
6,610
661
4,593
5,867
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 5
6,161
616
8,598
8,938
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 4
5,366
537
3,684
4,074
1,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 5
6,539
654
2,953
4,722
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
vvoids
Ares
9
3 / 1 / 4
6,021
602
4,157
6,082
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
13
13
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
ErkSprk
Bellona
6
4
2
1.75
L
Nu Wa
FrankSea
Nu Wa
2
3
1
0.83
W
2
1
5
4.5
L
Cthulhu
Seistas0s
Cthulhu
0
4
3
0.38
L
Yemoja
2
2
0
1
L
Tsukuyomi
Svitak
Tsukuyomi
0
0
0
0
W
0
1
4
2
W
2
0
5
4.5
L
Cu Chulainn
saltycentaur
Cu Chulainn
3
4
1
0.88
W
Ares
vvoids
Ares
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,602
Damage
23,985
31,975
Taken
29,683
16,050
Mitigated
12,550
9,820
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ErkSprk
Bellona
4,593
1,325
0
1,689
5,867
3,225
309
436
5,391
0
17,290
L
Nu Wa
FrankSea
Nu Wa
5,360
1,303
0
1,260
5,768
1,856
0
3,818
1,950
20,719
0
W
8,598
2,865
0
5,977
8,938
2,575
696
4,865
3,911
41,795
0
L
Cthulhu
Seistas0s
Cthulhu
4,400
752
364
3,308
11,064
4,455
0
4,572
6,492
11,576
0
L
Yemoja
2,618
696
1,099
1,668
6,118
3,527
0
4,365
1,753
13,386
0
L
Tsukuyomi
Svitak
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
3,684
1,437
0
0
4,074
1,204
580
1,962
1,919
0
30,171
W
2,953
1,504
0
754
4,722
1,598
409
911
3,771
0
38,143
L
Cu Chulainn
saltycentaur
Cu Chulainn
4,224
1,296
0
2,121
9,025
6,212
188
0
9,025
0
28,365
W
Ares
vvoids
Ares
4,157
172
280
1,261
6,082
3,948
0
3,451
2,313
12,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
30,697
126
Minions Killed
268
0
Camps Cleared
0
732,725
Distance Traveled
969,449
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,610
661
42
4
0
207,164
2
L
Nu Wa
4,953
495
31
3
0
174,023
2
W
Sol
6,161
616
68
7
0
170,951
1
L
Cthulhu
4,264
426
10
1
0
188,502
1
L
Yemoja
5,110
511
18
2
0
181,831
0
L
Tsukuyomi
1,896
190
0
0
0
0
0
W
Anhur
5,366
537
67
7
0
168,487
0
W
Mercury
6,539
654
78
8
0
228,796
0
L
Cu Chulainn
5,828
583
67
7
0
188,369
0
W
Ares
6,021
602
13
1
0
194,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role